XXX comment about skipping stipple for points/lines
authorBrian <brian.paul@tungstengraphics.com>
Thu, 12 Jul 2007 19:44:43 +0000 (13:44 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Thu, 12 Jul 2007 19:44:43 +0000 (13:44 -0600)
src/mesa/pipe/softpipe/sp_quad_stipple.c

index f9a3c0ba2658946515b5e6df309fab95f06cc3c5..e77bbb81eec4b290345f90dcc90658b259633203 100644 (file)
@@ -13,6 +13,7 @@
 
 /**
  * Apply polygon stipple to quads produced by triangle rasterization
+ * XXX we need to skip this for lines and points!!!
  */
 static void
 stipple_quad(struct quad_stage *qs, struct quad_header *quad)