*/
static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
+ {
+ MESA_FORMAT_NONE, /* Name */
+ GL_NONE, /* BaseFormat */
+ GL_NONE, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 0, 0, 0 /* BlockWidth/Height,Bytes */
+ },
{
MESA_FORMAT_RGBA8888, /* Name */
GL_RGBA, /* BaseFormat */
assert(info->Name == i);
+ if (info->Name == MESA_FORMAT_NONE)
+ continue;
+
if (info->BlockWidth == 1 && info->BlockHeight == 1) {
if (info->RedBits > 0) {
GLuint t = info->RedBits + info->GreenBits