ac/shader_info: fix a comment
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Mon, 15 May 2017 22:04:10 +0000 (00:04 +0200)
committerDave Airlie <airlied@redhat.com>
Tue, 27 Jun 2017 00:28:29 +0000 (10:28 +1000)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/common/ac_shader_info.h

index 3a3d2c471a447aa954e5d60eff78db1a7e2bf632..5f03e79a83dd4e5f33ab0ece790c4d0aea794936 100644 (file)
  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  * IN THE SOFTWARE.
  */
+
 #ifndef AC_SHADER_INFO_H
 #define AC_SHADER_INFO_H
+
 struct nir_shader;
 struct ac_nir_compiler_options;
 
-/* a NIR pass to gather all the info needed to optimise the alloction patterns for the RADV user sgprs */
-
 struct ac_shader_info {
        bool needs_push_constants;
        uint32_t desc_set_used_mask;
@@ -42,8 +42,12 @@ struct ac_shader_info {
        } cs;
 };
 
+/* A NIR pass to gather all the info needed to optimise the allocation patterns
+ * for the RADV user sgprs
+ */
 void
 ac_nir_shader_info_pass(struct nir_shader *nir,
                        const struct ac_nir_compiler_options *options,
                        struct ac_shader_info *info);
+
 #endif