bufObj->Written = GL_TRUE;
+#ifdef VBO_DEBUG
+ _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
+ bufObj->Name, size, data, usage);
+#endif
+
/* Give the buffer object to the driver! <data> may be null! */
ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
}
if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
bufObj->Written = GL_TRUE;
+#ifdef VBO_DEBUG
+ _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
+ bufObj->Name, bufObj->Size, access);
+ if (access == GL_WRITE_ONLY_ARB) {
+ GLuint i;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ for (i = 0; i < bufObj->Size; i++)
+ b[i] = i & 0xff;
+ }
+#endif
+
return bufObj->Pointer;
}
return GL_FALSE;
}
+#ifdef VBO_DEBUG
+ if (bufObj->Access == GL_WRITE_ONLY_ARB) {
+ GLuint i, unchanged = 0;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ GLint pos = -1;
+ /* check which bytes changed */
+ for (i = 0; i < bufObj->Size - 1; i++) {
+ if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
+ unchanged++;
+ if (pos == -1)
+ pos = i;
+ }
+ }
+ if (unchanged) {
+ _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
+ bufObj->Name, unchanged, bufObj->Size, pos);
+ }
+ }
+#endif
+
status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
bufObj->Access = DEFAULT_ACCESS;
bufObj->Pointer = NULL;