If a shader only writes to an output via a constant initializer we
need to lower it before we call nir_remove_dead_variables so that
this pass sees the stores from the initializer and doesn't kill the
output.
Fixes test failures in new work-in-progress CTS tests:
dEQP-VK.spirv_assembly.instruction.graphics.variable_init.output.float
This is ported from anv:
99b57daf4a anv/pipeline: lower constant initializers on output variables earlier
from Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
assert(exec_list_length(&nir->functions) == 1);
entry_point->name = ralloc_strdup(entry_point, "main");
+ /* Make sure we lower constant initializers on output variables so that
+ * nir_remove_dead_variables below sees the corresponding stores
+ */
+ NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_shader_out);
+
NIR_PASS_V(nir, nir_remove_dead_variables,
nir_var_shader_in | nir_var_shader_out | nir_var_system_value);