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mesa: restore FLUSH_VERTICES() in _mesa_notifySwapBuffers()
author
Brian Paul
<brianp@vmware.com>
Thu, 12 Feb 2009 15:58:12 +0000
(08:58 -0700)
committer
Brian Paul
<brianp@vmware.com>
Thu, 12 Feb 2009 16:23:46 +0000
(09:23 -0700)
src/mesa/main/context.c
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diff --git
a/src/mesa/main/context.c
b/src/mesa/main/context.c
index c5b90d9cda79511950281c98b06f9742ac6d5d7d..19ff5e552c080bb890066d841595a6641ee15b29 100644
(file)
--- a/
src/mesa/main/context.c
+++ b/
src/mesa/main/context.c
@@
-183,6
+183,7
@@
GLfloat _mesa_ubyte_to_float_color_tab[256];
void
_mesa_notifySwapBuffers(__GLcontext *ctx)
{
+ FLUSH_VERTICES( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}