{
struct nv10_context *nv10 = nv10_context(pipe);
+ draw_flush(nv10->draw);
+
FIRE_RING(fence);
}
struct nv10_screen *screen = nv10->screen;
struct nouveau_winsys *nvws = screen->nvws;
int i;
+ float projectionmatrix[16];
BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1);
OUT_RING (screen->sync->handle);
BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2);
OUT_RING (0);
OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_RC_OUT_ALPHA(0), 6);
+
+ BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12);
+ OUT_RING (0x30141010);
+ OUT_RING (0);
+ OUT_RING (0x20040000);
+ OUT_RING (0);
+ OUT_RING (0);
+ OUT_RING (0);
OUT_RING (0x00000c00);
OUT_RING (0);
OUT_RING (0x00000c00);
OUT_RING (0x18000000);
- OUT_RING (0x300c0000);
- OUT_RING (0x00001c80);
+ OUT_RING (0x300e0300);
+ OUT_RING (0x0c091c80);
+
BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
OUT_RING (0);
BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2);
BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
OUT_RING (1);
+ memset(projectionmatrix, 0, sizeof(projectionmatrix));
+ BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
+ projectionmatrix[0*4+0] = 1.0;
+ projectionmatrix[1*4+1] = 1.0;
+ projectionmatrix[2*4+2] = 1.0;
+ projectionmatrix[3*4+3] = 1.0;
+ for (i=0;i<16;i++) {
+ OUT_RINGf (projectionmatrix[i]);
+ }
+
+ BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ OUT_RING (0.0);
+ OUT_RINGf (16777216.0);
+
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4);
+ OUT_RINGf (-2048.0);
+ OUT_RINGf (-2048.0);
+ OUT_RINGf (16777215.0 * 0.5);
+ OUT_RING (0);
FIRE_RING (NULL);
}
struct pipe_viewport_state *viewport;
struct pipe_scissor_state *scissor;
struct pipe_framebuffer_state *framebuffer;
- struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
+
+ //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
+ float *constbuf[PIPE_SHADER_TYPES][32][4];
+
struct vertex_info vertex_info;
struct {
nv10_render->nv10 = nv10;
- nv10_render->base.max_vertex_buffer_bytes = 1024*1024;
- nv10_render->base.max_indices = 64*1024;
+ nv10_render->base.max_vertex_buffer_bytes = 16*1024;
+ nv10_render->base.max_indices = 1024;
nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info;
nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices;
nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive;
const struct pipe_constant_buffer *buf )
{
struct nv10_context *nv10 = nv10_context(pipe);
+ struct pipe_winsys *ws = pipe->winsys;
- if (shader == PIPE_SHADER_VERTEX) {
- nv10->constbuf[PIPE_SHADER_VERTEX] = buf->buffer;
- nv10->dirty |= NV10_NEW_VERTPROG;
- } else
- if (shader == PIPE_SHADER_FRAGMENT) {
- nv10->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer;
- nv10->dirty |= NV10_NEW_FRAGPROG;
+ assert(shader < PIPE_SHADER_TYPES);
+ assert(index == 0);
+
+ if (buf) {
+ void *mapped;
+ if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ {
+ memcpy(nv10->constbuf[shader], mapped, buf->size);
+ ws->buffer_unmap(ws, buf->buffer);
+ }
}
}
nv10->viewport = (struct pipe_viewport_state*)vpt;
- draw_set_viewport_state(nv10->draw, &nv10->viewport);
+ draw_set_viewport_state(nv10->draw, nv10->viewport);
nv10->dirty |= NV10_NEW_VIEWPORT;
}
{
struct nv10_depth_stencil_alpha_state *d = nv10->dsa;
- BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 3);
- OUT_RINGp ((uint32_t *)&d->depth, 3);
+ BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING (d->depth.func);
+
+ BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (d->depth.write_enable);
+
+ BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (d->depth.test_enable);
+
+#if 0
BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1);
OUT_RING (d->stencil.enable);
BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7);
OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 3);
- OUT_RINGp ((uint32_t *)&d->alpha.enabled, 3);
+#endif
+
+ BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (d->alpha.enabled);
+
+ BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1);
+ OUT_RING (d->alpha.func);
+
+ BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1);
+ OUT_RING (d->alpha.ref);
}
static void nv10_state_emit_viewport(struct nv10_context* nv10)
{
- struct pipe_viewport_state *vpt = nv10->viewport;
-
-/* OUT_RINGf (vpt->translate[0]);
- OUT_RINGf (vpt->translate[1]);
- OUT_RINGf (vpt->translate[2]);
- OUT_RINGf (vpt->translate[3]);*/
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4);
- OUT_RINGf (vpt->scale[0]);
- OUT_RINGf (vpt->scale[1]);
- OUT_RINGf (vpt->scale[2]);
- OUT_RINGf (vpt->scale[3]);
}
static void nv10_state_emit_scissor(struct nv10_context* nv10)
static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
{
struct pipe_framebuffer_state* fb = nv10->framebuffer;
- struct pipe_surface *rt, *zeta;
+ struct pipe_surface *rt, *zeta = NULL;
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;