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st/mesa: Add missing headers in st_cb_texture.h.
author
Vinson Lee
<vlee@vmware.com>
Wed, 4 Aug 2010 23:59:12 +0000
(16:59 -0700)
committer
Vinson Lee
<vlee@vmware.com>
Thu, 5 Aug 2010 00:00:23 +0000
(17:00 -0700)
src/mesa/state_tracker/st_cb_texture.h
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diff --git
a/src/mesa/state_tracker/st_cb_texture.h
b/src/mesa/state_tracker/st_cb_texture.h
index 1cd9fc3a50f3d17a0958558d8cc38abbd3f48347..6942478e8154d8a37f74b8b7d9d39c86e986b8ad 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_texture.h
+++ b/
src/mesa/state_tracker/st_cb_texture.h
@@
-30,6
+30,13
@@
#define ST_CB_TEXTURE_H
+#include "main/glheader.h"
+#include "main/mtypes.h"
+
+struct dd_function_table;
+struct pipe_context;
+struct st_context;
+
extern GLboolean
st_finalize_texture(GLcontext *ctx,
struct pipe_context *pipe,