-/* $Id: texobj.c,v 1.60 2002/10/22 15:14:49 brianp Exp $ */
+/* $Id: texobj.c,v 1.61 2002/10/22 15:15:41 brianp Exp $ */
/*
* Mesa 3-D graphics library
* If so, unbind it and decrement the reference count.
*/
GLuint u;
- printf("RefCount in delete = %d\n", delObj->RefCount);
for (u = 0; u < MAX_TEXTURE_UNITS; u++) {
struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
if (delObj == unit->Current1D) {
/* Decrement reference count and delete if zero */
delObj->RefCount--;
- printf("RefCount' in delete = %d\n", delObj->RefCount);
ASSERT(delObj->RefCount >= 0);
if (delObj->RefCount == 0) {