glsl: Fix lower_discard_flow prototype mismatch.
authorJosé Fonseca <jfonseca@vmware.com>
Tue, 15 May 2012 11:27:15 +0000 (12:27 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Tue, 15 May 2012 11:27:15 +0000 (12:27 +0100)
Should fix MSVC link failure.

src/glsl/ir_optimization.h

index cca63824d05efdd88aefaa394f828b2c750ad8d2..c435d7717261d010181555902660c94ebff9abd4 100644 (file)
@@ -66,7 +66,7 @@ bool do_tree_grafting(exec_list *instructions);
 bool do_vec_index_to_cond_assign(exec_list *instructions);
 bool do_vec_index_to_swizzle(exec_list *instructions);
 bool lower_discard(exec_list *instructions);
-bool lower_discard_flow(exec_list *instructions);
+void lower_discard_flow(exec_list *instructions);
 bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
 bool lower_noise(exec_list *instructions);
 bool lower_variable_index_to_cond_assign(exec_list *instructions,