{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
- struct si_pipe_shader *shader = si_shader_ctx->shader;
+ struct si_shader *es = &si_shader_ctx->shader->shader;
+ struct si_shader *gs = si_shader_ctx->gs_for_vs;
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef t_list_ptr;
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
continue;
- si_store_shader_io_attribs(&shader->shader, d);
+ si_store_shader_io_attribs(es, d);
}
/* Load the ESGS ring resource descriptor */
lp_build_const_int32(gallivm,
NUM_PIPE_CONST_BUFFERS + 1));
- for (i = 0; i < shader->shader.noutput; i++) {
+ for (i = 0; i < es->noutput; i++) {
LLVMValueRef *out_ptr =
- si_shader_ctx->radeon_bld.soa.outputs[shader->shader.output[i].index];
+ si_shader_ctx->radeon_bld.soa.outputs[es->output[i].index];
+ int j;
+
+ for (j = 0; j < gs->ninput; j++) {
+ if (gs->input[j].name == es->output[i].name &&
+ gs->input[j].sid == es->output[i].sid)
+ break;
+ }
+ if (j == gs->ninput)
+ continue;
for (chan = 0; chan < 4; chan++) {
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
LLVMValueRef voffset =
- lp_build_const_int32(gallivm, (4 * i + chan) * 4);
+ lp_build_const_int32(gallivm,
+ (4 * gs->input[j].param_offset + chan) * 4);
LLVMValueRef soffset =
LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
SI_PARAM_ES2GS_OFFSET);