mesa: regenerated enums.c file
authorBrian Paul <brianp@vmware.com>
Tue, 14 Jul 2009 13:47:19 +0000 (07:47 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 14 Jul 2009 13:47:19 +0000 (07:47 -0600)
src/mesa/main/enums.c

index 23648f6d1c1bc9c3fcf55e072e3eb87a01f13674..6e2adea6360315cb576908db4b54fc2103524074 100644 (file)
@@ -958,8 +958,8 @@ LONGSTRING static const char enum_string_table[] =
    "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
    "GL_MAX_VARYING_FLOATS\0"
    "GL_MAX_VARYING_FLOATS_ARB\0"
-   "GL_MAX_VERTEX_GENERIC_ATTRIBS\0"
-   "GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB\0"
+   "GL_MAX_VERTEX_ATTRIBS\0"
+   "GL_MAX_VERTEX_ATTRIBS_ARB\0"
    "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
    "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
    "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
@@ -5113,6 +5113,7 @@ const char *_mesa_lookup_prim_by_nr( int nr )
 }
 
 
+
 int _mesa_lookup_enum_by_name( const char *symbol )
 {
    enum_elt * f = NULL;