Clean build.
authorAapo Tahkola <aet@rasterburn.org>
Mon, 13 Mar 2006 20:40:46 +0000 (20:40 +0000)
committerAapo Tahkola <aet@rasterburn.org>
Mon, 13 Mar 2006 20:40:46 +0000 (20:40 +0000)
18 files changed:
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_fragprog.c
src/mesa/drivers/dri/r300/r300_fragprog.h
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_maos.c
src/mesa/drivers/dri/r300/r300_render.c
src/mesa/drivers/dri/r300/r300_shader.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_state.h
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/r300/r300_vertexprog.c
src/mesa/drivers/dri/r300/radeon_context.c
src/mesa/drivers/dri/r300/radeon_lock.c
src/mesa/drivers/dri/r300/radeon_mm.c
src/mesa/drivers/dri/r300/radeon_vtxfmt_a.c

index 32bd82ed1035db4da4441be06a2e49bc7933f452..09f7669bd7196d6b4ca3291486ca6fc70c8cc3b4 100644 (file)
@@ -93,10 +93,10 @@ int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller)
                cmd.nbox = r300->radeon.numClipRects;
                cmd.boxes = (drm_clip_rect_t *)r300->radeon.pClipRects;
        }
-
+               
        ret = drmCommandWrite(r300->radeon.dri.fd,
                        DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
-
+       
        if (RADEON_DEBUG & DEBUG_SYNC) {
                fprintf(stderr, "Syncing in %s (from %s)\n\n", __FUNCTION__, caller);
                radeonWaitForIdleLocked(&r300->radeon);
index 46d64443c355593434193efa0c7786b169b08634..69a32700c034487b1de5a142668b61a380a8f95c 100644 (file)
@@ -58,6 +58,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r300_state.h"
 #include "r300_ioctl.h"
 #include "r300_tex.h"
+#include "r300_maos.h"
 
 #ifdef USER_BUFFERS
 #include "radeon_mm.h"
index 53b689e00b09f8ee086cc32b32a5d9fb22d9b761..f948752e7506780f56122d92cace13cd19c987af 100644 (file)
@@ -47,8 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "colormac.h"
 #include "radeon_context.h"
 
-#define USE_ARB_F_P 1
-
 /* PPC doesnt support 16 bit elts ... */
 #ifndef MESA_BIG_ENDIAN
 #define USER_BUFFERS
@@ -95,11 +93,7 @@ typedef GLubyte uint8_t;
       and pixel_shader structure later on */
 #define CARD32 GLuint
 #include "vertex_shader.h"
-#if USE_ARB_F_P == 1
 #include "r300_fragprog.h"
-#else
-#include "pixel_shader.h"
-#endif
 #undef CARD32
 
 static __inline__ uint32_t r300PackFloat32(float fl)
@@ -120,6 +114,7 @@ struct r300_dma_buffer {
        drmBufPtr buf;
        int id;
 };
+#undef GET_START
 #ifdef USER_BUFFERS
 #define GET_START(rvb) (r300GartOffsetFromVirtual(rmesa, (rvb)->address+(rvb)->start))
 #else
@@ -619,7 +614,6 @@ struct r300_vertex_program {
        int use_ref_count;
 };
 
-#if USE_ARB_F_P == 1
 #define PFS_MAX_ALU_INST       64
 #define PFS_MAX_TEX_INST       64
 #define PFS_MAX_TEX_INDIRECT 4
@@ -710,74 +704,6 @@ struct r300_fragment_program {
        int max_temp_idx;
 };
 
-#else
-/* 64 appears to be the maximum */
-#define PSF_MAX_PROGRAM_LENGTH 64
-
-struct r300_pixel_shader_program {
-       struct {
-               int length;
-               GLuint inst[PSF_MAX_PROGRAM_LENGTH];
-               } tex;
-
-       /* ALU intructions (logic and integer) */
-       struct {
-               int length;
-               struct {
-                       GLuint inst0;
-                       GLuint inst1;
-                       GLuint inst2;
-                       GLuint inst3;
-                       } inst[PSF_MAX_PROGRAM_LENGTH];
-               } alu;
-
-       /* node information */
-       /* nodes are used to synchronize ALU and TEX streams */
-       /* There could be up to 4 nodes each consisting of
-          a number of TEX instructions followed by some ALU
-          instructions */
-       /* the last node of a program should always be node3 */
-       struct {
-               int tex_offset;
-               int tex_end;
-               int alu_offset;
-               int alu_end;
-               } node[4];
-
-       int active_nodes;       /* must be between 1 and 4, inclusive */
-       int first_node_has_tex;  /* other nodes always have it */
-
-       int temp_register_count;  /* magic value goes into PFS_CNTL_1 */
-
-       /* entire program */
-       int tex_offset;
-       int tex_end;
-       int alu_offset;
-       int alu_end;
-
-       };
-
-#define MAX_PIXEL_SHADER_PARAMS 32
-struct r300_pixel_shader_state {
-       struct r300_pixel_shader_program program;
-       
-       int translated;
-       int have_sample;
-       GLuint color_reg;
-       GLuint src_previous;
-       
-       /* parameters */
-       int param_length;  /* to limit the number of unnecessary writes */
-       struct {
-               float x;
-               float y;
-               float z;
-               float w;
-               } param[MAX_PIXEL_SHADER_PARAMS];
-       };
-#endif // USE_ARB_F_P
-
-/* 8 is somewhat bogus... it is probably something like 24 */
 #define R300_MAX_AOS_ARRAYS            16
 
 #define AOS_FORMAT_FLOAT       1
@@ -830,11 +756,7 @@ struct r300_state {
        struct r300_texture_state texture;
        struct r300_vap_reg_state vap_reg;
        struct r300_vertex_shader_state vertex_shader;
-#if USE_ARB_F_P == 0
-       struct r300_pixel_shader_state pixel_shader;
-#else
        struct r300_pfs_compile_state pfs_compile;
-#endif
        struct r300_dma_region aos[R300_MAX_AOS_ARRAYS];
        int aos_count;
 #ifdef USER_BUFFERS
@@ -922,13 +844,14 @@ extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
                                   __DRIcontextPrivate * driContextPriv,
                                   void *sharedContextPrivate);
 
-void translate_vertex_shader(struct r300_vertex_program *vp);
+void r300_translate_vertex_shader(struct r300_vertex_program *vp);
 extern void r300InitShaderFuncs(struct dd_function_table *functions);
 extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst);
 extern GLboolean r300Fallback(GLcontext *ctx);
 
 #ifdef RADEON_VTXFMT_A
 extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
+extern GLboolean r300_run_vb_render_vtxfmt_a(GLcontext *ctx, struct tnl_pipeline_stage *stage);
 #endif
 
 #ifdef HW_VBOS
index c82d9e98856a943beb14a9673cc44794c21ea50d..c784519c60a490dd8ddbcc5b36dd8c5469d3872c 100644 (file)
@@ -319,6 +319,7 @@ static pfs_reg_t emit_param4fv(struct r300_fragment_program *rp,
        return r;
 }
 
+#if 0
 static pfs_reg_t emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
 { 
        pfs_reg_t r = undef;
@@ -335,6 +336,7 @@ static pfs_reg_t emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
        r.valid = GL_TRUE;
        return r;
 }
+#endif
 
 static __inline pfs_reg_t negate(pfs_reg_t r)
 {
@@ -494,7 +496,9 @@ static pfs_reg_t t_src(struct r300_fragment_program *rp,
                       struct prog_src_register fpsrc)
 {
        pfs_reg_t r = undef;
+#if 0
        pfs_reg_t n = undef;
+#endif
 
        switch (fpsrc.File) {
        case PROGRAM_TEMPORARY:
@@ -1011,6 +1015,7 @@ static void emit_arith(struct r300_fragment_program *rp, int op,
        return;
 };
 
+#if 0
 static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr)
 {
        struct fragment_program *mp = &rp->mesa_program;
@@ -1026,6 +1031,7 @@ static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr)
        r.valid = GL_TRUE;
        return r;
 }
+#endif
 
 static GLboolean parse_program(struct r300_fragment_program *rp)
 {      
index f0aa0fc6c7ca01235a7b8bb9580fecc5869f09ca..a6c93bd3607e7e96f737d78801baf72645ddc781 100644 (file)
@@ -78,6 +78,11 @@ typedef struct r300_fragment_program_swizzle {
                ((0 | SRC_CONST) << R300_FPI3_SRC1A_SHIFT) | \
                ((0 | SRC_CONST) << R300_FPI3_SRC2A_SHIFT))
 
+#include "r300_context.h"
+
+struct r300_fragment_program;
+
+extern void r300_translate_fragment_shader(struct r300_fragment_program *rp);
 
 #endif
 
index 73725fcba955d1345b16a0cd9f52ea3798e5ed9a..cad11e85a7bec3eeeaf9713b8ca1c40516131d99 100644 (file)
@@ -601,11 +601,6 @@ void r300Flush(GLcontext * ctx)
 void r300RefillCurrentDmaRegion(r300ContextPtr rmesa)
 {
        struct r300_dma_buffer *dmabuf;
-       int fd = rmesa->radeon.dri.fd;
-       int index = 0;
-       int size = 0;
-       drmDMAReq dma;
-       int ret;
        
        if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
                fprintf(stderr, "%s\n", __FUNCTION__);
index 447cd026d5fdeb363a41b5ee05fb80015940d550..d9f8c0317514ae6343004723c5bcc5cdd9102fc2 100644 (file)
@@ -568,7 +568,7 @@ void r300EmitArraysVtx(GLcontext * ctx, GLboolean immd)
        GLuint i;
        GLuint inputs = 0;
        
-
+#undef CONFIGURE_AOS
 #define CONFIGURE_AOS(r, f, v, sz, cn) { \
                if (RADEON_DEBUG & DEBUG_STATE) \
                        fprintf(stderr, "Enabling "#v "\n"); \
index f739b38651b48422874899dd7347b40de1db4856..ee24f14f6158d019f3c25f1d8812b841ab9aa0e3 100644 (file)
@@ -192,221 +192,7 @@ static int r300_get_num_verts(r300ContextPtr rmesa,
        return num_verts - verts_off;
 }
 
-/* This function compiles GL context into state registers that
-   describe data routing inside of R300 pipeline.
-
-   In particular, it programs input_route, output_vtx_fmt, texture
-   unit configuration and gb_output_vtx_fmt
-
-   This function encompasses setup_AOS() from r300_lib.c
-*/
-
-
-
-
-/* Immediate implementation - vertex data is sent via command stream */
-
-static GLfloat default_vector[4]={0.0, 0.0, 0.0, 1.0};
-
-#define output_vector(v, i) { \
-       int _i; \
-       for(_i=0;_i<v->size;_i++){ \
-               if(VB->Elts){ \
-                       efloat(VEC_ELT(v, GLfloat, VB->Elts[i])[_i]); \
-               }else{ \
-                       efloat(VEC_ELT(v, GLfloat, i)[_i]); \
-               } \
-       } \
-       for(_i=v->size;_i<4;_i++){ \
-               efloat(default_vector[_i]); \
-       } \
-}
-
-/* Immediate implementation - vertex data is sent via command stream */
-
-static void r300_render_immediate_primitive(r300ContextPtr rmesa,
-       GLcontext *ctx,
-       int start,
-       int end,
-       int prim)
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   struct vertex_buffer *VB = &tnl->vb;
-   GLuint i, render_inputs;
-   int k, type, num_verts;
-   LOCAL_VARS
-
-   type=r300_get_primitive_type(rmesa, ctx, prim);
-   num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim);
-
-#if 0
-               fprintf(stderr,"ObjPtr: size=%d stride=%d\n",
-                       VB->ObjPtr->size, VB->ObjPtr->stride);
-               fprintf(stderr,"ColorPtr[0]: size=%d stride=%d\n",
-                       VB->ColorPtr[0]->size, VB->ColorPtr[0]->stride);
-               fprintf(stderr,"TexCoordPtr[0]: size=%d stride=%d\n",
-                       VB->TexCoordPtr[0]->size, VB->TexCoordPtr[0]->stride);
-#endif
-
-   if(type<0 || num_verts <= 0)return;
-
-   if(!VB->ObjPtr){
-       WARN_ONCE("FIXME: Don't know how to handle GL_ARB_vertex_buffer_object correctly\n");
-       return;
-   }
-   /* A packet cannot have more than 16383 data words.. */
-   if((num_verts*4*rmesa->state.aos_count)>16380){
-       WARN_ONCE("Too many vertices to paint. Fix me !\n");
-       return;
-       }
-
-   //fprintf(stderr, "aos_count=%d start=%d end=%d\n", rmesa->state.aos_count, start, end);
-
-   if(rmesa->state.aos_count==0){
-       WARN_ONCE("Aeiee ! aos_count==0, while it shouldn't. Skipping rendering\n");
-       return;
-       }
-
-   render_inputs = rmesa->state.render_inputs;
-
-   if(!render_inputs){
-       WARN_ONCE("Aeiee ! render_inputs==0. Skipping rendering.\n");
-       return;
-       }
-
-
-   start_immediate_packet(num_verts, type, 4*rmesa->state.aos_count);
-
-       for(i=start;i<start+num_verts;i++){
-#if 0
-               fprintf(stderr, "* (%f %f %f %f) (%f %f %f %f)\n",
-                       VEC_ELT(VB->ObjPtr, GLfloat, i)[0],
-                       VEC_ELT(VB->ObjPtr, GLfloat, i)[1],
-                       VEC_ELT(VB->ObjPtr, GLfloat, i)[2],
-                       VEC_ELT(VB->ObjPtr, GLfloat, i)[3],
-
-                       VEC_ELT(VB->ColorPtr[0], GLfloat, i)[0],
-                       VEC_ELT(VB->ColorPtr[0], GLfloat, i)[1],
-                       VEC_ELT(VB->ColorPtr[0], GLfloat, i)[2],
-                       VEC_ELT(VB->ColorPtr[0], GLfloat, i)[3]
-                       );
-#endif
-
-
-               /* coordinates */
-               if(render_inputs & _TNL_BIT_POS)
-                       output_vector(VB->ObjPtr, i);
-               if(render_inputs & _TNL_BIT_NORMAL)
-                       output_vector(VB->NormalPtr, i);
-
-               /* color components */
-               if(render_inputs & _TNL_BIT_COLOR0)
-                       output_vector(VB->ColorPtr[0], i);
-               if(render_inputs & _TNL_BIT_COLOR1)
-                       output_vector(VB->SecondaryColorPtr[0], i);
-
-/*             if(render_inputs & _TNL_BIT_FOG) // Causes lock ups when immediate mode is on
-                       output_vector(VB->FogCoordPtr, i);*/
-
-               /* texture coordinates */
-               for(k=0;k < ctx->Const.MaxTextureUnits;k++)
-                       if(render_inputs & (_TNL_BIT_TEX0<<k))
-                               output_vector(VB->TexCoordPtr[k], i);
-
-               if(render_inputs & _TNL_BIT_INDEX)
-                       output_vector(VB->IndexPtr[0], i);
-               if(render_inputs & _TNL_BIT_POINTSIZE)
-                       output_vector(VB->PointSizePtr, i);
-               }
-
-}
-
-
-static GLboolean r300_run_immediate_render(GLcontext *ctx,
-                                struct tnl_pipeline_stage *stage)
-{
-   r300ContextPtr rmesa = R300_CONTEXT(ctx);
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   struct vertex_buffer *VB = &tnl->vb;
-   GLuint i;
-   LOCAL_VARS
-
-
-   /* Update texture state - needs to be done only when actually changed..
-      All the time for now.. */
-
-
-       if (RADEON_DEBUG == DEBUG_PRIMS)
-               fprintf(stderr, "%s\n", __FUNCTION__);
-
-#if 1 /* we need this, somehow */
-   /* Flush state - make sure command buffer is nice and large */
-   r300Flush(ctx);
-   /* Make sure we have enough space */
-#else
-   /* Count is very imprecize, but should be good upper bound */
-   r300EnsureCmdBufSpace(rmesa, rmesa->hw.max_state_size + 4+2+30
-       +VB->PrimitiveCount*(1+8)+VB->Count*4*rmesa->state.texture.tc_count+4, __FUNCTION__);
-#endif
-
-   /* needed before starting 3d operation .. */
-   reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
-       e32(0x0000000a);
-
-   reg_start(0x4f18,0);
-       e32(0x00000003);
-
-
-#if 0 /* looks like the Z offset issue got fixed */
-   rmesa->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
-                               | R300_VPORT_X_OFFSET_ENA
-                               | R300_VPORT_Y_SCALE_ENA
-                               | R300_VPORT_Y_OFFSET_ENA
-                               | R300_VTX_W0_FMT;
-   R300_STATECHANGE(rmesa, vte);
-#endif
-
-
-
-   /* Magic register - note it is right after 20b0 */
-
-
-   if(rmesa->state.texture.tc_count>0){
-       reg_start(0x20b4,0);
-               e32(0x0000000c);
-
-       }
-
-   r300EmitState(rmesa);
-
-/* Setup INPUT_ROUTE and INPUT_CNTL */
-       r300EmitArrays(ctx, GL_TRUE);
-
-/* Why do we need this for immediate mode?? Vertex processor needs it to know proper regs */
-//     r300EmitLOAD_VBPNTR(rmesa, 0);
-/* Okay, it seems I misunderstood something, EmitAOS does the same thing */
-       r300EmitAOS(rmesa, rmesa->state.aos_count, 0);
-
-   for(i=0; i < VB->PrimitiveCount; i++){
-       GLuint prim = VB->Primitive[i].mode;
-       GLuint start = VB->Primitive[i].start;
-       GLuint length = VB->Primitive[i].count;
-
-       r300_render_immediate_primitive(rmesa, ctx, start, start + length, prim);
-       }
-
-    /* This sequence is required after any 3d drawing packet
-      I suspect it work arounds a bug (or deficiency) in hardware */
-
-   reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
-       e32(0x0000000a);
-
-   reg_start(0x4f18,0);
-       e32(0x00000003);
-
-   return GL_FALSE;
-}
-
+/* Immediate implementation has been removed from CVS. */
 
 /* vertex buffer implementation */
 
@@ -549,7 +335,6 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
        r300EmitArrays(ctx, GL_FALSE);
        
        r300UpdateShaderStates(rmesa);
-//     LOCK_HARDWARE(&(rmesa->radeon));
 
        reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
        e32(0x0000000a);
@@ -577,13 +362,7 @@ static GLboolean r300_run_vb_render(GLcontext *ctx,
 #ifdef USER_BUFFERS
        r300UseArrays(ctx);
 #endif
-//     end_3d(PASS_PREFIX_VOID);
 
-   /* Flush state - we are done drawing.. */
-//     r300FlushCmdBufLocked(rmesa, __FUNCTION__);
-//     radeonWaitForIdleLocked(&(rmesa->radeon));
-
-//     UNLOCK_HARDWARE(&(rmesa->radeon));
        return GL_FALSE;
 }
 
@@ -596,11 +375,6 @@ static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa,
        int prim)
 {
    int type, num_verts;
-   radeonScreenPtr rsp=rmesa->radeon.radeonScreen;
-   LOCAL_VARS
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   struct vertex_buffer *VB = &tnl->vb;
-   int i;
 
    type=r300_get_primitive_type(rmesa, ctx, prim);
    num_verts=r300_get_num_verts(rmesa, ctx, end-start, prim);
@@ -610,6 +384,8 @@ static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa,
    if(rmesa->state.VB.Elts){
        r300EmitAOS(rmesa, rmesa->state.aos_count, /*0*/start);
 #if 0
+       LOCAL_VARS
+       int i;
        start_index32_packet(num_verts, type);
        for(i=0; i < num_verts; i++)
                e32(((unsigned long *)rmesa->state.VB.Elts)[i]/*rmesa->state.Elts[start+i]*/); /* start ? */
@@ -634,6 +410,7 @@ static void r300_render_vb_primitive_vtxfmt_a(r300ContextPtr rmesa,
    }
 }
 
+#if 0
 void dump_array(struct r300_dma_region *rvb, int count)
 {
        int *out = (int *)(rvb->address + rvb->start);
@@ -672,11 +449,12 @@ void dump_dt(struct dt *dt, int count)
                                fprintf(stderr, "%d ", ((unsigned char *)out)[ci]);
                fprintf(stderr, "}");
                
-               out = (char *)out + dt->stride;
+               out = (int *)((char *)out + dt->stride);
        }
        
        fprintf(stderr, "\n");
 }
+#endif
 
 /*static */GLboolean r300_run_vb_render_vtxfmt_a(GLcontext *ctx,
                                 struct tnl_pipeline_stage *stage)
@@ -684,14 +462,14 @@ void dump_dt(struct dt *dt, int count)
    r300ContextPtr rmesa = R300_CONTEXT(ctx);
    //TNLcontext *tnl = TNL_CONTEXT(ctx);
    struct radeon_vertex_buffer *VB = &rmesa->state.VB; //&tnl->vb;
-   int i, j;
+   int i;
    LOCAL_VARS
    
        if (RADEON_DEBUG & DEBUG_PRIMS)
                fprintf(stderr, "%s\n", __FUNCTION__);
        
        r300UpdateShaders(rmesa);
-       if (rmesa->state.VB.LockCount == 0) {
+       if (rmesa->state.VB.LockCount == 0 || 1) {
                r300ReleaseArrays(ctx);
                r300EmitArraysVtx(ctx, GL_FALSE);
                
@@ -728,8 +506,6 @@ void dump_dt(struct dt *dt, int count)
 #endif
        }
        
-//     LOCK_HARDWARE(&(rmesa->radeon));
-
        reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
        e32(0x0000000a);
 
@@ -758,13 +534,6 @@ void dump_dt(struct dt *dt, int count)
 #ifdef USER_BUFFERS
        r300UseArrays(ctx);
 #endif
-//     end_3d(PASS_PREFIX_VOID);
-
-   /* Flush state - we are done drawing.. */
-//     r300FlushCmdBufLocked(rmesa, __FUNCTION__);
-//     radeonWaitForIdleLocked(&(rmesa->radeon));
-
-//     UNLOCK_HARDWARE(&(rmesa->radeon));
        return GL_FALSE;
 }
 #endif
@@ -781,7 +550,7 @@ do {                                                                                \
 GLboolean r300Fallback(GLcontext *ctx)
 {
 
-       FALLBACK_IF(ctx->RenderMode != GL_RENDER);  // We do not do SELECT or FEEDBACK (yet ?)
+       //FALLBACK_IF(ctx->RenderMode != GL_RENDER);  // We do not do SELECT or FEEDBACK (yet ?)
        
 #if 0 /* These should work now.. */
        FALLBACK_IF(ctx->Color.DitherFlag);
@@ -826,11 +595,8 @@ static GLboolean r300_run_render(GLcontext *ctx,
 
        if (r300Fallback(ctx))
                return GL_TRUE;
-#if 0
-               return r300_run_immediate_render(ctx, stage);
-#else
-               return r300_run_vb_render(ctx, stage);
-#endif
+       
+       return r300_run_vb_render(ctx, stage);
 }
 
 const struct tnl_pipeline_stage _r300_render_stage = {
@@ -861,7 +627,7 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
                return GL_TRUE;
        }
        
-       for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+       for (i = 0; i < ctx->Const.MaxTextureUnits; i++) /* XXX: Needs to be part of r300Fallback */
                if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) {
                        hw_tcl_on = GL_FALSE;
                        return GL_TRUE;
@@ -875,6 +641,22 @@ static GLboolean r300_run_tcl_render(GLcontext *ctx,
        vp->native &= 1;
        //vp->native = GL_FALSE;
 #endif
+
+#if 0 /* You dont want to know what this does... */
+       TNLcontext *tnl = TNL_CONTEXT(ctx);
+       struct tnl_cache *cache;
+       struct tnl_cache_item *c;
+       
+       cache = tnl->vp_cache;
+       c = cache->items[0xc000cc0e % cache->size];
+       
+       if(c && c->data == vp)
+               vp->native = GL_FALSE;
+       
+#endif
+#if 0
+       vp->native = GL_FALSE;
+#endif
        if (vp->native == GL_FALSE) {
                hw_tcl_on = GL_FALSE;
                return GL_TRUE;
index 582cb2cf9825b72ef7f502528db6be4ce177cf15..f32e86065dd74fff05595b7c3f3a1258a0fb4605 100644 (file)
@@ -4,10 +4,7 @@
 
 #include "program.h"
 #include "r300_context.h"
-#include "program_instruction.h"
-#if USE_ARB_F_P == 1
 #include "r300_fragprog.h"
-#endif
 
 static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
 {
@@ -18,7 +15,7 @@ static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
        
        switch(target){
                case GL_VERTEX_PROGRAM_ARB:
-               rmesa->curr_vp = vp;
+               rmesa->curr_vp = (struct vertex_program *)vp;
                vp->ref_count++;
 #if 0
                if((vp->ref_count % 1500) == 0) {
@@ -39,7 +36,6 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
 {
        struct r300_vertex_program *vp;
        struct r300_fragment_program *fp;
-       struct ati_fragment_shader *afs;
        
        switch(target){
                case GL_VERTEX_STATE_PROGRAM_NV:
@@ -53,12 +49,6 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
                case GL_FRAGMENT_PROGRAM_NV:
                        fp=CALLOC_STRUCT(r300_fragment_program);
                        return _mesa_init_fragment_program(ctx, &fp->mesa_program, target, id);
-#if 00
-                /* _mesa_new_ati_fragment_shader() is now called instead */
-               case GL_FRAGMENT_SHADER_ATI:
-                       afs=CALLOC_STRUCT(ati_fragment_shader);
-                       return _mesa_init_ati_fragment_shader(ctx, afs, target, id);
-#endif
                default:
                        _mesa_problem(ctx, "Bad target in r300NewProgram");
        }
@@ -69,12 +59,14 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
 
 static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
 {
+#if 0
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        struct r300_vertex_program *vp=(void *)prog;
        
-       /*if(rmesa->curr_vp == vp)
-               rmesa->curr_vp = NULL;*/
-       
+       if(rmesa->curr_vp == vp)
+               rmesa->curr_vp = NULL;
+#endif
+
        _mesa_delete_program(ctx, prog);
 }
 
@@ -88,7 +80,7 @@ static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
        case GL_VERTEX_PROGRAM_ARB:
                vp->translated = GL_FALSE;
                memset(&vp->translated, 0, sizeof(struct r300_vertex_program) - sizeof(struct vertex_program));
-               /*translate_vertex_shader(vp);*/
+               /*r300_translate_vertex_shader(vp);*/
        break;
        case GL_FRAGMENT_PROGRAM_ARB:
                fp->translated = GL_FALSE;
index 575e53c4cb895346e5552e6a5259e7f9638cc9aa..728ff40ad39a99bb1b35e590b6f308c9b6f4dc10 100644 (file)
@@ -1046,7 +1046,7 @@ void r300_setup_textures(GLcontext *ctx)
        struct r300_tex_obj *t;
        r300ContextPtr r300 = R300_CONTEXT(ctx);
        int hw_tmu=0;
-       int first_hw_tmu=0, last_hw_tmu=-1; /* -1 translates into no setup costs for fields */
+       int last_hw_tmu=-1; /* -1 translates into no setup costs for fields */
        int tmu_mappings[R300_MAX_TEXTURE_UNITS] = { -1 };
        struct r300_fragment_program *rp =
                (struct r300_fragment_program *)
@@ -1561,10 +1561,9 @@ void r300UpdateShaders(r300ContextPtr rmesa)
        
                vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
                if (vp->translated == GL_FALSE)
-                       translate_vertex_shader(vp);
+                       r300_translate_vertex_shader(vp);
                if (vp->translated == GL_FALSE) {
                        fprintf(stderr, "Failing back to sw-tcl\n");
-//                     debug_vp(ctx, &vp->mesa_program);
                        hw_tcl_on = future_hw_tcl_on = 0;
                        r300ResetHwState(rmesa);
 
index 9262a14bc4fe521ca0ba1e0373091e555351b814..f6a50655d1bb719192e472d72486e85a63b4866c 100644 (file)
@@ -63,7 +63,9 @@ extern void r300ResetHwState(r300ContextPtr r300);
 
 extern void r300InitState(r300ContextPtr r300);
 extern void r300InitStateFuncs(struct dd_function_table* functions);
+extern void r300UpdateViewportOffset( GLcontext *ctx );
 extern void r300UpdateWindow(GLcontext * ctx);
+extern void r300UpdateDrawBuffer(GLcontext *ctx);
 extern void r300SetupVertexShader(r300ContextPtr rmesa);
 extern void r300SetupPixelShader(r300ContextPtr rmesa);
 
index d20c9a82cafe0e959d4e4af647cb0a5d3f5df86c..7aa30275b499c0811a1dde41ec6b47e2a16380ff 100644 (file)
@@ -919,9 +919,6 @@ r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
 static void r300TexEnv(GLcontext * ctx, GLenum target,
                       GLenum pname, const GLfloat * param)
 {
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       GLuint unit = ctx->Texture.CurrentUnit;
-
        if (RADEON_DEBUG & DEBUG_STATE) {
                fprintf(stderr, "%s( %s )\n",
                        __FUNCTION__, _mesa_lookup_enum_by_nr(pname));
index 74220d370eac2d1af8da27ad7b15fe304f476b4a..ee2515c32ef94d69f6548540ad97157f5ee54976 100644 (file)
@@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r300_state.h"
 #include "r300_ioctl.h"
 #include "radeon_ioctl.h"
-//#include "r300_swtcl.h"
 #include "r300_tex.h"
-//#include "r300_tcl.h"
 #include "r300_reg.h"
 
 #define R200_TXFORMAT_A8        R200_TXFORMAT_I8
@@ -178,9 +176,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
 
        t->format &= ~(R200_TXFORMAT_FORMAT_MASK |
                            R200_TXFORMAT_ALPHA_IN_MAP);
-#if 0
-       t->filter &= ~R200_YUV_TO_RGB;
-#endif
+
        if (VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
                t->format =
                    tx_table[baseImage->TexFormat->MesaFormat].format;
@@ -347,10 +343,6 @@ static void r300SetTexImages(r300ContextPtr rmesa,
 
        /* Hardware state:
         */
-#if 0
-       t->filter &= ~R200_MAX_MIP_LEVEL_MASK;
-       t->filter |= (numLevels - 1) << R200_MAX_MIP_LEVEL_SHIFT;
-#endif
 #if 0
        t->format &= ~(R200_TXFORMAT_WIDTH_MASK |
                            R200_TXFORMAT_HEIGHT_MASK |
@@ -410,556 +402,11 @@ static void r300SetTexImages(r300ContextPtr rmesa,
        /* FYI: r300UploadTexImages( rmesa, t ) used to be called here */
 }
 
-/* ================================================================
- * Texture combine functions
- */
-
-/* GL_ARB_texture_env_combine support
- */
-
-/* The color tables have combine functions for GL_SRC_COLOR,
- * GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r300_register_color[][R200_MAX_TEXTURE_UNITS] = {
-       {
-        R200_TXC_ARG_A_R0_COLOR,
-        R200_TXC_ARG_A_R1_COLOR,
-        R200_TXC_ARG_A_R2_COLOR,
-        R200_TXC_ARG_A_R3_COLOR,
-        R200_TXC_ARG_A_R4_COLOR,
-        R200_TXC_ARG_A_R5_COLOR},
-       {
-        R200_TXC_ARG_A_R0_COLOR | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R1_COLOR | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R2_COLOR | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R3_COLOR | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R4_COLOR | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R5_COLOR | R200_TXC_COMP_ARG_A},
-       {
-        R200_TXC_ARG_A_R0_ALPHA,
-        R200_TXC_ARG_A_R1_ALPHA,
-        R200_TXC_ARG_A_R2_ALPHA,
-        R200_TXC_ARG_A_R3_ALPHA,
-        R200_TXC_ARG_A_R4_ALPHA,
-        R200_TXC_ARG_A_R5_ALPHA},
-       {
-        R200_TXC_ARG_A_R0_ALPHA | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R1_ALPHA | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R2_ALPHA | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R3_ALPHA | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R4_ALPHA | R200_TXC_COMP_ARG_A,
-        R200_TXC_ARG_A_R5_ALPHA | R200_TXC_COMP_ARG_A},
-};
-
-static GLuint r300_tfactor_color[] = {
-       R200_TXC_ARG_A_TFACTOR_COLOR,
-       R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_COMP_ARG_A,
-       R200_TXC_ARG_A_TFACTOR_ALPHA,
-       R200_TXC_ARG_A_TFACTOR_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-static GLuint r300_primary_color[] = {
-       R200_TXC_ARG_A_DIFFUSE_COLOR,
-       R200_TXC_ARG_A_DIFFUSE_COLOR | R200_TXC_COMP_ARG_A,
-       R200_TXC_ARG_A_DIFFUSE_ALPHA,
-       R200_TXC_ARG_A_DIFFUSE_ALPHA | R200_TXC_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-3
- * GL_ONE  table - indices 1-4
- */
-static GLuint r300_zero_color[] = {
-       R200_TXC_ARG_A_ZERO,
-       R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
-       R200_TXC_ARG_A_ZERO,
-       R200_TXC_ARG_A_ZERO | R200_TXC_COMP_ARG_A,
-       R200_TXC_ARG_A_ZERO
-};
-
-/* The alpha tables only have GL_SRC_ALPHA and GL_ONE_MINUS_SRC_ALPHA.
- */
-static GLuint r300_register_alpha[][R200_MAX_TEXTURE_UNITS] = {
-       {
-        R200_TXA_ARG_A_R0_ALPHA,
-        R200_TXA_ARG_A_R1_ALPHA,
-        R200_TXA_ARG_A_R2_ALPHA,
-        R200_TXA_ARG_A_R3_ALPHA,
-        R200_TXA_ARG_A_R4_ALPHA,
-        R200_TXA_ARG_A_R5_ALPHA},
-       {
-        R200_TXA_ARG_A_R0_ALPHA | R200_TXA_COMP_ARG_A,
-        R200_TXA_ARG_A_R1_ALPHA | R200_TXA_COMP_ARG_A,
-        R200_TXA_ARG_A_R2_ALPHA | R200_TXA_COMP_ARG_A,
-        R200_TXA_ARG_A_R3_ALPHA | R200_TXA_COMP_ARG_A,
-        R200_TXA_ARG_A_R4_ALPHA | R200_TXA_COMP_ARG_A,
-        R200_TXA_ARG_A_R5_ALPHA | R200_TXA_COMP_ARG_A},
-};
-
-static GLuint r300_tfactor_alpha[] = {
-       R200_TXA_ARG_A_TFACTOR_ALPHA,
-       R200_TXA_ARG_A_TFACTOR_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-static GLuint r300_primary_alpha[] = {
-       R200_TXA_ARG_A_DIFFUSE_ALPHA,
-       R200_TXA_ARG_A_DIFFUSE_ALPHA | R200_TXA_COMP_ARG_A
-};
-
-/* GL_ZERO table - indices 0-1
- * GL_ONE  table - indices 1-2
- */
-static GLuint r300_zero_alpha[] = {
-       R200_TXA_ARG_A_ZERO,
-       R200_TXA_ARG_A_ZERO | R200_TXA_COMP_ARG_A,
-       R200_TXA_ARG_A_ZERO,
-};
-
-/* Extract the arg from slot A, shift it into the correct argument slot
- * and set the corresponding complement bit.
- */
-#define R200_COLOR_ARG( n, arg )                       \
-do {                                                   \
-   color_combine |=                                    \
-      ((color_arg[n] & R200_TXC_ARG_A_MASK)            \
-       << R200_TXC_ARG_##arg##_SHIFT);                 \
-   color_combine |=                                    \
-      ((color_arg[n] >> R200_TXC_COMP_ARG_A_SHIFT)     \
-       << R200_TXC_COMP_ARG_##arg##_SHIFT);            \
-} while (0)
-
-#define R200_ALPHA_ARG( n, arg )                       \
-do {                                                   \
-   alpha_combine |=                                    \
-      ((alpha_arg[n] & R200_TXA_ARG_A_MASK)            \
-       << R200_TXA_ARG_##arg##_SHIFT);                 \
-   alpha_combine |=                                    \
-      ((alpha_arg[n] >> R200_TXA_COMP_ARG_A_SHIFT)     \
-       << R200_TXA_COMP_ARG_##arg##_SHIFT);            \
-} while (0)
 
 /* ================================================================
  * Texture unit state management
  */
 
-static GLboolean r300UpdateTextureEnv(GLcontext * ctx, int unit)
-{
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-       GLuint color_combine, alpha_combine;
-
-#if 0 /* disable for now.. */
-       GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] &
-           ~(R200_TXC_SCALE_MASK);
-       GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] &
-           ~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK);
-#endif
-
-       GLuint color_scale=0, alpha_scale=0;
-
-       /* texUnit->_Current can be NULL if and only if the texture unit is
-        * not actually enabled.
-        */
-       assert((texUnit->_ReallyEnabled == 0)
-              || (texUnit->_Current != NULL));
-
-       if (RADEON_DEBUG & DEBUG_TEXTURE) {
-               fprintf(stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx,
-                       unit);
-       }
-
-       /* Set the texture environment state.  Isn't this nice and clean?
-        * The chip will automagically set the texture alpha to 0xff when
-        * the texture format does not include an alpha component.  This
-        * reduces the amount of special-casing we have to do, alpha-only
-        * textures being a notable exception.
-        */
-       /* Don't cache these results.
-        */
-#if 0
-       rmesa->state.texture.unit[unit].format = 0;
-#endif
-       rmesa->state.texture.unit[unit].envMode = 0;
-
-
-       if (!texUnit->_ReallyEnabled) {
-               if (unit == 0) {
-                       color_combine =
-                           R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
-                           R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD;
-                       alpha_combine =
-                           R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
-                           R200_TXA_ARG_C_DIFFUSE_ALPHA | R200_TXA_OP_MADD;
-               } else {
-                       color_combine =
-                           R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO |
-                           R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD;
-                       alpha_combine =
-                           R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO |
-                           R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD;
-               }
-       } else {
-               GLuint color_arg[3], alpha_arg[3];
-               GLuint i;
-               const GLuint numColorArgs =
-                   texUnit->_CurrentCombine->_NumArgsRGB;
-               const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
-               GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
-               GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
-
-               /* Step 1:
-                * Extract the color and alpha combine function arguments.
-                */
-               for (i = 0; i < numColorArgs; i++) {
-                       const GLint op =
-                           texUnit->_CurrentCombine->OperandRGB[i] -
-                           GL_SRC_COLOR;
-                       assert(op >= 0);
-                       assert(op <= 3);
-                       switch (texUnit->_CurrentCombine->SourceRGB[i]) {
-                       case GL_TEXTURE:
-                               color_arg[i] = r300_register_color[op][unit];
-                               break;
-                       case GL_CONSTANT:
-                               color_arg[i] = r300_tfactor_color[op];
-                               break;
-                       case GL_PRIMARY_COLOR:
-                               color_arg[i] = r300_primary_color[op];
-                               break;
-                       case GL_PREVIOUS:
-                               if (unit == 0)
-                                       color_arg[i] = r300_primary_color[op];
-                               else
-                                       color_arg[i] =
-                                           r300_register_color[op][0];
-                               break;
-                       case GL_ZERO:
-                               color_arg[i] = r300_zero_color[op];
-                               break;
-                       case GL_ONE:
-                               color_arg[i] = r300_zero_color[op + 1];
-                               break;
-                       default:
-                               return GL_FALSE;
-                       }
-               }
-
-               for (i = 0; i < numAlphaArgs; i++) {
-                       const GLint op =
-                           texUnit->_CurrentCombine->OperandA[i] -
-                           GL_SRC_ALPHA;
-                       assert(op >= 0);
-                       assert(op <= 1);
-                       switch (texUnit->_CurrentCombine->SourceA[i]) {
-                       case GL_TEXTURE:
-                               alpha_arg[i] = r300_register_alpha[op][unit];
-                               break;
-                       case GL_CONSTANT:
-                               alpha_arg[i] = r300_tfactor_alpha[op];
-                               break;
-                       case GL_PRIMARY_COLOR:
-                               alpha_arg[i] = r300_primary_alpha[op];
-                               break;
-                       case GL_PREVIOUS:
-                               if (unit == 0)
-                                       alpha_arg[i] = r300_primary_alpha[op];
-                               else
-                                       alpha_arg[i] =
-                                           r300_register_alpha[op][0];
-                               break;
-                       case GL_ZERO:
-                               alpha_arg[i] = r300_zero_alpha[op];
-                               break;
-                       case GL_ONE:
-                               alpha_arg[i] = r300_zero_alpha[op + 1];
-                               break;
-                       default:
-                               return GL_FALSE;
-                       }
-               }
-
-               /* Step 2:
-                * Build up the color and alpha combine functions.
-                */
-               switch (texUnit->_CurrentCombine->ModeRGB) {
-               case GL_REPLACE:
-                       color_combine = (R200_TXC_ARG_A_ZERO |
-                                        R200_TXC_ARG_B_ZERO |
-                                        R200_TXC_OP_MADD);
-                       R200_COLOR_ARG(0, C);
-                       break;
-               case GL_MODULATE:
-                       color_combine = (R200_TXC_ARG_C_ZERO |
-                                        R200_TXC_OP_MADD);
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, B);
-                       break;
-               case GL_ADD:
-                       color_combine = (R200_TXC_ARG_B_ZERO |
-                                        R200_TXC_COMP_ARG_B |
-                                        R200_TXC_OP_MADD);
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, C);
-                       break;
-               case GL_ADD_SIGNED:
-                       color_combine = (R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B | R200_TXC_BIAS_ARG_C |      /* new */
-                                        R200_TXC_OP_MADD);     /* was ADDSIGNED */
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, C);
-                       break;
-               case GL_SUBTRACT:
-                       color_combine = (R200_TXC_ARG_B_ZERO |
-                                        R200_TXC_COMP_ARG_B |
-                                        R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, C);
-                       break;
-               case GL_INTERPOLATE:
-                       color_combine = (R200_TXC_OP_LERP);
-                       R200_COLOR_ARG(0, B);
-                       R200_COLOR_ARG(1, A);
-                       R200_COLOR_ARG(2, C);
-                       break;
-
-               case GL_DOT3_RGB_EXT:
-               case GL_DOT3_RGBA_EXT:
-                       /* The EXT version of the DOT3 extension does not support the
-                        * scale factor, but the ARB version (and the version in OpenGL
-                        * 1.3) does.
-                        */
-                       RGBshift = 0;
-                       /* FALLTHROUGH */
-
-               case GL_DOT3_RGB:
-               case GL_DOT3_RGBA:
-                       /* DOT3 works differently on R200 than on R100.  On R100, just
-                        * setting the DOT3 mode did everything for you.  On R200, the
-                        * driver has to enable the biasing and scale in the inputs to
-                        * put them in the proper [-1,1] range.  This is what the 4x and
-                        * the -0.5 in the DOT3 spec do.  The post-scale is then set
-                        * normally.
-                        */
-
-                       color_combine = (R200_TXC_ARG_C_ZERO |
-                                        R200_TXC_OP_DOT3 |
-                                        R200_TXC_BIAS_ARG_A |
-                                        R200_TXC_BIAS_ARG_B |
-                                        R200_TXC_SCALE_ARG_A |
-                                        R200_TXC_SCALE_ARG_B);
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, B);
-                       break;
-
-               case GL_MODULATE_ADD_ATI:
-                       color_combine = (R200_TXC_OP_MADD);
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, C);
-                       R200_COLOR_ARG(2, B);
-                       break;
-               case GL_MODULATE_SIGNED_ADD_ATI:
-                       color_combine = (R200_TXC_BIAS_ARG_C |  /* new */
-                                        R200_TXC_OP_MADD);     /* was ADDSIGNED */
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, C);
-                       R200_COLOR_ARG(2, B);
-                       break;
-               case GL_MODULATE_SUBTRACT_ATI:
-                       color_combine = (R200_TXC_NEG_ARG_C | R200_TXC_OP_MADD);
-                       R200_COLOR_ARG(0, A);
-                       R200_COLOR_ARG(1, C);
-                       R200_COLOR_ARG(2, B);
-                       break;
-               default:
-                       return GL_FALSE;
-               }
-
-               switch (texUnit->_CurrentCombine->ModeA) {
-               case GL_REPLACE:
-                       alpha_combine = (R200_TXA_ARG_A_ZERO |
-                                        R200_TXA_ARG_B_ZERO |
-                                        R200_TXA_OP_MADD);
-                       R200_ALPHA_ARG(0, C);
-                       break;
-               case GL_MODULATE:
-                       alpha_combine = (R200_TXA_ARG_C_ZERO |
-                                        R200_TXA_OP_MADD);
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, B);
-                       break;
-               case GL_ADD:
-                       alpha_combine = (R200_TXA_ARG_B_ZERO |
-                                        R200_TXA_COMP_ARG_B |
-                                        R200_TXA_OP_MADD);
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, C);
-                       break;
-               case GL_ADD_SIGNED:
-                       alpha_combine = (R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B | R200_TXA_BIAS_ARG_C |      /* new */
-                                        R200_TXA_OP_MADD);     /* was ADDSIGNED */
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, C);
-                       break;
-               case GL_SUBTRACT:
-                       alpha_combine = (R200_TXA_ARG_B_ZERO |
-                                        R200_TXA_COMP_ARG_B |
-                                        R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, C);
-                       break;
-               case GL_INTERPOLATE:
-                       alpha_combine = (R200_TXA_OP_LERP);
-                       R200_ALPHA_ARG(0, B);
-                       R200_ALPHA_ARG(1, A);
-                       R200_ALPHA_ARG(2, C);
-                       break;
-
-               case GL_MODULATE_ADD_ATI:
-                       alpha_combine = (R200_TXA_OP_MADD);
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, C);
-                       R200_ALPHA_ARG(2, B);
-                       break;
-               case GL_MODULATE_SIGNED_ADD_ATI:
-                       alpha_combine = (R200_TXA_BIAS_ARG_C |  /* new */
-                                        R200_TXA_OP_MADD);     /* was ADDSIGNED */
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, C);
-                       R200_ALPHA_ARG(2, B);
-                       break;
-               case GL_MODULATE_SUBTRACT_ATI:
-                       alpha_combine = (R200_TXA_NEG_ARG_C | R200_TXA_OP_MADD);
-                       R200_ALPHA_ARG(0, A);
-                       R200_ALPHA_ARG(1, C);
-                       R200_ALPHA_ARG(2, B);
-                       break;
-               default:
-                       return GL_FALSE;
-               }
-
-               if ((texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
-                   || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA)) {
-                       alpha_scale |= R200_TXA_DOT_ALPHA;
-                       Ashift = RGBshift;
-               }
-
-               /* Step 3:
-                * Apply the scale factor.
-                */
-               color_scale |= (RGBshift << R200_TXC_SCALE_SHIFT);
-               alpha_scale |= (Ashift << R200_TXA_SCALE_SHIFT);
-
-               /* All done!
-                */
-       }
-
-#if 0
-       fprintf(stderr, "color_combine=%08x alpha_combine=%08x color_scale=%08x alpha_scale=%08x\n",
-               color_combine, alpha_combine, color_scale, alpha_scale);
-#endif
-
-#if 0
-       if (rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] != color_combine ||
-           rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] != alpha_combine ||
-           rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] != color_scale ||
-           rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] != alpha_scale) {
-               R300_STATECHANGE(rmesa, pix[unit]);
-               rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND] = color_combine;
-               rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND] = alpha_combine;
-               rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] = color_scale;
-               rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] = alpha_scale;
-       }
-
-#endif
-
-       return GL_TRUE;
-}
-
-#define TEXOBJ_TXFILTER_MASK (R200_MAX_MIP_LEVEL_MASK |                \
-                             R200_MIN_FILTER_MASK |            \
-                             R200_MAG_FILTER_MASK |            \
-                             R200_MAX_ANISO_MASK |             \
-                             R200_YUV_TO_RGB |                 \
-                             R200_YUV_TEMPERATURE_MASK |       \
-                             R200_CLAMP_S_MASK |               \
-                             R200_CLAMP_T_MASK |               \
-                             R200_BORDER_MODE_D3D )
-
-#define TEXOBJ_TXFORMAT_MASK (R200_TXFORMAT_WIDTH_MASK |       \
-                             R200_TXFORMAT_HEIGHT_MASK |       \
-                             R200_TXFORMAT_FORMAT_MASK |       \
-                              R200_TXFORMAT_F5_WIDTH_MASK |    \
-                              R200_TXFORMAT_F5_HEIGHT_MASK |   \
-                             R200_TXFORMAT_ALPHA_IN_MAP |      \
-                             R200_TXFORMAT_CUBIC_MAP_ENABLE |  \
-                              R200_TXFORMAT_NON_POWER2)
-
-#define TEXOBJ_TXFORMAT_X_MASK (R200_DEPTH_LOG2_MASK |         \
-                                R200_TEXCOORD_MASK |           \
-                                R200_CLAMP_Q_MASK |            \
-                                R200_VOLUME_FILTER_MASK)
-
-static void disable_tex(GLcontext * ctx, int unit)
-{
-#if 0 /* This needs to be redone.. or done elsewhere */
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
-       if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit)) {
-               /* Texture unit disabled */
-               if (rmesa->state.texture.unit[unit].texobj != NULL) {
-                       /* The old texture is no longer bound to this texture unit.
-                        * Mark it as such.
-                        */
-
-                       rmesa->state.texture.unit[unit].texobj->base.bound &=
-                           ~(1UL << unit);
-                       rmesa->state.texture.unit[unit].texobj = NULL;
-               }
-
-               R300_STATECHANGE(rmesa, ctx);
-               rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~((R200_TEX_0_ENABLE |
-                                                    R200_TEX_BLEND_0_ENABLE) <<
-                                                   unit);
-               rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_BLEND_0_ENABLE;
-
-               R300_STATECHANGE(rmesa, tcl);
-               rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &=
-                   ~(7 << (unit * 3));
-
-               if (rmesa->radeon.TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0 << unit)) {
-                       TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
-                                    GL_FALSE);
-               }
-
-               /* Actually want to keep all units less than max active texture
-                * enabled, right?  Fix this for >2 texunits.
-                */
-               /* FIXME: What should happen here if r300UpdateTextureEnv fails? */
-               if (unit == 0)
-                       r300UpdateTextureEnv(ctx, unit);
-
-               {
-                       GLuint inputshift =
-                           R200_TEXGEN_0_INPUT_SHIFT + unit * 4;
-                       GLuint tmp = rmesa->TexGenEnabled;
-
-                       rmesa->TexGenEnabled &=
-                           ~(R200_TEXGEN_TEXMAT_0_ENABLE << unit);
-                       rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE << unit);
-                       rmesa->TexGenEnabled &=
-                           ~(R200_TEXGEN_INPUT_MASK << inputshift);
-                       rmesa->TexGenNeedNormals[unit] = 0;
-                       rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
-                       rmesa->TexGenInputs &=
-                           ~(R200_TEXGEN_INPUT_MASK << inputshift);
-
-                       if (tmp != rmesa->TexGenEnabled) {
-                               rmesa->recheck_texgen[unit] = GL_TRUE;
-                               rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
-                       }
-               }
-       }
-#endif
-}
-
 static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -967,15 +414,6 @@ static GLboolean enable_tex_2d(GLcontext * ctx, int unit)
        struct gl_texture_object *tObj = texUnit->_Current;
        r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
 
-       /* Need to load the 2d images associated with this unit.
-        */
-#if 0
-       if (t->format & R200_TXFORMAT_NON_POWER2) {
-               t->format &= ~R200_TXFORMAT_NON_POWER2;
-               t->base.dirty_images[0] = ~0;
-       }
-#endif
-
        ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
 
        if (t->base.dirty_images[0]) {
@@ -1075,13 +513,6 @@ static GLboolean enable_tex_rect(GLcontext * ctx, int unit)
        struct gl_texture_object *tObj = texUnit->_Current;
        r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
 
-#if 0
-       if (!(t->format & R200_TXFORMAT_NON_POWER2)) {
-               t->format |= R200_TXFORMAT_NON_POWER2;
-               t->base.dirty_images[0] = ~0;
-       }
-#endif
-
        ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
 
        if (t->base.dirty_images[0]) {
@@ -1101,7 +532,6 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
        struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
        struct gl_texture_object *tObj = texUnit->_Current;
        r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
-       GLenum format;
 
        /* Fallback if there's a texture border */
        if (tObj->Image[0][tObj->BaseLevel]->Border > 0)
@@ -1126,46 +556,6 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
                driUpdateTextureLRU((driTextureObject *) t);    /* XXX: should be locked! */
        }
 
-#if 0 /* do elsewhere ? */
-       /* Newly enabled?
-        */
-       if (1
-           || !(rmesa->hw.ctx.
-                cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE << unit))) {
-               R300_STATECHANGE(rmesa, ctx);
-               rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_0_ENABLE |
-                                                  R200_TEX_BLEND_0_ENABLE) <<
-                   unit;
-
-               R300_STATECHANGE(rmesa, vtx);
-               rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
-
-               rmesa->recheck_texgen[unit] = GL_TRUE;
-       }
-
-       if (t->dirty_state & (1 << unit)) {
-               import_tex_obj_state(rmesa, unit, t);
-       }
-
-       if (rmesa->recheck_texgen[unit]) {
-               GLboolean fallback = !r300_validate_texgen(ctx, unit);
-               TCL_FALLBACK(ctx, (RADEON_TCL_FALLBACK_TEXGEN_0 << unit),
-                            fallback);
-               rmesa->recheck_texgen[unit] = 0;
-               rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
-       }
-#endif
-#if 0
-       format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
-       if (rmesa->state.texture.unit[unit].format != format ||
-           rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode) {
-               //rmesa->state.texture.unit[unit].format = format;
-               rmesa->state.texture.unit[unit].envMode = texUnit->EnvMode;
-               if (!r300UpdateTextureEnv(ctx, unit)) {
-                       return GL_FALSE;
-               }
-       }
-#endif
 #if R200_MERGED
        FALLBACK(&rmesa->radeon, RADEON_FALLBACK_BORDER_MODE, t->border_fallback);
 #endif
@@ -1196,18 +586,12 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
        } else if (texUnit->_ReallyEnabled) {
                return GL_FALSE;
        } else {
-               disable_tex(ctx, unit);
                return GL_TRUE;
-       }
+       }
 }
 
 void r300UpdateTextureState(GLcontext * ctx)
 {
-#if 0
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       GLuint dbg;
-       int i;
-#endif
        GLboolean ok;
 
        ok = (r300UpdateTextureUnit(ctx, 0) &&
@@ -1223,109 +607,4 @@ void r300UpdateTextureState(GLcontext * ctx)
 #if R200_MERGED
        FALLBACK(&rmesa->radeon, RADEON_FALLBACK_TEXTURE, !ok);
 #endif 
-
-       /* This needs correction, or just be done elsewhere
-       if (rmesa->radeon.TclFallback)
-               r300ChooseVertexState(ctx);
-       */
-
-#if 0 /* Workaround - disable.. */
-       if (GET_CHIP(rmesa->radeon.radeonScreen) == RADEON_CHIP_REAL_R200) {
-               /*
-                * T0 hang workaround -------------
-                * not needed for r200 derivatives?
-                */
-               if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_ENABLE_MASK) ==
-                   R200_TEX_0_ENABLE
-                   && (rmesa->hw.tex[0].
-                       cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
-                   R200_MIN_FILTER_LINEAR) {
-
-                       R300_STATECHANGE(rmesa, ctx);
-                       R300_STATECHANGE(rmesa, tex[1]);
-                       rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_1_ENABLE;
-                       rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
-                           ~TEXOBJ_TXFORMAT_MASK;
-                       rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
-               } else {
-                       if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_1_ENABLE)
-                           && (rmesa->hw.tex[1].
-                               cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
-                               R300_STATECHANGE(rmesa, tex[1]);
-                               rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &=
-                                   ~0x08000000;
-                       }
-               }
-
-               /* maybe needs to be done pairwise due to 2 parallel (physical) tex units ?
-                  looks like that's not the case, if 8500/9100 owners don't complain remove this...
-                  for ( i = 0; i < ctx->Const.MaxTextureUnits; i += 2) {
-                  if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ((R200_TEX_0_ENABLE |
-                  R200_TEX_1_ENABLE ) << i)) == (R200_TEX_0_ENABLE << i)) &&
-                  ((rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK) >
-                  R200_MIN_FILTER_LINEAR)) {
-                  R300_STATECHANGE(rmesa, ctx);
-                  R300_STATECHANGE(rmesa, tex[i+1]);
-                  rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (R200_TEX_1_ENABLE << i);
-                  rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
-                  rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] |= 0x08000000;
-                  }
-                  else {
-                  if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE << i)) &&
-                  (rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] & 0x08000000)) {
-                  R300_STATECHANGE(rmesa, tex[i+1]);
-                  rmesa->hw.tex[i+1].cmd[TEX_PP_TXFORMAT] &= ~0x08000000;
-                  }
-                  }
-                  } */
-
-               /*
-                * Texture cache LRU hang workaround -------------
-                * not needed for r200 derivatives?
-                */
-               dbg = 0x0;
-
-               if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE)) &&
-                    ((((rmesa->hw.tex[0].
-                        cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
-                     == 0))
-                   || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_2_ENABLE)
-                       &&
-                       ((((rmesa->hw.tex[2].
-                           cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
-                         0x04) == 0))
-                   || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_4_ENABLE)
-                       &&
-                       ((((rmesa->hw.tex[4].
-                           cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
-                         0x04) == 0))) {
-                       dbg |= 0x02;
-               }
-
-               if (((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_1_ENABLE)) &&
-                    ((((rmesa->hw.tex[1].
-                        cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) & 0x04)
-                     == 0))
-                   || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_3_ENABLE)
-                       &&
-                       ((((rmesa->hw.tex[3].
-                           cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
-                         0x04) == 0))
-                   || ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_5_ENABLE)
-                       &&
-                       ((((rmesa->hw.tex[5].
-                           cmd[TEX_PP_TXFILTER] & R200_MIN_FILTER_MASK)) &
-                         0x04) == 0))) {
-                       dbg |= 0x04;
-               }
-
-               if (dbg != rmesa->hw.tam.cmd[TAM_DEBUG3]) {
-                       R300_STATECHANGE(rmesa, tam);
-                       rmesa->hw.tam.cmd[TAM_DEBUG3] = dbg;
-                       if (0)
-                               printf("TEXCACHE LRU HANG WORKAROUND %x\n",
-                                      dbg);
-               }
-       }
-#endif
 }
index c5c979ea2239b730a8c30058491df8be21f34e89..2f45625d6a835c79500de028d98292a0a274bc69 100644 (file)
@@ -32,8 +32,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "glheader.h"
 #include "macros.h"
 #include "enums.h"
-
 #include "program.h"
+#include "nvvertexec.h"
+
 #include "r300_context.h"
 #include "r300_program.h"
 #include "program_instruction.h"
@@ -81,25 +82,7 @@ static struct{
        OPN(END, 0, 0),
 };
 #undef OPN
-#define OPN(rf) {#rf, PROGRAM_##rf}
-
-static struct{
-       char *name;
-       int id;
-}register_file_names[]={
-       OPN(TEMPORARY),
-       OPN(INPUT),
-       OPN(OUTPUT),
-       OPN(LOCAL_PARAM),
-       OPN(ENV_PARAM),
-       OPN(NAMED_PARAM),
-       OPN(STATE_VAR),
-       OPN(WRITE_ONLY),
-       OPN(ADDRESS),
-};
        
-static char *dst_mask_names[4]={ "X", "Y", "Z", "W" };
-
 int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst)
 {
        int pi;
@@ -238,6 +221,7 @@ static unsigned long t_swizzle(GLubyte swizzle)
        }
 }
 
+#if 0
 static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
 {
        int i;
@@ -253,6 +237,7 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
        fprintf(stderr, ">\n");
        
 }
+#endif
 
 static unsigned long t_src_index(struct r300_vertex_program *vp, struct prog_src_register *src)
 {
@@ -390,7 +375,7 @@ static unsigned long op_operands(enum prog_opcode opcode)
                u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
        } while (0)
 
-void translate_vertex_shader(struct r300_vertex_program *vp)
+void r300_translate_vertex_shader(struct r300_vertex_program *vp)
 {
        struct vertex_program *mesa_vp=(void *)vp;
        struct prog_instruction *vpi;
index b2abbaf7a680932a3976fa2c853ba5c94f519361..0a957816dbf7f08938a9d1b7348a397527567672 100644 (file)
@@ -53,6 +53,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "radeon_reg.h"
 #include "r200_state.h"
 
+#include "r300_state.h"
+
 #include "utils.h"
 #include "vblank.h"
 #include "xmlpool.h"           /* for symbolic values of enum-type options */
index 2209d89003324c33d01aab20b85e6f574f44f00b..893b4b4e7efdfca6ed6012c52af3886b562de3cb 100644 (file)
@@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "radeon_ioctl.h"
 #include "radeon_state.h"
 #include "r300_context.h"
+#include "r300_state.h"
 
 #include "framebuffer.h"
 
index 394c59b3a98637dce3d0b6ac41c1db0c744b7a9a..d46629a508de4c390f25797b25fb4084213e3557 100644 (file)
  * Authors:
  *   Aapo Tahkola <aet@rasterburn.org>
  */
+#include <unistd.h>
 
 #include "r300_context.h"
 #include "r300_cmdbuf.h"
+#include "r300_ioctl.h"
 #include "radeon_mm.h"
 
 #ifdef USER_BUFFERS
@@ -54,7 +56,6 @@ void *radeon_mm_ptr(r300ContextPtr rmesa, int id)
 int radeon_mm_find(r300ContextPtr rmesa, void *ptr)
 {
        int i;
-       int id = 0;
        
        for (i=1; i < rmesa->rmm->u_size+1; i++)
                if(rmesa->rmm->u_list[i].ptr &&
@@ -77,8 +78,7 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
        int i, free=-1;
        int done_age;
        drm_radeon_mem_free_t memfree;
-       int tries=0, tries2=0;
-       static int t=0;
+       int tries=0;
        static int bytes_wasted=0, allocated=0;
        
        if(size < 4096)
@@ -87,6 +87,7 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
        allocated += size;
        
 #if 0
+       static int t=0;
        if (t != time(NULL)) {
                t = time(NULL);
                fprintf(stderr, "slots used %d, wasted %d kb, allocated %d\n", rmesa->rmm->u_last, bytes_wasted/1024, allocated/1024);
@@ -145,7 +146,6 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
                        }
                }
        }
-       done:
        rmesa->rmm->u_head = i;
        
        if (free == -1) {
@@ -203,7 +203,7 @@ int radeon_mm_alloc(r300ContextPtr rmesa, int alignment, int size)
 }
 
 #include "r300_emit.h"
-void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long src, unsigned long size)
+static void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long src, unsigned long size)
 {
        LOCAL_VARS
        int cp_size;
@@ -259,7 +259,7 @@ void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long src, uns
 
 void radeon_mm_use(r300ContextPtr rmesa, int id)
 {
-       unsigned long long ull;
+       uint64_t ull;
 #ifdef MM_DEBUG
        fprintf(stderr, "%s: %d at age %x\n", __FUNCTION__, id, rmesa->radeon.radeonScreen->scratch[RADEON_MM_SCRATCH]);
 #endif 
@@ -301,14 +301,14 @@ void radeon_mm_use(r300ContextPtr rmesa, int id)
        }*/
 #endif
                
-       cmd = r300AllocCmdBuf(rmesa, 2 + sizeof(ull) / 4, __FUNCTION__);
+       cmd = (drm_r300_cmd_header_t *)r300AllocCmdBuf(rmesa, 2 + sizeof(ull) / 4, __FUNCTION__);
        cmd[0].scratch.cmd_type = R300_CMD_SCRATCH;
        cmd[0].scratch.reg = RADEON_MM_SCRATCH;
        cmd[0].scratch.n_bufs = 1;
        cmd[0].scratch.flags = 0;
        cmd ++;
        
-       ull = (unsigned long long)&rmesa->rmm->u_list[id].age;
+       ull = (uint64_t)(intptr_t)&rmesa->rmm->u_list[id].age;
        _mesa_memcpy(cmd, &ull, sizeof(ull));
        cmd += sizeof(ull) / 4;
        
index bff64ac06629c91d4e3efab655ec678894a9b6c8..053af1ac66109d67d579868f27686771b53a9cc7 100644 (file)
 #include "context.h"
 #include "r300_context.h"
 #include "r300_cmdbuf.h"
+#include "r300_ioctl.h"
+#include "r300_maos.h"
+#include "r300_state.h"
 #include "radeon_mm.h"
 
+#include "hash.h"
 #include "dispatch.h"
+#include "bufferobj.h"
+#include "vtxfmt.h"
+#include "api_validate.h"
+#include "state.h"
 
 #ifdef RADEON_VTXFMT_A
 
+extern void _tnl_array_init( GLcontext *ctx );
+
 #define CONV(a, b) rmesa->state.VB.AttribPtr[(a)].size = ctx->Array.b.Size, \
                        rmesa->state.VB.AttribPtr[(a)].data = ctx->Array.b.BufferObj->Name ? \
-                       ADD_POINTERS(ctx->Array.b.Ptr, ctx->Array.b.BufferObj->Data) : ctx->Array.b.Ptr, \
+                       (void *)ADD_POINTERS(ctx->Array.b.Ptr, ctx->Array.b.BufferObj->Data) : (void *)ctx->Array.b.Ptr, \
                        rmesa->state.VB.AttribPtr[(a)].stride = ctx->Array.b.StrideB, \
                        rmesa->state.VB.AttribPtr[(a)].type = ctx->Array.b.Type
 
@@ -138,7 +148,7 @@ static int setup_arrays(r300ContextPtr rmesa, GLint start)
 
 void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
 
-void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *c_indices )
+static void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *c_indices )
 {
        GET_CURRENT_CONTEXT(ctx);
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -148,7 +158,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
        struct tnl_prim prim;
        static void *ptr = NULL;
        static struct r300_dma_region rvb;
-       GLvoid *indices = c_indices;
+       const GLvoid *indices = c_indices;
        
        if (count > 65535) {
                WARN_ONCE("Too many verts!\n");
@@ -318,7 +328,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
        _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
 }
 
-void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count, GLenum type, const GLvoid *c_indices)
+static void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count, GLenum type, const GLvoid *c_indices)
 {
        GET_CURRENT_CONTEXT(ctx);
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -327,7 +337,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
        int i;
        void *ptr = NULL;
        static struct r300_dma_region rvb;
-       GLvoid *indices = c_indices;
+       const GLvoid *indices = c_indices;
        
        if (count > 65535) {
                WARN_ONCE("Too many verts!\n");
@@ -482,7 +492,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
        _mesa_install_exec_vtxfmt( ctx, &TNL_CONTEXT(ctx)->exec_vtxfmt );
 }
 
-void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
+static void radeonDrawArrays( GLenum mode, GLint start, GLsizei count )
 {
        GET_CURRENT_CONTEXT(ctx);
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -578,7 +588,7 @@ void radeon_init_vtxfmt_a(r300ContextPtr rmesa)
        GLvertexformat *vfmt;
        
        ctx = rmesa->radeon.glCtx; 
-       vfmt = ctx->TnlModule.Current;
+       vfmt = (GLvertexformat *)ctx->TnlModule.Current;
    
        vfmt->DrawElements = radeonDrawElements;
        vfmt->DrawArrays = radeonDrawArrays;
@@ -589,10 +599,10 @@ void radeon_init_vtxfmt_a(r300ContextPtr rmesa)
 
 #ifdef HW_VBOS
 
-void radeonLockArraysEXT(GLcontext *ctx, GLint first, GLsizei count)
+#if 0
+static void radeonLockArraysEXT(GLcontext *ctx, GLint first, GLsizei count)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       int i;
        
        /* Only when CB_DPATH is defined.
           r300Clear tampers over the aos setup without it.
@@ -614,7 +624,7 @@ void radeonLockArraysEXT(GLcontext *ctx, GLint first, GLsizei count)
        rmesa->state.VB.lock_uptodate = GL_FALSE;
 }
 
-void radeonUnlockArraysEXT(GLcontext *ctx)
+static void radeonUnlockArraysEXT(GLcontext *ctx)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        
@@ -622,8 +632,9 @@ void radeonUnlockArraysEXT(GLcontext *ctx)
        rmesa->state.VB.LockCount = 0;
        rmesa->state.VB.lock_uptodate = GL_FALSE;
 }
+#endif
 
-struct gl_buffer_object *
+static struct gl_buffer_object *
 r300NewBufferObject(GLcontext *ctx, GLuint name, GLenum target )
 {
        struct r300_buffer_object *obj;
@@ -635,13 +646,11 @@ r300NewBufferObject(GLcontext *ctx, GLuint name, GLenum target )
        return &obj->mesa_obj;
 }
 
-void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
+static void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
                const GLvoid *data, GLenum usage, struct gl_buffer_object *obj)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        struct r300_buffer_object *r300_obj = (struct r300_buffer_object *)obj;
-       drm_radeon_mem_alloc_t alloc;
-       int offset, ret;
 
        /* Free previous buffer */
        if (obj->OnCard) {
@@ -681,7 +690,7 @@ void r300BufferData(GLcontext *ctx, GLenum target, GLsizeiptrARB size,
        obj->Usage = usage;
 }
 
-void r300BufferSubData(GLcontext *ctx, GLenum target, GLintptrARB offset,
+static void r300BufferSubData(GLcontext *ctx, GLenum target, GLintptrARB offset,
                GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object * bufObj)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -702,7 +711,7 @@ void r300BufferSubData(GLcontext *ctx, GLenum target, GLintptrARB offset,
        }
 }
 
-void *r300MapBuffer(GLcontext *ctx, GLenum target, GLenum access,
+static void *r300MapBuffer(GLcontext *ctx, GLenum target, GLenum access,
                struct gl_buffer_object *bufObj)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -745,7 +754,7 @@ void *r300MapBuffer(GLcontext *ctx, GLenum target, GLenum access,
        return bufObj->Pointer;
 }
 
-GLboolean r300UnmapBuffer(GLcontext *ctx, GLenum target, struct gl_buffer_object *bufObj)
+static GLboolean r300UnmapBuffer(GLcontext *ctx, GLenum target, struct gl_buffer_object *bufObj)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        struct r300_buffer_object *r300_obj = (struct r300_buffer_object *)bufObj;
@@ -764,7 +773,7 @@ GLboolean r300UnmapBuffer(GLcontext *ctx, GLenum target, struct gl_buffer_object
        return GL_TRUE;
 }
 
-void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
+static void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        struct r300_buffer_object *r300_obj = (struct r300_buffer_object *)obj;
@@ -779,7 +788,7 @@ void r300DeleteBuffer(GLcontext *ctx, struct gl_buffer_object *obj)
 void r300_evict_vbos(GLcontext *ctx, int amount)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
+       struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
        GLuint k = _mesa_HashFirstEntry(hash);
        struct gl_buffer_object *obj;
        struct r300_buffer_object *r300_obj;