&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
&_tnl_point_attenuation_stage,
+#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program)
+ &_tnl_vertex_program_stage,
+#endif
&_tnl_render_stage,
0,
};
_mesa_enable_extension(ctx, "GL_EXT_multi_draw_arrays");
_mesa_enable_extension(ctx, "GL_IBM_multimode_draw_arrays");
_mesa_enable_extension(ctx, "GL_ARB_vertex_buffer_object");
-#if 0
+#if 1
/* not just yet */
_mesa_enable_extension(ctx, "GL_ARB_vertex_program");
_mesa_enable_extension(ctx, "GL_NV_vertex_program");