/* ---------------------------------------------------------------------- */
-#if GEN_GEN >= 6
-static void
-genX(upload_depth_stencil_state)(struct brw_context *brw)
+#if GEN_GEN >= 8
+typedef struct GENX(3DSTATE_WM_DEPTH_STENCIL) DEPTH_STENCIL_GENXML;
+#elif GEN_GEN >= 6
+typedef struct GENX(DEPTH_STENCIL_STATE) DEPTH_STENCIL_GENXML;
+#else
+typedef struct GENX(COLOR_CALC_STATE) DEPTH_STENCIL_GENXML;
+#endif
+
+static inline void
+set_depth_stencil_bits(struct brw_context *brw, DEPTH_STENCIL_GENXML *ds)
{
struct gl_context *ctx = &brw->ctx;
struct gl_stencil_attrib *stencil = &ctx->Stencil;
const int b = stencil->_BackFace;
-#if GEN_GEN >= 8
- brw_batch_emit(brw, GENX(3DSTATE_WM_DEPTH_STENCIL), wmds) {
-#else
- uint32_t ds_offset;
- brw_state_emit(brw, GENX(DEPTH_STENCIL_STATE), 64, &ds_offset, wmds) {
-#endif
- if (depth->Test && depth_irb) {
- wmds.DepthTestEnable = true;
- wmds.DepthBufferWriteEnable = brw_depth_writes_enabled(brw);
- wmds.DepthTestFunction = intel_translate_compare_func(depth->Func);
- }
+ if (depth->Test && depth_irb) {
+ ds->DepthTestEnable = true;
+ ds->DepthBufferWriteEnable = brw_depth_writes_enabled(brw);
+ ds->DepthTestFunction = intel_translate_compare_func(depth->Func);
+ }
- if (brw->stencil_enabled) {
- wmds.StencilTestEnable = true;
- wmds.StencilWriteMask = stencil->WriteMask[0] & 0xff;
- wmds.StencilTestMask = stencil->ValueMask[0] & 0xff;
-
- wmds.StencilTestFunction =
- intel_translate_compare_func(stencil->Function[0]);
- wmds.StencilFailOp =
- intel_translate_stencil_op(stencil->FailFunc[0]);
- wmds.StencilPassDepthPassOp =
- intel_translate_stencil_op(stencil->ZPassFunc[0]);
- wmds.StencilPassDepthFailOp =
- intel_translate_stencil_op(stencil->ZFailFunc[0]);
-
- wmds.StencilBufferWriteEnable = brw->stencil_write_enabled;
-
- if (brw->stencil_two_sided) {
- wmds.DoubleSidedStencilEnable = true;
- wmds.BackfaceStencilWriteMask = stencil->WriteMask[b] & 0xff;
- wmds.BackfaceStencilTestMask = stencil->ValueMask[b] & 0xff;
-
- wmds.BackfaceStencilTestFunction =
- intel_translate_compare_func(stencil->Function[b]);
- wmds.BackfaceStencilFailOp =
- intel_translate_stencil_op(stencil->FailFunc[b]);
- wmds.BackfaceStencilPassDepthPassOp =
- intel_translate_stencil_op(stencil->ZPassFunc[b]);
- wmds.BackfaceStencilPassDepthFailOp =
- intel_translate_stencil_op(stencil->ZFailFunc[b]);
- }
+ if (brw->stencil_enabled) {
+ ds->StencilTestEnable = true;
+ ds->StencilWriteMask = stencil->WriteMask[0] & 0xff;
+ ds->StencilTestMask = stencil->ValueMask[0] & 0xff;
+
+ ds->StencilTestFunction =
+ intel_translate_compare_func(stencil->Function[0]);
+ ds->StencilFailOp =
+ intel_translate_stencil_op(stencil->FailFunc[0]);
+ ds->StencilPassDepthPassOp =
+ intel_translate_stencil_op(stencil->ZPassFunc[0]);
+ ds->StencilPassDepthFailOp =
+ intel_translate_stencil_op(stencil->ZFailFunc[0]);
+
+ ds->StencilBufferWriteEnable = brw->stencil_write_enabled;
+
+ if (brw->stencil_two_sided) {
+ ds->DoubleSidedStencilEnable = true;
+ ds->BackfaceStencilWriteMask = stencil->WriteMask[b] & 0xff;
+ ds->BackfaceStencilTestMask = stencil->ValueMask[b] & 0xff;
+
+ ds->BackfaceStencilTestFunction =
+ intel_translate_compare_func(stencil->Function[b]);
+ ds->BackfaceStencilFailOp =
+ intel_translate_stencil_op(stencil->FailFunc[b]);
+ ds->BackfaceStencilPassDepthPassOp =
+ intel_translate_stencil_op(stencil->ZPassFunc[b]);
+ ds->BackfaceStencilPassDepthFailOp =
+ intel_translate_stencil_op(stencil->ZFailFunc[b]);
+ }
#if GEN_GEN >= 9
- wmds.StencilReferenceValue = _mesa_get_stencil_ref(ctx, 0);
- wmds.BackfaceStencilReferenceValue = _mesa_get_stencil_ref(ctx, b);
+ ds->StencilReferenceValue = _mesa_get_stencil_ref(ctx, 0);
+ ds->BackfaceStencilReferenceValue = _mesa_get_stencil_ref(ctx, b);
#endif
- }
+ }
+}
+
+#if GEN_GEN >= 6
+static void
+genX(upload_depth_stencil_state)(struct brw_context *brw)
+{
+#if GEN_GEN >= 8
+ brw_batch_emit(brw, GENX(3DSTATE_WM_DEPTH_STENCIL), wmds) {
+ set_depth_stencil_bits(brw, &wmds);
+ }
+#else
+ uint32_t ds_offset;
+ brw_state_emit(brw, GENX(DEPTH_STENCIL_STATE), 64, &ds_offset, ds) {
+ set_depth_stencil_bits(brw, &ds);
}
+ /* Now upload a pointer to the indirect state */
#if GEN_GEN == 6
brw_batch_emit(brw, GENX(3DSTATE_CC_STATE_POINTERS), ptr) {
ptr.PointertoDEPTH_STENCIL_STATE = ds_offset;
ptr.DEPTH_STENCIL_STATEChange = true;
}
-#elif GEN_GEN == 7
+#else
brw_batch_emit(brw, GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), ptr) {
ptr.PointertoDEPTH_STENCIL_STATE = ds_offset;
}
#endif
+#endif
}
static const struct brw_tracked_state genX(depth_stencil_state) = {