+++ /dev/null
-#include "lion-render.h"
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0]))
-
-static void init(struct lion *l, int i, VGint hexColor, const VGfloat *coords, int elems)
-{
- static VGubyte cmds[128];
- VGfloat color[4];
- VGint j;
-
- color[0] = ((hexColor >> 16) & 0xff) / 255.f;
- color[1] = ((hexColor >> 8) & 0xff) / 255.f;
- color[2] = ((hexColor >> 0) & 0xff) / 255.f;
- color[3] = 1.0;
-
- l->paths[i] = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f,
- 0, 0, (unsigned int)VG_PATH_CAPABILITY_ALL);
- l->fills[i] = vgCreatePaint();
- vgSetParameterfv(l->fills[i], VG_PAINT_COLOR, 4, color);
-
- cmds[0] = VG_MOVE_TO_ABS;
- for (j = 1; j < elems; ++j) {
- cmds[j] = VG_LINE_TO_ABS;
- }
-
- vgAppendPathData(l->paths[i], elems, cmds, coords);
-}
-
-static void poly0(struct lion *l)
-{
- VGfloat color = 0xf2cc99;
- static const VGfloat coords[] = {69,18, 82,8, 99,3, 118,5, 135,12, 149,21, 156,13, 165,9, 177,13, 183,28,
- 180,50, 164,91, 155,107, 154,114, 151,121, 141,127, 139,136, 155,206, 157,251, 126,342,
- 133,357, 128,376, 83,376, 75,368, 67,350, 61,350, 53,369, 4,369, 2,361, 5,354,
- 12,342, 16,321, 4,257, 4,244, 7,218, 9,179, 26,127, 43,93, 32,77, 30,70,
- 24,67, 16,49, 17,35, 18,23, 30,12, 40,7, 53,7, 62,12
- };
-
- init(l, 0, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly1(struct lion *l)
-{
- VGfloat color = 0xe5b27f;
- static const VGfloat coords[] = {142,79, 136,74, 138,82, 133,78, 133,84, 127,78, 128,85,
- 124,80, 125,87, 119,82, 119,90, 125,99, 125,96, 128,100, 128,94,
- 131,98, 132,93, 135,97, 136,93, 138,97, 139,94, 141,98, 143,94,
- 144,85
- };
-
- init(l, 1, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly2(struct lion *l)
-{
- VGfloat color = 0xeb8080;
- static const VGfloat coords[] = {127,101, 132,100, 137,99, 144,101, 143,105, 135,110
- };
-
- init(l, 2, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly3(struct lion *l)
-{
- VGfloat color = 0xf2cc99;
- static const VGfloat coords[] = {178,229, 157,248, 139,296, 126,349, 137,356,
- 158,357, 183,342, 212,332, 235,288, 235,261,
- 228,252, 212,250, 188,251
- };
-
- init(l, 3, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly4(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {56,229, 48,241, 48,250, 57,281, 63,325, 71,338,
- 81,315, 76,321, 79,311, 83,301, 75,308, 80,298,
- 73,303, 76,296, 71,298, 74,292, 69,293, 74,284,
- 78,278, 71,278, 74,274, 68,273, 70,268, 66,267,
- 68,261, 60,266, 62,259, 65,253, 57,258, 59,251,
- 55,254, 55,248, 60,237, 54,240, 58,234, 54,236
- };
-
- init(l, 4, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly5(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {74,363, 79,368, 81,368, 85,362, 89,363, 92,370, 96,373,
- 101,372, 108,361, 110,371, 113,373, 116,371, 120,358, 122,363,
- 123,371, 126,371, 129,367, 132,357, 135,361, 130,376, 127,377,
- 94,378, 84,376, 76,371
- };
-
- init(l, 5, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly6(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {212,250, 219,251, 228,258, 236,270, 235,287, 225,304,
- 205,332, 177,343, 171,352, 158,357, 166,352, 168,346,
- 168,339, 165,333, 155,327, 155,323, 161,320, 165,316,
- 169,316, 167,312, 171,313, 168,308, 173,309, 170,306,
- 177,306, 175,308, 177,311, 174,311, 176,316, 171,315,
- 174,319, 168,320, 168,323, 175,327, 179,332, 183,326,
- 184,332, 189,323, 190,328, 194,320, 194,325, 199,316,
- 201,320, 204,313, 206,316, 208,310, 211,305, 219,298,
- 226,288, 229,279, 228,266, 224,259, 217,253
- };
-
- init(l, 6, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly7(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {151,205, 151,238, 149,252, 141,268, 128,282, 121,301,
- 130,300, 126,313, 118,324, 116,337, 120,346, 133,352,
- 133,340, 137,333, 145,329, 156,327, 153,319, 153,291,
- 157,271, 170,259, 178,277, 193,250, 174,216
- };
-
- init(l, 7, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly8(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {78,127, 90,142, 95,155, 108,164, 125,167, 139,175,
- 150,206, 152,191, 141,140, 121,148, 100,136
- };
-
- init(l, 8, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly9(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {21,58, 35,63, 38,68, 32,69, 42,74, 40,79, 47,80, 54,83,
- 45,94, 34,81, 32,73, 24,66
- };
-
- init(l, 9, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly10(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {71,34, 67,34, 66,27, 59,24, 54,17, 48,17, 39,22,
- 30,26, 28,31, 31,39, 38,46, 29,45, 36,54, 41,61,
- 41,70, 50,69, 54,71, 55,58, 67,52, 76,43, 76,39,
- 68,44
- };
-
- init(l, 10, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly11(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {139,74, 141,83, 143,89, 144,104, 148,104, 155,106,
- 154,86, 157,77, 155,72, 150,77, 144,77
- };
-
- init(l, 11, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly12(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {105,44, 102,53, 108,58, 111,62, 112,55
- };
-
- init(l, 12, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly13(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {141,48, 141,54, 144,58, 139,62, 137,66, 136,59, 137,52
- };
-
- init(l, 13, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly14(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {98,135, 104,130, 105,134, 108,132, 108,135, 112,134,
- 113,137, 116,136, 116,139, 119,139, 124,141, 128,140,
- 133,138, 140,133, 139,140, 126,146, 104,144
- };
-
- init(l, 14, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly15(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {97,116, 103,119, 103,116, 111,118, 116,117, 122,114,
- 127,107, 135,111, 142,107, 141,114, 145,118, 149,121,
- 145,125, 140,124, 127,121, 113,125, 100,124
- };
-
- init(l, 15, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly16(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {147,33, 152,35, 157,34, 153,31, 160,31, 156,28, 161,28,
- 159,24, 163,25, 163,21, 165,22, 170,23, 167,17, 172,21,
- 174,18, 175,23, 176,22, 177,28, 177,33, 174,37, 176,39,
- 174,44, 171,49, 168,53, 164,57, 159,68, 156,70, 154,60,
- 150,51, 146,43, 144,35
- };
-
- init(l, 16, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly17(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {85,72, 89,74, 93,75, 100,76, 105,75, 102,79, 94,79, 88,76
- };
-
- init(l, 17, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly18(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {86,214, 79,221, 76,232, 82,225, 78,239, 82,234, 78,245,
- 81,243, 79,255, 84,250, 84,267, 87,254, 90,271, 90,257,
- 95,271, 93,256, 95,249, 92,252, 93,243, 89,253, 89,241,
- 86,250, 87,236, 83,245, 87,231, 82,231, 90,219, 84,221
- };
-
- init(l, 18, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly19(struct lion *l)
-{
- VGfloat color = 0xffcc7f;
- static const VGfloat coords[] = {93,68, 96,72, 100,73, 106,72, 108,66, 105,63, 100,62
- };
-
- init(l, 19, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly20(struct lion *l)
-{
- VGfloat color = 0xffcc7f;
- static const VGfloat coords[] = {144,64, 142,68, 142,73, 146,74, 150,73, 154,64, 149,62
- };
-
- init(l, 20, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly21(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {57,91, 42,111, 52,105, 41,117, 53,112, 46,120, 53,116,
- 50,124, 57,119, 55,127, 61,122, 60,130, 67,126, 66,134,
- 71,129, 72,136, 77,130, 76,137, 80,133, 82,138, 86,135,
- 96,135, 94,129, 86,124, 83,117, 77,123, 79,117, 73,120,
- 75,112, 68,116, 71,111, 65,114, 69,107, 63,110, 68,102,
- 61,107, 66,98, 61,103, 63,97, 57,99
- };
-
- init(l, 21, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly22(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {83,79, 76,79, 67,82, 75,83, 65,88, 76,87, 65,92, 76,91,
- 68,96, 77,95, 70,99, 80,98, 72,104, 80,102, 76,108, 85,103,
- 92,101, 87,98, 93,96, 86,94, 91,93, 85,91, 93,89, 99,89, 105,93,
- 107,85, 102,82, 92,80
- };
-
- init(l, 22, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly23(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {109,77, 111,83, 109,89, 113,94, 117,90, 117,81, 114,78
- };
-
- init(l, 23, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly24(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {122,128, 127,126, 134,127, 136,129, 134,130, 130,128, 124,129
- };
-
- init(l, 24, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly25(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {78,27, 82,32, 80,33, 82,36, 78,37, 82,40, 78,42, 81,46, 76,47,
- 78,49, 74,50, 82,52, 87,50, 83,48, 91,46, 86,45, 91,42, 88,40,
- 92,37, 86,34, 90,31, 86,29, 89,26
- };
-
- init(l, 25, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly26(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {82,17, 92,20, 79,21, 90,25, 81,25, 94,28, 93,26, 101,30,
- 101,26, 107,33, 108,28, 111,40, 113,34, 115,45, 117,39,
- 119,54, 121,46, 124,58, 126,47, 129,59, 130,49, 134,58,
- 133,44, 137,48, 133,37, 137,40, 133,32, 126,20, 135,26,
- 132,19, 138,23, 135,17, 142,18, 132,11, 116,6, 94,6, 78,11,
- 92,12, 80,14, 90,16
- };
-
- init(l, 26, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly27(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {142,234, 132,227, 124,223, 115,220, 110,225, 118,224, 127,229,
- 135,236, 122,234, 115,237, 113,242, 121,238, 139,243, 121,245,
- 111,254, 95,254, 102,244, 104,235, 110,229, 100,231, 104,224,
- 113,216, 122,215, 132,217, 141,224, 145,230, 149,240
- };
-
- init(l, 27, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly28(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {115,252, 125,248, 137,249, 143,258, 134,255, 125,254
- };
-
- init(l, 28, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly29(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {114,212, 130,213, 140,219, 147,225, 144,214, 137,209, 128,207
- };
-
- init(l, 29, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly30(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {102,263, 108,258, 117,257, 131,258, 116,260, 109,265
- };
-
- init(l, 30, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly31(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {51,241, 35,224, 40,238, 23,224, 31,242, 19,239, 28,247, 17,246,
- 25,250, 37,254, 39,263, 44,271, 47,294, 48,317, 51,328, 60,351,
- 60,323, 53,262, 47,246
- };
-
- init(l, 31, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly32(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {2,364, 9,367, 14,366, 18,355, 20,364, 26,366, 31,357, 35,364,
- 39,364, 42,357, 47,363, 53,360, 59,357, 54,369, 7,373
- };
-
- init(l, 32, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly33(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {7,349, 19,345, 25,339, 18,341, 23,333, 28,326, 23,326, 27,320,
- 23,316, 25,311, 20,298, 15,277, 12,264, 9,249, 10,223, 3,248,
- 5,261, 15,307, 17,326, 11,343
- };
-
- init(l, 33, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly34(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {11,226, 15,231, 25,236, 18,227
- };
-
- init(l, 34, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly35(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {13,214, 19,217, 32,227, 23,214, 16,208, 15,190, 24,148,
- 31,121, 24,137, 14,170, 8,189
- };
-
- init(l, 35, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly36(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {202,254, 195,258, 199,260, 193,263, 197,263, 190,268,
- 196,268, 191,273, 188,282, 200,272, 194,272, 201,266,
- 197,265, 204,262, 200,258, 204,256
- };
-
- init(l, 36, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly37(struct lion *l)
-{
- VGfloat color = 0x845433;
- static const VGfloat coords[] = {151,213, 165,212, 179,225, 189,246, 187,262, 179,275,
- 176,263, 177,247, 171,233, 163,230, 165,251, 157,264,
- 146,298, 145,321, 133,326, 143,285, 154,260, 153,240
- };
-
- init(l, 37, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly38(struct lion *l)
-{
- VGfloat color = 0x845433;
- static const VGfloat coords[] = {91,132, 95,145, 97,154, 104,148, 107,155, 109,150, 111,158,
- 115,152, 118,159, 120,153, 125,161, 126,155, 133,164, 132,154,
- 137,163, 137,152, 142,163, 147,186, 152,192, 148,167, 141,143,
- 124,145, 105,143
- };
-
- init(l, 38, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly39(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {31,57, 23,52, 26,51, 20,44, 23,42, 21,36, 22,29, 25,23,
- 24,32, 30,43, 26,41, 30,50, 26,48
- };
-
- init(l, 39, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly40(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {147,21, 149,28, 155,21, 161,16, 167,14, 175,15, 173,11, 161,9
- };
-
- init(l, 40, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly41(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {181,39, 175,51, 169,57, 171,65, 165,68, 165,75, 160,76,
- 162,91, 171,71, 180,51
- };
-
- init(l, 41, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly42(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {132,346, 139,348, 141,346, 142,341, 147,342, 143,355, 133,350
- };
-
- init(l, 42, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly43(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {146,355, 151,352, 155,348, 157,343, 160,349, 151,356, 147,357
- };
-
- init(l, 43, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly44(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {99,266, 100,281, 94,305, 86,322, 78,332, 72,346, 73,331, 91,291
- };
-
- init(l, 44, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly45(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {20,347, 32,342, 45,340, 54,345, 45,350, 42,353, 38,350,
- 31,353, 29,356, 23,350, 19,353, 15,349
- };
-
- init(l, 45, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly46(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {78,344, 86,344, 92,349, 88,358, 84,352
- };
-
- init(l, 46, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly47(struct lion *l)
-{
- VGfloat color = 0x9c826b;
- static const VGfloat coords[] = {93,347, 104,344, 117,345, 124,354, 121,357, 116,351,
- 112,351, 108,355, 102,351
- };
-
- init(l, 47, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly48(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {105,12, 111,18, 113,24, 113,29, 119,34, 116,23, 112,16
- };
-
- init(l, 48, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly49(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {122,27, 125,34, 127,43, 128,34, 125,29
- };
-
- init(l, 49, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly50(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {115,13, 122,19, 122,15, 113,10
- };
-
- init(l, 50, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly51(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {116,172, 107,182, 98,193, 98,183, 90,199, 89,189, 84,207,
- 88,206, 87,215, 95,206, 93,219, 91,230, 98,216, 97,226,
- 104,214, 112,209, 104,208, 113,202, 126,200, 139,207, 132,198,
- 142,203, 134,192, 142,195, 134,187, 140,185, 130,181, 136,177,
- 126,177, 125,171, 116,180
- };
-
- init(l, 51, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly52(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {74,220, 67,230, 67,221, 59,235, 63,233, 60,248, 70,232, 65,249,
- 71,243, 67,256, 73,250, 69,262, 73,259, 71,267, 76,262, 72,271,
- 78,270, 76,275, 82,274, 78,290, 86,279, 86,289, 92,274, 88,275,
- 87,264, 82,270, 82,258, 77,257, 78,247, 73,246, 77,233, 72,236
- };
-
- init(l, 52, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly53(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {133,230, 147,242, 148,250, 145,254, 138,247, 129,246, 142,245,
- 138,241, 128,237, 137,238
- };
-
- init(l, 53, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly54(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {133,261, 125,261, 116,263, 111,267, 125,265
- };
-
- init(l, 54, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly55(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {121,271, 109,273, 103,279, 99,305, 92,316, 85,327, 83,335,
- 89,340, 97,341, 94,336, 101,336, 96,331, 103,330, 97,327, 108,325,
- 99,322, 109,321, 100,318, 110,317, 105,314, 110,312, 107,310, 113,308,
- 105,306, 114,303, 105,301, 115,298, 107,295, 115,294, 108,293, 117,291,
- 109,289, 117,286, 109,286, 118,283, 112,281, 118,279, 114,278,
- 119,276, 115,274
- };
-
- init(l, 55, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly56(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {79,364, 74,359, 74,353, 76,347, 80,351, 83,356, 82,360
- };
-
- init(l, 56, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly57(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {91,363, 93,356, 97,353, 103,355, 105,360, 103,366, 99,371, 94,368
- };
-
- init(l, 57, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly58(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {110,355, 114,353, 118,357, 117,363, 113,369, 111,362
- };
-
- init(l, 58, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly59(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {126,354, 123,358, 124,367, 126,369, 129,361, 129,357
- };
-
- init(l, 59, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly60(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {30,154, 24,166, 20,182, 23,194, 29,208, 37,218, 41,210, 41,223,
- 46,214, 46,227, 52,216, 52,227, 61,216, 59,225, 68,213, 73,219,
- 70,207, 77,212, 69,200, 77,202, 70,194, 78,197, 68,187, 76,182,
- 64,182, 58,175, 58,185, 53,177, 50,186, 46,171, 44,182, 39,167,
- 36,172, 36,162, 30,166
- };
-
- init(l, 60, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly61(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {44,130, 41,137, 45,136, 43,150, 48,142, 48,157, 53,150,
- 52,164, 60,156, 61,169, 64,165, 66,175, 70,167, 74,176,
- 77,168, 80,183, 85,172, 90,182, 93,174, 98,181, 99,173,
- 104,175, 105,169, 114,168, 102,163, 95,157, 94,166, 90,154,
- 87,162, 82,149, 75,159, 72,148, 68,155, 67,143, 62,148, 62,138,
- 58,145, 56,133, 52,142, 52,128, 49,134, 47,125
- };
-
- init(l, 61, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly62(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {13,216, 19,219, 36,231, 22,223, 16,222, 22,227, 12,224, 13,220, 16,220
- };
-
- init(l, 62, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly63(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {10,231, 14,236, 25,239, 27,237, 19,234
- };
-
- init(l, 63, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly64(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {9,245, 14,242, 25,245, 13,245
- };
-
- init(l, 64, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly65(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {33,255, 26,253, 18,254, 25,256, 18,258, 27,260, 18,263,
- 27,265, 19,267, 29,270, 21,272, 29,276, 21,278, 30,281,
- 22,283, 31,287, 24,288, 32,292, 23,293, 34,298, 26,299,
- 37,303, 32,305, 39,309, 33,309, 39,314, 34,314, 40,318,
- 34,317, 40,321, 34,321, 41,326, 33,326, 40,330, 33,332,
- 39,333, 33,337, 42,337, 54,341, 49,337, 52,335, 47,330,
- 50,330, 45,325, 49,325, 45,321, 48,321, 45,316, 46,306,
- 45,286, 43,274, 36,261
- };
-
- init(l, 65, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly66(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {7,358, 9,351, 14,351, 17,359, 11,364
- };
-
- init(l, 66, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly67(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {44,354, 49,351, 52,355, 49,361
- };
-
- init(l, 67, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly68(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {32,357, 37,353, 40,358, 36,361
- };
-
- init(l, 68, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly69(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {139,334, 145,330, 154,330, 158,334, 154,341, 152,348,
- 145,350, 149,340, 147,336, 141,339, 139,345, 136,342,
- 136,339
- };
-
- init(l, 69, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly70(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {208,259, 215,259, 212,255, 220,259, 224,263, 225,274, 224,283,
- 220,292, 208,300, 206,308, 203,304, 199,315, 197,309, 195,318,
- 193,313, 190,322, 190,316, 185,325, 182,318, 180,325, 172,321,
- 178,320, 176,313, 186,312, 180,307, 188,307, 184,303, 191,302,
- 186,299, 195,294, 187,290, 197,288, 192,286, 201,283, 194,280,
- 203,277, 198,275, 207,271, 200,269, 209,265, 204,265, 212,262
- };
-
- init(l, 70, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly71(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {106,126, 106,131, 109,132, 111,134, 115,132, 115,135, 119,133, 118,137,
- 123,137, 128,137, 133,134, 136,130, 136,127, 132,124, 118,128, 112,128,
- 106,126, 106,126, 106,126
- };
-
- init(l, 71, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly72(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {107,114, 101,110, 98,102, 105,97, 111,98, 119,102, 121,108, 118,112, 113,115
- };
-
- init(l, 72, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly73(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {148,106, 145,110, 146,116, 150,118, 152,111, 151,107
- };
-
- init(l, 73, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly74(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {80,55, 70,52, 75,58, 63,57, 72,61, 57,61, 67,66, 57,67, 62,69, 54,71,
- 61,73, 54,77, 63,78, 53,85, 60,84, 56,90, 69,84, 63,82, 75,76, 70,75,
- 77,72, 72,71, 78,69, 72,66, 81,67, 78,64, 82,63, 80,60, 86,62
- };
-
- init(l, 74, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly75(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {87,56, 91,52, 96,50, 102,56, 98,56, 92,60
- };
-
- init(l, 75, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly76(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {85,68, 89,73, 98,76, 106,74, 96,73, 91,70
- };
-
- init(l, 76, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly77(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {115,57, 114,64, 111,64, 115,75, 122,81, 122,74, 126,79,
- 126,74, 131,78, 130,72, 133,77, 131,68, 126,61, 119,57
- };
-
- init(l, 77, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly78(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {145,48, 143,53, 147,59, 151,59, 150,55
- };
-
- init(l, 78, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly79(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {26,22, 34,15, 43,10, 52,10, 59,16, 47,15, 32,22
- };
-
- init(l, 79, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly80(struct lion *l)
-{
- VGfloat color = 0xffe5b2;
- static const VGfloat coords[] = {160,19, 152,26, 149,34, 154,33, 152,30, 157,30, 155,26, 158,27,
- 157,23, 161,23
- };
-
- init(l, 80, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly81(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {98,117, 105,122, 109,122, 105,117, 113,120, 121,120, 130,112, 128,108,
- 123,103, 123,99, 128,101, 132,106, 135,109, 142,105, 142,101, 145,101,
- 145,91, 148,101, 145,105, 136,112, 135,116, 143,124, 148,120, 150,122,
- 142,128, 133,122, 121,125, 112,126, 103,125, 100,129, 96,124
- };
-
- init(l, 81, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly82(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {146,118, 152,118, 152,115, 149,115
- };
-
- init(l, 82, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly83(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {148,112, 154,111, 154,109, 149,109
- };
-
- init(l, 83, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly84(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {106,112, 108,115, 114,116, 118,114
- };
-
- init(l, 84, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly85(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {108,108, 111,110, 116,110, 119,108
- };
-
- init(l, 85, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly86(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {106,104, 109,105, 117,106, 115,104
- };
-
- init(l, 86, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly87(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {50,25, 41,26, 34,33, 39,43, 49,58, 36,51, 47,68, 55,69, 54,59,
- 61,57, 74,46, 60,52, 67,42, 57,48, 61,40, 54,45, 60,36, 59,29,
- 48,38, 52,30, 47,32
- };
-
- init(l, 87, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly88(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {147,34, 152,41, 155,49, 161,53, 157,47, 164,47, 158,43, 168,44,
- 159,40, 164,37, 169,37, 164,33, 169,34, 165,28, 170,30, 170,25,
- 173,29, 175,27, 176,32, 173,36, 175,39, 172,42, 172,46, 168,49,
- 170,55, 162,57, 158,63, 155,58, 153,50, 149,46
- };
-
- init(l, 88, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly89(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {155,71, 159,80, 157,93, 157,102, 155,108, 150,101, 149,93,
- 154,101, 152,91, 151,83, 155,79
- };
-
- init(l, 89, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly90(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {112,78, 115,81, 114,91, 112,87, 113,82
- };
-
- init(l, 90, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly91(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {78,28, 64,17, 58,11, 47,9, 36,10, 28,16, 21,26, 18,41,
- 20,51, 23,61, 33,65, 28,68, 37,74, 36,81, 43,87, 48,90,
- 43,100, 40,98, 39,90, 31,80, 30,72, 22,71, 17,61, 14,46,
- 16,28, 23,17, 33,9, 45,6, 54,6, 65,12
- };
-
- init(l, 91, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly92(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {67,18, 76,9, 87,5, 101,2, 118,3, 135,8, 149,20, 149,26,
- 144,19, 132,12, 121,9, 105,7, 89,8, 76,14, 70,20
- };
-
- init(l, 92, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly93(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {56,98, 48,106, 56,103, 47,112, 56,110, 52,115, 57,113, 52,121, 62,115,
- 58,123, 65,119, 63,125, 69,121, 68,127, 74,125, 74,129, 79,128, 83,132,
- 94,135, 93,129, 85,127, 81,122, 76,126, 75,121, 71,124, 71,117, 66,121,
- 66,117, 62,117, 64,112, 60,113, 60,110, 57,111, 61,105, 57,107, 60,101,
- 55,102
- };
-
- init(l, 93, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly94(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {101,132, 103,138, 106,134, 106,139, 112,136, 111,142, 115,139,
- 114,143, 119,142, 125,145, 131,142, 135,138, 140,134, 140,129,
- 143,135, 145,149, 150,171, 149,184, 145,165, 141,150, 136,147,
- 132,151, 131,149, 126,152, 125,150, 121,152, 117,148, 111,152,
- 110,148, 105,149, 104,145, 98,150, 96,138, 94,132, 94,130, 98,132
- };
-
- init(l, 94, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly95(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {41,94, 32,110, 23,132, 12,163, 6,190, 7,217, 5,236,
- 3,247, 9,230, 12,211, 12,185, 18,160, 26,134, 35,110,
- 43,99
- };
-
- init(l, 95, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly96(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {32,246, 41,250, 50,257, 52,267, 53,295, 53,323, 59,350,
- 54,363, 51,365, 44,366, 42,360, 40,372, 54,372, 59,366,
- 62,353, 71,352, 75,335, 73,330, 66,318, 68,302, 64,294,
- 67,288, 63,286, 63,279, 59,275, 58,267, 56,262, 50,247,
- 42,235, 44,246, 32,236, 35,244
- };
-
- init(l, 96, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly97(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {134,324, 146,320, 159,322, 173,327, 179,337, 179,349,
- 172,355, 158,357, 170,350, 174,343, 170,333, 163,328, 152,326,
- 134,329
- };
-
- init(l, 97, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly98(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {173,339, 183,334, 184,338, 191,329, 194,332, 199,323, 202,325,
- 206,318, 209,320, 213,309, 221,303, 228,296, 232,289, 234,279,
- 233,269, 230,262, 225,256, 219,253, 208,252, 198,252, 210,249,
- 223,250, 232,257, 237,265, 238,277, 238,291, 232,305, 221,323,
- 218,335, 212,342, 200,349, 178,348
- };
-
- init(l, 98, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly99(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {165,296, 158,301, 156,310, 156,323, 162,324, 159,318,
- 162,308, 162,304
- };
-
- init(l, 99, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly100(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {99,252, 105,244, 107,234, 115,228, 121,228, 131,235,
- 122,233, 113,235, 109,246, 121,239, 133,243, 121,243,
- 110,251
- };
-
- init(l, 100, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly101(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {117,252, 124,247, 134,249, 136,253, 126,252
- };
-
- init(l, 101, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly102(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {117,218, 132,224, 144,233, 140,225, 132,219, 117,218,
- 117,218, 117,218
- };
-
- init(l, 102, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly103(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {122,212, 134,214, 143,221, 141,213, 132,210
- };
-
- init(l, 103, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly104(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {69,352, 70,363, 76,373, 86,378, 97,379, 108,379, 120,377,
- 128,378, 132,373, 135,361, 133,358, 132,366, 127,375, 121,374,
- 121,362, 119,367, 117,374, 110,376, 110,362, 107,357, 106,371,
- 104,375, 97,376, 90,375, 90,368, 86,362, 83,364, 86,369, 85,373,
- 78,370, 73,362, 71,351
- };
-
- init(l, 104, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly105(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {100,360, 96,363, 99,369, 102,364
- };
-
- init(l, 105, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly106(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {115,360, 112,363, 114,369, 117,364
- };
-
- init(l, 106, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly107(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {127,362, 125,364, 126,369, 128,365
- };
-
- init(l, 107, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly108(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {5,255, 7,276, 11,304, 15,320, 13,334, 6,348, 2,353, 0,363,
- 5,372, 12,374, 25,372, 38,372, 44,369, 42,367, 36,368, 31,369,
- 30,360, 27,368, 20,370, 16,361, 15,368, 10,369, 3,366, 3,359, 6,352,
- 11,348, 17,331, 19,316, 12,291, 9,274
- };
-
- init(l, 108, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly109(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {10,358, 7,362, 10,366, 11,362
- };
-
- init(l, 109, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly110(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {25,357, 22,360, 24,366, 27,360
- };
-
- init(l, 110, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly111(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {37,357, 34,361, 36,365, 38,361
- };
-
- init(l, 111, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly112(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {49,356, 46,359, 47,364, 50,360
- };
-
- init(l, 112, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly113(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {130,101, 132,102, 135,101, 139,102, 143,103,
- 142,101, 137,100, 133,100
- };
-
- init(l, 113, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly114(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {106,48, 105,52, 108,56, 109,52
- };
-
- init(l, 114, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly115(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {139,52, 139,56, 140,60, 142,58, 141,56
- };
-
- init(l, 115, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly116(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {25,349, 29,351, 30,355, 33,350, 37,348, 42,351, 45,347,
- 49,345, 44,343, 36,345
- };
-
- init(l, 116, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly117(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {98,347, 105,351, 107,354, 109,349, 115,349, 120,353, 118,349,
- 113,346, 104,346
- };
-
- init(l, 117, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly118(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {83,348, 87,352, 87,357, 89,351, 87,348
- };
-
- init(l, 118, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly119(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {155,107, 163,107, 170,107, 186,108, 175,109, 155,109
- };
-
- init(l, 119, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly120(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {153,114, 162,113, 175,112, 192,114, 173,114, 154,115
- };
-
- init(l, 120, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly121(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {152,118, 164,120, 180,123, 197,129, 169,123, 151,120
- };
-
- init(l, 121, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly122(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {68,109, 87,106, 107,106, 106,108, 88,108
- };
-
- init(l, 122, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly123(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {105,111, 95,112, 79,114, 71,116, 85,115, 102,113
- };
-
- init(l, 123, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly124(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {108,101, 98,99, 87,99, 78,99, 93,100, 105,102
- };
-
- init(l, 124, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly125(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {85,63, 91,63, 97,60, 104,60, 108,62, 111,69, 112,75,
- 110,74, 108,71, 103,73, 106,69, 105,65, 103,64, 103,67,
- 102,70, 99,70, 97,66, 94,67, 97,72, 88,67, 84,66
- };
-
- init(l, 125, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly126(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {140,74, 141,66, 144,61, 150,61, 156,62, 153,70, 150,73,
- 152,65, 150,65, 151,68, 149,71, 146,71, 144,66, 143,70,
- 143,74
- };
-
- init(l, 126, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly127(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {146,20, 156,11, 163,9, 172,9, 178,14, 182,18, 184,32, 182,42,
- 182,52, 177,58, 176,67, 171,76, 165,90, 157,105, 160,92, 164,85,
- 168,78, 167,73, 173,66, 172,62, 175,59, 174,55, 177,53, 180,46,
- 181,29, 179,21, 173,13, 166,11, 159,13, 153,18, 148,23
- };
-
- init(l, 127, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly128(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {150,187, 148,211, 150,233, 153,247, 148,267, 135,283, 125,299,
- 136,292, 131,313, 122,328, 122,345, 129,352, 133,359, 133,367,
- 137,359, 148,356, 140,350, 131,347, 129,340, 132,332, 140,328,
- 137,322, 140,304, 154,265, 157,244, 155,223, 161,220, 175,229,
- 186,247, 185,260, 176,275, 178,287, 185,277, 188,261, 196,253,
- 189,236, 174,213
- };
-
- init(l, 128, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly129(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {147,338, 142,341, 143,345, 141,354, 147,343
- };
-
- init(l, 129, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly130(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {157,342, 156,349, 150,356, 157,353, 163,346, 162,342
- };
-
- init(l, 130, color, coords, ELEMENTS(coords)/2);
-}
-
-static void poly131(struct lion *l)
-{
- VGfloat color = 0x000000;
- static const VGfloat coords[] = {99,265, 96,284, 92,299, 73,339, 73,333, 87,300
- };
-
- init(l, 131, color, coords, ELEMENTS(coords)/2);
-}
-
-
-struct lion * lion_create(void)
-{
- struct lion *l = calloc(1, sizeof(struct lion));
-
- poly0(l);
- poly1(l);
- poly2(l);
- poly3(l);
- poly4(l);
- poly5(l);
- poly6(l);
- poly7(l);
- poly8(l);
- poly9(l);
-
- poly10(l);
- poly11(l);
- poly12(l);
- poly13(l);
- poly14(l);
- poly15(l);
- poly16(l);
- poly17(l);
- poly18(l);
- poly19(l);
-
- poly20(l);
- poly21(l);
- poly22(l);
- poly23(l);
- poly24(l);
- poly25(l);
- poly26(l);
- poly27(l);
- poly28(l);
- poly29(l);
-
- poly30(l);
- poly31(l);
- poly32(l);
- poly33(l);
- poly34(l);
- poly35(l);
- poly36(l);
- poly37(l);
- poly38(l);
- poly39(l);
-
- poly40(l);
- poly41(l);
- poly42(l);
- poly43(l);
- poly44(l);
- poly45(l);
- poly46(l);
- poly47(l);
- poly48(l);
- poly49(l);
-
- poly50(l);
- poly51(l);
- poly52(l);
- poly53(l);
- poly54(l);
- poly55(l);
- poly56(l);
- poly57(l);
- poly58(l);
- poly59(l);
-
- poly60(l);
- poly61(l);
- poly62(l);
- poly63(l);
- poly64(l);
- poly65(l);
- poly66(l);
- poly67(l);
- poly68(l);
- poly69(l);
-
- poly70(l);
- poly71(l);
- poly72(l);
- poly73(l);
- poly74(l);
- poly75(l);
- poly76(l);
- poly77(l);
- poly78(l);
- poly79(l);
-
- poly80(l);
- poly81(l);
- poly82(l);
- poly83(l);
- poly84(l);
- poly85(l);
- poly86(l);
- poly87(l);
- poly88(l);
- poly89(l);
-
- poly90(l);
- poly91(l);
- poly92(l);
- poly93(l);
- poly94(l);
- poly95(l);
- poly96(l);
- poly97(l);
- poly98(l);
- poly99(l);
-
- poly100(l);
- poly101(l);
- poly102(l);
- poly103(l);
- poly104(l);
- poly105(l);
- poly106(l);
- poly107(l);
- poly108(l);
- poly109(l);
-
- poly110(l);
- poly111(l);
- poly112(l);
- poly113(l);
- poly114(l);
- poly115(l);
- poly116(l);
- poly117(l);
- poly118(l);
- poly119(l);
-
- poly120(l);
- poly121(l);
- poly122(l);
- poly123(l);
- poly124(l);
- poly125(l);
- poly126(l);
- poly127(l);
- poly128(l);
- poly129(l);
-
- poly130(l);
- poly131(l);
-
- return l;
-}
-
-void lion_render(struct lion *l)
-{
- VGint i;
-
- for (i = 0; i < LION_SIZE; ++i) {
- vgSetPaint(l->fills[i], VG_FILL_PATH);
- vgDrawPath(l->paths[i], VG_FILL_PATH);
- }
-}
-
-void lion_destroy(struct lion *l)
-{
- VGint i;
- for (i = 0; i < LION_SIZE; ++i) {
- vgDestroyPaint(l->fills[i]);
- vgDestroyPath(l->paths[i]);
- }
- free(l);
-}
+++ /dev/null
-#include <VG/openvg.h>
-#include <VG/vgu.h>
-#include <math.h>
-#include <string.h>
-
-#include "eglut.h"
-
-#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0]))
-
-struct object {
- VGPath path;
- VGPaint fill;
- VGPaint stroke;
- VGint draw_mode;
- VGfloat matrix[9];
- VGfloat stroke_width;
-};
-
-struct character {
- struct object objects[32];
- VGint num_objects;
-};
-VGfloat identity_matrix[] = {1, 0, 0, 0, 1, 0, 0, 0, 1};
-
-struct character cartman;
-
-static void add_object_fill(const VGubyte *segments, VGint num_segments,
- const VGfloat *coords,
- VGuint color)
-{
- struct object object;
-
- object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
- 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
- vgAppendPathData(object.path, num_segments, segments, coords);
-
- object.fill = vgCreatePaint();
- vgSetColor(object.fill, color);
- memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat));
- object.draw_mode = VG_FILL_PATH;
-
- cartman.objects[cartman.num_objects] = object;
- ++cartman.num_objects;
-}
-
-
-static void add_object_stroke(const VGubyte *segments, VGint num_segments,
- const VGfloat *coords,
- VGuint color, VGfloat width)
-{
- struct object object;
-
- object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
- 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
- vgAppendPathData(object.path, num_segments, segments, coords);
-
- object.stroke = vgCreatePaint();
- vgSetColor(object.stroke, color);
- memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat));
- object.draw_mode = VG_STROKE_PATH;
- object.stroke_width = width;
-
- cartman.objects[cartman.num_objects] = object;
- ++cartman.num_objects;
-}
-
-
-static void add_object_fillm(const VGubyte *segments, VGint num_segments,
- const VGfloat *coords,
- VGuint color,
- VGfloat *matrix)
-{
- struct object object;
-
- object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
- 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
- vgAppendPathData(object.path, num_segments, segments, coords);
-
- object.fill = vgCreatePaint();
- vgSetColor(object.fill, color);
- memcpy(object.matrix, matrix, 9 * sizeof(VGfloat));
- object.draw_mode = VG_FILL_PATH;
-
- cartman.objects[cartman.num_objects] = object;
- ++cartman.num_objects;
-}
-
-
-static void add_object_m(const VGubyte *segments, VGint num_segments,
- const VGfloat *coords,
- VGuint fill_color,
- VGuint stroke_color, VGfloat stroke_width,
- VGfloat *matrix)
-{
- struct object object;
-
- object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
- 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
- vgAppendPathData(object.path, num_segments, segments, coords);
- memcpy(object.matrix, matrix, 9 * sizeof(VGfloat));
-
- object.fill = vgCreatePaint();
- vgSetColor(object.fill, fill_color);
- object.draw_mode = VG_FILL_PATH | VG_STROKE_PATH;
-
- object.stroke = vgCreatePaint();
- vgSetColor(object.stroke, stroke_color);
- object.stroke_width = stroke_width;
-
- cartman.objects[cartman.num_objects] = object;
- ++cartman.num_objects;
-}
-
-static void init_character()
-{
- {
- const VGubyte segments[] = {VG_MOVE_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CLOSE_PATH};
- const VGfloat coords[] = {181.83267, 102.60408,
- 181.83267,102.60408, 185.53793,114.5749, 186.5355,115.00243,
- 187.53306,115.42996, 286.0073,115.00243, 286.0073,115.00243,
- 286.0073,115.00243, 292.70526,103.45914, 290.85263,101.03648,
- 289.00001,98.61381, 181.54765,102.31906, 181.83267,102.60408
- };
- VGuint color = 0x7c4e32ff;
- add_object_fill(segments, ELEMENTS(segments),
- coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_LINE_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CLOSE_PATH
- };
- const VGfloat coords[] = {188.62208,50.604156,
- 188.62208,50.604156, 176.73127,60.479579, 170.68509,69.548844,
- 164.63892,78.618109, 175.11895,79.827344, 175.11895,79.827344,
- 176.52973,98.368952,
- 176.52973,98.368952, 189.83131,110.05823, 208.97754,110.25976,
- 228.12377,110.46131, 244.24691,111.67054, 247.06846,110.25976,
- 249.89,108.849, 258.95927,106.8336, 260.16851,105.01975,
- 261.37774,103.2059, 296.84865,106.43053, 297.05019,91.919698,
- 297.25172,77.408874, 306.11945,64.308824, 282.13628,51.611853,
- 258.15311,38.914882, 189.2267,49.999539, 188.62208,50.604156
- };
-
- VGuint color = 0xe30000ff;
- add_object_fill(segments, ELEMENTS(segments),
- coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS,
- VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 68.25, 78.875,
- 68.25,93.296, 54.642,105, 37.875,105,
- 21.108,105, 7.5,93.296, 7.5,78.875,
- 7.5,64.454, 21.108,52.75, 37.875,52.75,
- 54.642,52.75, 68.25,64.454, 68.25,78.875
- };
-
- VGuint color = 0xffe1c4ff;
- VGfloat matrix[] = {
- 1.6529, 0, 0,
- 0, 1.582037, 0,
- 172.9649,-90.0116, 1
- };
- add_object_fillm(segments, ELEMENTS(segments),
- coords, color, matrix);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 170.14687,71.536958,
- 173.53626,68.814326, 176.70232,68.971782, 180.55009,71.679467,
- 184.39785,74.387153, 199.19294,80.036105, 191.52334,86.500482,
- 189.02942,88.6025, 183.97032,85.787933, 180.26507,86.928011,
- 178.8737,87.356121, 174.71827,89.783259, 171.8028,87.494856,
- 166.95426,83.689139, 163.51779,76.861986, 170.14687,71.536958
- };
-
- VGuint color = 0xfff200ff;
- add_object_fill(segments, ELEMENTS(segments),
- coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 299.83075,66.834136,
- 299.83075,66.834136, 287.85993,64.69649, 284.15467,72.962055,
- 280.44942,81.227621, 280.1644,78.234916, 280.1644,79.374994,
- 280.1644,80.515072, 278.16927,84.077816, 284.86722,83.792796,
- 291.56518,83.507777, 291.99271,86.785501, 294.84291,86.642991,
- 297.6931,86.500482, 303.536,85.645423, 303.67851,80.657582,
- 303.82102,75.66974, 302.68094,65.551548, 299.83075,66.834136
- };
-
- VGuint color = 0xfff200ff;
- add_object_fill(segments, ELEMENTS(segments),
- coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS
- };
- const VGfloat coords[] = {
- 240.83171,75.81225,
- 240.83171,75.81225, 241.54426,88.495618, 242.25681,91.488323,
- 242.96936,94.481028, 240.6892,108.01945, 240.83171,110.01459,
- 240.97422,112.00973, 240.97422,111.01216, 240.97422,111.01216
- };
- VGuint color = 0x000000ff;
- VGfloat swidth = 1.14007807;
- add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 83.375, 95.5,
- 83.375,96.121, 83.067,96.625, 82.6875,96.625,
- 82.308,96.625, 82,96.121, 82,95.5,
- 82,94.879, 82.308,94.375, 82.6875,94.375,
- 83.066677,94.375, 83.374492,94.878024, 83.374999,95.498494,
- 82.6875,95.5,
- 83.375,95.5
- };
- VGuint fill_color = 0x000000ff;
- VGuint stroke_color = 0x000000ff;
- VGfloat swidth = 0.60000002;
- VGfloat matrix1[] = {
- 1.140078, 0, 0,
- 0, 1.140078, 0,
- 145.4927, -15.10897, 1
- };
- VGfloat matrix2[] = {
- 1.140078,0, 0,
- 0,1.140078, 0,
- 144.2814,-27.93485, 1
- };
- VGfloat matrix3[] = {
- 1.140078,0, 0,
- 0,1.140078, 0,
- 144.1388,-3.70819, 1
- };
- add_object_m(segments, ELEMENTS(segments), coords,
- fill_color, stroke_color, swidth, matrix1);
- add_object_m(segments, ELEMENTS(segments), coords,
- fill_color, stroke_color, swidth, matrix2);
- add_object_m(segments, ELEMENTS(segments), coords,
- fill_color, stroke_color, swidth, matrix3);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_LINE_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 179.41001,115.28745,
- 179.41001,115.28745, 207.48443,109.30204, 236.84144,115.14494,
- 236.84144,115.14494, 274.74903,109.87208, 291.8502,115.42996,
- 179.41001,115.28745
- };
-
- VGuint color = 0x000000ff;
- add_object_fill(segments, ELEMENTS(segments),
- coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 83.792156,68.157364,
- 83.792156,69.669865, 82.72301,70.897403, 81.40567,70.897403,
- 80.08833,70.897403, 79.019185,69.669865, 79.019185,68.157364,
- 79.019185,66.644862, 80.08833,65.417325, 81.40567,65.417325,
- 82.721887,65.417325, 83.790391,66.642485, 83.792153,68.153696,
- 81.40567,68.157364,
- 83.792156,68.157364
- };
- VGuint fill_color = 0x000000ff;
- VGuint stroke_color = 0x000000ff;
- VGfloat swidth = 0.52891117;
- VGfloat matrix1[] = {
- 1.140078,0, 0,
- 0,1.140078, 0,
- 145.2489,-15.58714, 1
- };
- add_object_m(segments, ELEMENTS(segments), coords,
- fill_color, stroke_color, swidth, matrix1);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS
- };
- const VGfloat coords[] = {
- 232.28113,66.976646,
- 232.28113,66.976646, 237.98152,70.539389, 245.39202,66.549116
- };
- VGuint color = 0x000000ff;
- VGfloat swidth = 0.60299999;
- add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 185.96908,30.061986,
- 185.96908,30.061986, 187.76995,14.508377, 203.23909,3.7427917,
- 209.95028,-0.92779696, 219.37764,-4.9841866, 232.1078,-6.00046,
- 246.13578,-7.1203411, 256.92106,-2.8560739, 264.81774,1.9451947,
- 280.60485,11.543934, 284.31582,25.937274, 284.08015,26.526452,
- 283.7266,27.410336, 240.83461,1.9346323, 185.96908,30.061986
- };
- VGuint color = 0x8ed8f8ff;
- add_object_fill(segments, ELEMENTS(segments), coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_CUBIC_TO_ABS,
- VG_LINE_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 185.39542,32.061757,
- 185.82295,29.211562,
- 185.82295,29.211562, 234.70379,2.277219, 284.01217,25.078779,
- 284.86722,27.643954,
- 284.86722,27.643954, 236.69893,4.5573746, 185.39542,32.061757
- };
- VGuint color = 0xfff200ff;
- add_object_fill(segments, ELEMENTS(segments), coords, color);
- }
-
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 219.74027,-5.917093,
- 220.49206,-8.44929, 225.15564,-10.904934, 230.21473,-11.189954,
- 235.27383,-11.474973, 243.27521,-13.287236, 249.21385,-5.724198,
- 249.89961,-4.850868, 249.28247,-4.332166, 248.62298,-3.971398,
- 247.79117,-3.516361, 247.13703,-3.392737, 246.16222,-3.408047,
- 243.63973,-3.447664, 242.54183,-3.850701, 242.54183,-3.850701,
- 242.54183,-3.850701, 238.78367,-1.737343, 236.20014,-3.565682,
- 233.88436,-5.204544, 234.27626,-4.56325, 234.27626,-4.56325,
- 234.27626,-4.56325, 232.33303,-2.975658, 230.85603,-2.995643,
- 228.59433,-3.025282, 227.73672,-4.501857, 227.21966,-4.93027,
- 226.76318,-4.932008, 226.50948,-4.491995, 226.50948,-4.491995,
- 226.50948,-4.491995, 224.53199,-2.085883, 222.51431,-2.467064,
- 221.48814,-2.66093, 218.91968,-3.15318, 219.74027,-5.917093
- };
- VGuint color = 0xfff200ff;
- add_object_fill(segments, ELEMENTS(segments), coords, color);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 178.97347,166.06432,
- 178.97347,181.2154, 168.0245,193.51193, 154.53381,193.51193,
- 141.04312,193.51193, 130.09416,181.2154, 130.09416,166.06432,
- 130.09416,150.91323, 141.04312,138.6167, 154.53381,138.6167,
- 168.0245,138.6167, 178.97347,150.91323, 178.97347,166.06432
- };
- VGuint color = 0xffffffff;
- VGfloat matrix1[] = {
- 0.466614,-0.23492, 0,
- 0.108683,0.436638, 0,
- 134.5504,-0.901632, 1
- };
- VGfloat matrix2[] = {
- -0.466614,-0.23492, 0,
- -0.108683,0.436638, 0,
- 338.4496,-0.512182, 1
- };
- add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1);
- add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
- VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
- };
- const VGfloat coords[] = {
- 123.82758,165.06168,
- 123.82758,166.79125, 122.59232,168.19497, 121.07029,168.19497,
- 119.54826,168.19497, 118.313,166.79125, 118.313,165.06168,
- 118.313,163.3321, 119.54826,161.92839, 121.07029,161.92839,
- 122.59232,161.92839, 123.82758,163.3321, 123.82758,165.06168
- };
- VGuint color = 0x000000ff;
- VGfloat matrix1[] = {
- 0.525719,0, 0,
- 0,0.479931, 0,
- 178.9702,-43.3532, 1
- };
- VGfloat matrix2[] = {
- 0.525719,0, 0,
- 0,0.479931, 0,
- 165.258,-43.46162, 1
- };
- add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1);
- add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2);
- }
- {
- const VGubyte segments[] = {
- VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS
- };
- const VGfloat coords[] = {
- 197.25,54.5,
- 197.25,54.5, 211.75,71.5, 229.25,71.5,
- 246.75,71.5, 261.74147,71.132714, 277.75,50.75
- };
- VGuint color = 0x000000ff;
- VGfloat swidth = 0.60299999;
- add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth);
- }
-}
-
-
-static void
-init(void)
-{
- float clear_color[4] = {1.0, 1.0, 1.0, 1.0};
- vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
-
- init_character();
-}
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
-}
-
-static void
-draw(void)
-{
- VGint i;
- VGfloat save_matrix[9];
-
- vgClear(0, 0, eglutGetWindowWidth(), eglutGetWindowHeight());
-
- vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
- vgLoadIdentity();
- vgScale(2, 2);
- vgTranslate(160, 60);
- vgRotate(180);
- vgTranslate(-160, -100);
- vgGetMatrix(save_matrix);
- for (i = 0; i < cartman.num_objects; ++i) {
- struct object object = cartman.objects[i];
- if ((object.draw_mode & VG_STROKE_PATH)) {
- vgSetf(VG_STROKE_LINE_WIDTH, object.stroke_width);
- vgSetPaint(object.stroke, VG_STROKE_PATH);
- }
- if ((object.draw_mode & VG_FILL_PATH))
- vgSetPaint(object.fill, VG_FILL_PATH);
- vgMultMatrix(object.matrix);
- vgDrawPath(object.path, object.draw_mode);
- vgLoadMatrix(save_matrix);
- }
-
- vgFlush();
-}
-
-
-int main(int argc, char **argv)
-{
- eglutInitWindowSize(400, 400);
- eglutInitAPIMask(EGLUT_OPENVG_BIT);
- eglutInit(argc, argv);
-
- eglutCreateWindow("sp");
-
- eglutReshapeFunc(reshape);
- eglutDisplayFunc(draw);
-
- init();
-
- eglutMainLoop();
-
- return 0;
-}