The number of vertex buffers has nothing to do with the number of bound
constbufs.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org>
if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
for (s = 0; s < 3; ++s) {
- assert(nv50->num_vtxbufs <= NV50_MAX_PIPE_CONSTBUFS);
- for (i = 0; i < nv50->num_vtxbufs; ++i) {
+ for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i) {
+ if (!(nv50->constbuf_valid[s] & (1 << i)))
+ continue;
if (!nv50->constbuf[s][i].user &&
nv50->constbuf[s][i].u.buf == res) {
nv50->dirty |= NV50_NEW_CONSTBUF;
if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
for (s = 0; s < 5; ++s) {
- for (i = 0; i < nvc0->num_vtxbufs; ++i) {
+ for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) {
+ if (!(nvc0->constbuf_valid[s] & (1 << i)))
+ continue;
if (!nvc0->constbuf[s][i].user &&
nvc0->constbuf[s][i].u.buf == res) {
nvc0->dirty |= NVC0_NEW_CONSTBUF;