This removes input-only parameters from the radeon_surf structure.
Some of the translation logic from pipe_resource to radeon_surf is moved to
winsys/radeon.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
const struct util_format_description *desc =
util_format_description(ptex->format);
bool is_depth, is_stencil;
- int r, i;
+ int r;
+ unsigned i, bpe, flags = 0;
is_depth = util_format_has_depth(desc);
is_stencil = util_format_has_stencil(desc);
- surface->npix_x = ptex->width0;
- surface->npix_y = ptex->height0;
- surface->npix_z = ptex->depth0;
- surface->blk_w = util_format_get_blockwidth(ptex->format);
- surface->blk_h = util_format_get_blockheight(ptex->format);
- surface->blk_d = 1;
- surface->array_size = 1;
- surface->last_level = ptex->last_level;
-
if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
- surface->bpe = 4; /* stencil is allocated separately on evergreen */
+ bpe = 4; /* stencil is allocated separately on evergreen */
} else {
- surface->bpe = util_format_get_blocksize(ptex->format);
+ bpe = util_format_get_blocksize(ptex->format);
/* align byte per element on dword */
- if (surface->bpe == 3) {
- surface->bpe = 4;
+ if (bpe == 3) {
+ bpe = 4;
}
}
- surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
- surface->flags = RADEON_SURF_SET(array_mode, MODE);
-
- switch (ptex->target) {
- case PIPE_TEXTURE_1D:
- surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
- break;
- case PIPE_TEXTURE_RECT:
- case PIPE_TEXTURE_2D:
- surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
- break;
- case PIPE_TEXTURE_3D:
- surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
- break;
- case PIPE_TEXTURE_1D_ARRAY:
- surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
- surface->array_size = ptex->array_size;
- break;
- case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
- assert(ptex->array_size % 6 == 0);
- case PIPE_TEXTURE_2D_ARRAY:
- surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
- surface->array_size = ptex->array_size;
- break;
- case PIPE_TEXTURE_CUBE:
- surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
- break;
- case PIPE_BUFFER:
- default:
- return -EINVAL;
- }
-
if (!is_flushed_depth && is_depth) {
- surface->flags |= RADEON_SURF_ZBUFFER;
+ flags |= RADEON_SURF_ZBUFFER;
if (tc_compatible_htile &&
array_mode == RADEON_SURF_MODE_2D) {
* Promote Z16 to Z32. DB->CB copies will convert
* the format for transfers.
*/
- surface->bpe = 4;
- surface->flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
+ bpe = 4;
+ flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
}
if (is_stencil) {
- surface->flags |= RADEON_SURF_SBUFFER |
- RADEON_SURF_HAS_SBUFFER_MIPTREE;
+ flags |= RADEON_SURF_SBUFFER |
+ RADEON_SURF_HAS_SBUFFER_MIPTREE;
}
}
if (rscreen->chip_class >= SI) {
- surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+ flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
}
if (rscreen->chip_class >= VI &&
(ptex->flags & R600_RESOURCE_FLAG_DISABLE_DCC ||
ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT))
- surface->flags |= RADEON_SURF_DISABLE_DCC;
+ flags |= RADEON_SURF_DISABLE_DCC;
if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) {
/* This should catch bugs in gallium users setting incorrect flags. */
ptex->array_size == 1 &&
ptex->depth0 == 1 &&
ptex->last_level == 0 &&
- !(surface->flags & RADEON_SURF_Z_OR_SBUFFER));
+ !(flags & RADEON_SURF_Z_OR_SBUFFER));
- surface->flags |= RADEON_SURF_SCANOUT;
+ flags |= RADEON_SURF_SCANOUT;
}
if (is_imported)
- surface->flags |= RADEON_SURF_IMPORTED;
+ flags |= RADEON_SURF_IMPORTED;
- r = rscreen->ws->surface_init(rscreen->ws, surface);
+ r = rscreen->ws->surface_init(rscreen->ws, ptex, flags, bpe,
+ array_mode, surface);
if (r) {
return r;
}
/* old ddx on evergreen over estimate alignment for 1d, only 1 level
* for those
*/
- surface->level[0].nblk_x = pitch_in_bytes_override / surface->bpe;
+ surface->level[0].nblk_x = pitch_in_bytes_override / bpe;
surface->level[0].pitch_bytes = pitch_in_bytes_override;
surface->level[0].slice_size = pitch_in_bytes_override * surface->level[0].nblk_y;
}
struct r600_fmask_info *out)
{
/* FMASK is allocated like an ordinary texture. */
- struct radeon_surf fmask = rtex->surface;
+ struct pipe_resource templ = rtex->resource.b.b;
+ struct radeon_surf fmask = {};
+ unsigned flags, bpe;
memset(out, 0, sizeof(*out));
- fmask.bo_alignment = 0;
- fmask.bo_size = 0;
- fmask.nsamples = 1;
- fmask.flags |= RADEON_SURF_FMASK;
+ templ.nr_samples = 1;
+ flags = rtex->surface.flags | RADEON_SURF_FMASK;
- /* Force 2D tiling if it wasn't set. This may occur when creating
- * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
- * destination buffer must have an FMASK too. */
- fmask.flags = RADEON_SURF_CLR(fmask.flags, MODE);
- fmask.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
+ /* Use the same parameters and tile mode. */
+ fmask.bankw = rtex->surface.bankw;
+ fmask.bankh = rtex->surface.bankh;
+ fmask.mtilea = rtex->surface.mtilea;
+ fmask.tile_split = rtex->surface.tile_split;
if (rscreen->chip_class >= SI) {
- fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+ flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
}
switch (nr_samples) {
case 2:
case 4:
- fmask.bpe = 1;
+ bpe = 1;
if (rscreen->chip_class <= CAYMAN) {
fmask.bankh = 4;
}
break;
case 8:
- fmask.bpe = 4;
+ bpe = 4;
break;
default:
R600_ERR("Invalid sample count for FMASK allocation.\n");
* This can be fixed by writing a separate FMASK allocator specifically
* for R600-R700 asics. */
if (rscreen->chip_class <= R700) {
- fmask.bpe *= 2;
+ bpe *= 2;
}
- if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
+ if (rscreen->ws->surface_init(rscreen->ws, &templ, flags, bpe,
+ RADEON_SURF_MODE_2D, &fmask)) {
R600_ERR("Got error in surface_init while allocating FMASK.\n");
return;
}
int i;
fprintf(f, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
- "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
+ "blk_h=%u, array_size=%u, last_level=%u, "
"bpe=%u, nsamples=%u, flags=0x%x, %s\n",
- rtex->surface.npix_x, rtex->surface.npix_y,
- rtex->surface.npix_z, rtex->surface.blk_w,
- rtex->surface.blk_h, rtex->surface.blk_d,
- rtex->surface.array_size, rtex->surface.last_level,
- rtex->surface.bpe, rtex->surface.nsamples,
+ rtex->resource.b.b.width0, rtex->resource.b.b.height0,
+ rtex->resource.b.b.depth0, rtex->surface.blk_w,
+ rtex->surface.blk_h,
+ rtex->resource.b.b.array_size, rtex->resource.b.b.last_level,
+ rtex->surface.bpe, rtex->resource.b.b.nr_samples,
rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
fprintf(f, " Layout: size=%"PRIu64", alignment=%"PRIu64", bankw=%u, "
RADEON_SURF_MODE_2D = 3,
};
-#define RADEON_SURF_TYPE_MASK 0xFF
-#define RADEON_SURF_TYPE_SHIFT 0
-#define RADEON_SURF_TYPE_1D 0
-#define RADEON_SURF_TYPE_2D 1
-#define RADEON_SURF_TYPE_3D 2
-#define RADEON_SURF_TYPE_CUBEMAP 3
-#define RADEON_SURF_TYPE_1D_ARRAY 4
-#define RADEON_SURF_TYPE_2D_ARRAY 5
-#define RADEON_SURF_MODE_MASK 0xFF
-#define RADEON_SURF_MODE_SHIFT 8
+/* the first 16 bits are reserved for libdrm_radeon, don't use them */
#define RADEON_SURF_SCANOUT (1 << 16)
#define RADEON_SURF_ZBUFFER (1 << 17)
#define RADEON_SURF_SBUFFER (1 << 18)
#define RADEON_SURF_TC_COMPATIBLE_HTILE (1 << 23)
#define RADEON_SURF_IMPORTED (1 << 24)
-#define RADEON_SURF_GET(v, field) (((v) >> RADEON_SURF_ ## field ## _SHIFT) & RADEON_SURF_ ## field ## _MASK)
-#define RADEON_SURF_SET(v, field) (((v) & RADEON_SURF_ ## field ## _MASK) << RADEON_SURF_ ## field ## _SHIFT)
-#define RADEON_SURF_CLR(v, field) ((v) & ~(RADEON_SURF_ ## field ## _MASK << RADEON_SURF_ ## field ## _SHIFT))
-
struct radeon_surf_level {
uint64_t offset;
uint64_t slice_size;
};
struct radeon_surf {
- /* These are inputs to the calculator. */
- uint32_t npix_x;
- uint32_t npix_y;
- uint32_t npix_z;
+ /* Format properties. */
uint32_t blk_w;
uint32_t blk_h;
- uint32_t blk_d;
- uint32_t array_size;
- uint32_t last_level;
uint32_t bpe;
- uint32_t nsamples;
uint32_t flags;
/* These are return values. Some of them can be set by the caller, but
* Initialize surface
*
* \param ws The winsys this function is called from.
- * \param surf Surface structure ptr
+ * \param tex Input texture description
+ * \param flags Bitmask of RADEON_SURF_* flags
+ * \param bpe Bytes per pixel, it can be different for Z buffers.
+ * \param mode Preferred tile mode. (linear, 1D, or 2D)
+ * \param surf Output structure
*/
int (*surface_init)(struct radeon_winsys *ws,
+ const struct pipe_resource *tex,
+ unsigned flags, unsigned bpe,
+ enum radeon_surf_mode mode,
struct radeon_surf *surf);
uint64_t (*query_value)(struct radeon_winsys *ws,
*/
#include "amdgpu_winsys.h"
+#include "util/u_format.h"
#ifndef CIASICIDGFXENGINE_SOUTHERNISLAND
#define CIASICIDGFXENGINE_SOUTHERNISLAND 0x0000000A
#endif
-static int amdgpu_surface_sanity(const struct radeon_surf *surf)
+static int amdgpu_surface_sanity(const struct pipe_resource *tex)
{
- unsigned type = RADEON_SURF_GET(surf->flags, TYPE);
-
- if (!(surf->flags & RADEON_SURF_HAS_TILE_MODE_INDEX))
- return -EINVAL;
-
/* all dimension must be at least 1 ! */
- if (!surf->npix_x || !surf->npix_y || !surf->npix_z ||
- !surf->array_size)
+ if (!tex->width0 || !tex->height0 || !tex->depth0 ||
+ !tex->array_size)
return -EINVAL;
- if (!surf->blk_w || !surf->blk_h || !surf->blk_d)
- return -EINVAL;
-
- switch (surf->nsamples) {
+ switch (tex->nr_samples) {
+ case 0:
case 1:
case 2:
case 4:
return -EINVAL;
}
- switch (type) {
- case RADEON_SURF_TYPE_1D:
- if (surf->npix_y > 1)
+ switch (tex->target) {
+ case PIPE_TEXTURE_1D:
+ if (tex->height0 > 1)
return -EINVAL;
/* fall through */
- case RADEON_SURF_TYPE_2D:
- case RADEON_SURF_TYPE_CUBEMAP:
- if (surf->npix_z > 1 || surf->array_size > 1)
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_RECT:
+ if (tex->depth0 > 1 || tex->array_size > 1)
return -EINVAL;
break;
- case RADEON_SURF_TYPE_3D:
- if (surf->array_size > 1)
+ case PIPE_TEXTURE_3D:
+ if (tex->array_size > 1)
return -EINVAL;
break;
- case RADEON_SURF_TYPE_1D_ARRAY:
- if (surf->npix_y > 1)
+ case PIPE_TEXTURE_1D_ARRAY:
+ if (tex->height0 > 1)
return -EINVAL;
/* fall through */
- case RADEON_SURF_TYPE_2D_ARRAY:
- if (surf->npix_z > 1)
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ if (tex->depth0 > 1)
return -EINVAL;
break;
default:
}
static int compute_level(struct amdgpu_winsys *ws,
+ const struct pipe_resource *tex,
struct radeon_surf *surf, bool is_stencil,
- unsigned level, unsigned type, bool compressed,
+ unsigned level, bool compressed,
ADDR_COMPUTE_SURFACE_INFO_INPUT *AddrSurfInfoIn,
ADDR_COMPUTE_SURFACE_INFO_OUTPUT *AddrSurfInfoOut,
ADDR_COMPUTE_DCCINFO_INPUT *AddrDccIn,
ADDR_E_RETURNCODE ret;
AddrSurfInfoIn->mipLevel = level;
- AddrSurfInfoIn->width = u_minify(surf->npix_x, level);
- AddrSurfInfoIn->height = u_minify(surf->npix_y, level);
+ AddrSurfInfoIn->width = u_minify(tex->width0, level);
+ AddrSurfInfoIn->height = u_minify(tex->height0, level);
- if (type == RADEON_SURF_TYPE_3D)
- AddrSurfInfoIn->numSlices = u_minify(surf->npix_z, level);
- else if (type == RADEON_SURF_TYPE_CUBEMAP)
+ if (tex->target == PIPE_TEXTURE_3D)
+ AddrSurfInfoIn->numSlices = u_minify(tex->depth0, level);
+ else if (tex->target == PIPE_TEXTURE_CUBE)
AddrSurfInfoIn->numSlices = 6;
else
- AddrSurfInfoIn->numSlices = surf->array_size;
+ AddrSurfInfoIn->numSlices = tex->array_size;
if (level > 0) {
/* Set the base level pitch. This is needed for calculation
surf_level->offset = align64(surf->bo_size, AddrSurfInfoOut->baseAlign);
surf_level->slice_size = AddrSurfInfoOut->sliceSize;
surf_level->pitch_bytes = AddrSurfInfoOut->pitch * (is_stencil ? 1 : surf->bpe);
- surf_level->npix_x = u_minify(surf->npix_x, level);
- surf_level->npix_y = u_minify(surf->npix_y, level);
- surf_level->npix_z = u_minify(surf->npix_z, level);
+ surf_level->npix_x = u_minify(tex->width0, level);
+ surf_level->npix_y = u_minify(tex->height0, level);
+ surf_level->npix_z = u_minify(tex->depth0, level);
surf_level->nblk_x = AddrSurfInfoOut->pitch;
surf_level->nblk_y = AddrSurfInfoOut->height;
- if (type == RADEON_SURF_TYPE_3D)
+ if (tex->target == PIPE_TEXTURE_3D)
surf_level->nblk_z = AddrSurfInfoOut->depth;
else
surf_level->nblk_z = 1;
}
static int amdgpu_surface_init(struct radeon_winsys *rws,
+ const struct pipe_resource *tex,
+ unsigned flags, unsigned bpe,
+ enum radeon_surf_mode mode,
struct radeon_surf *surf)
{
struct amdgpu_winsys *ws = (struct amdgpu_winsys*)rws;
- unsigned level, mode, type;
+ unsigned level;
bool compressed;
ADDR_COMPUTE_SURFACE_INFO_INPUT AddrSurfInfoIn = {0};
ADDR_COMPUTE_SURFACE_INFO_OUTPUT AddrSurfInfoOut = {0};
ADDR_TILEINFO AddrTileInfoOut = {0};
int r;
- r = amdgpu_surface_sanity(surf);
+ r = amdgpu_surface_sanity(tex);
if (r)
return r;
AddrHtileOut.size = sizeof(ADDR_COMPUTE_HTILE_INFO_OUTPUT);
AddrSurfInfoOut.pTileInfo = &AddrTileInfoOut;
- type = RADEON_SURF_GET(surf->flags, TYPE);
- mode = RADEON_SURF_GET(surf->flags, MODE);
+ surf->blk_w = util_format_get_blockwidth(tex->format);
+ surf->blk_h = util_format_get_blockheight(tex->format);
+ surf->bpe = bpe;
+ surf->flags = flags;
+
compressed = surf->blk_w == 4 && surf->blk_h == 4;
/* MSAA and FMASK require 2D tiling. */
- if (surf->nsamples > 1 ||
- (surf->flags & RADEON_SURF_FMASK))
+ if (tex->nr_samples > 1 ||
+ (flags & RADEON_SURF_FMASK))
mode = RADEON_SURF_MODE_2D;
/* DB doesn't support linear layouts. */
- if (surf->flags & (RADEON_SURF_Z_OR_SBUFFER) &&
+ if (flags & (RADEON_SURF_Z_OR_SBUFFER) &&
mode < RADEON_SURF_MODE_1D)
mode = RADEON_SURF_MODE_1D;
/* The format must be set correctly for the allocation of compressed
* textures to work. In other cases, setting the bpp is sufficient. */
if (compressed) {
- switch (surf->bpe) {
+ switch (bpe) {
case 8:
AddrSurfInfoIn.format = ADDR_FMT_BC1;
break;
}
}
else {
- AddrDccIn.bpp = AddrSurfInfoIn.bpp = surf->bpe * 8;
+ AddrDccIn.bpp = AddrSurfInfoIn.bpp = bpe * 8;
}
- AddrDccIn.numSamples = AddrSurfInfoIn.numSamples = surf->nsamples;
+ AddrDccIn.numSamples = AddrSurfInfoIn.numSamples =
+ tex->nr_samples ? tex->nr_samples : 1;
AddrSurfInfoIn.tileIndex = -1;
/* Set the micro tile type. */
- if (surf->flags & RADEON_SURF_SCANOUT)
+ if (flags & RADEON_SURF_SCANOUT)
AddrSurfInfoIn.tileType = ADDR_DISPLAYABLE;
- else if (surf->flags & RADEON_SURF_Z_OR_SBUFFER)
+ else if (flags & RADEON_SURF_Z_OR_SBUFFER)
AddrSurfInfoIn.tileType = ADDR_DEPTH_SAMPLE_ORDER;
else
AddrSurfInfoIn.tileType = ADDR_NON_DISPLAYABLE;
- AddrSurfInfoIn.flags.color = !(surf->flags & RADEON_SURF_Z_OR_SBUFFER);
- AddrSurfInfoIn.flags.depth = (surf->flags & RADEON_SURF_ZBUFFER) != 0;
- AddrSurfInfoIn.flags.cube = type == RADEON_SURF_TYPE_CUBEMAP;
- AddrSurfInfoIn.flags.display = (surf->flags & RADEON_SURF_SCANOUT) != 0;
- AddrSurfInfoIn.flags.pow2Pad = surf->last_level > 0;
- AddrSurfInfoIn.flags.tcCompatible = (surf->flags & RADEON_SURF_TC_COMPATIBLE_HTILE) != 0;
+ AddrSurfInfoIn.flags.color = !(flags & RADEON_SURF_Z_OR_SBUFFER);
+ AddrSurfInfoIn.flags.depth = (flags & RADEON_SURF_ZBUFFER) != 0;
+ AddrSurfInfoIn.flags.cube = tex->target == PIPE_TEXTURE_CUBE;
+ AddrSurfInfoIn.flags.display = (flags & RADEON_SURF_SCANOUT) != 0;
+ AddrSurfInfoIn.flags.pow2Pad = tex->last_level > 0;
+ AddrSurfInfoIn.flags.tcCompatible = (flags & RADEON_SURF_TC_COMPATIBLE_HTILE) != 0;
/* Only degrade the tile mode for space if TC-compatible HTILE hasn't been
* requested, because TC-compatible HTILE requires 2D tiling.
* driver team).
*/
AddrSurfInfoIn.flags.dccCompatible = ws->info.chip_class >= VI &&
- !(surf->flags & RADEON_SURF_Z_OR_SBUFFER) &&
- !(surf->flags & RADEON_SURF_DISABLE_DCC) &&
+ !(flags & RADEON_SURF_Z_OR_SBUFFER) &&
+ !(flags & RADEON_SURF_DISABLE_DCC) &&
!compressed && AddrDccIn.numSamples <= 1 &&
- ((surf->array_size == 1 && surf->npix_z == 1) ||
- surf->last_level == 0);
+ ((tex->array_size == 1 && tex->depth0 == 1) ||
+ tex->last_level == 0);
- AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0;
+ AddrSurfInfoIn.flags.noStencil = (flags & RADEON_SURF_SBUFFER) == 0;
AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth;
/* noStencil = 0 can result in a depth part that is incompatible with
* TODO: update addrlib to a newer version, remove this, and
* use flags.matchStencilTileCfg = 1 as an alternative fix.
*/
- if (surf->last_level > 0)
+ if (tex->last_level > 0)
AddrSurfInfoIn.flags.noStencil = 1;
/* Set preferred macrotile parameters. This is usually required
* For now, just figure it out here.
* Note that only 2D_TILE_THIN1 is handled here.
*/
- assert(!(surf->flags & RADEON_SURF_Z_OR_SBUFFER));
+ assert(!(flags & RADEON_SURF_Z_OR_SBUFFER));
assert(AddrSurfInfoIn.tileMode == ADDR_TM_2D_TILED_THIN1);
if (ws->info.chip_class == SI) {
if (AddrSurfInfoIn.tileType == ADDR_DISPLAYABLE) {
- if (surf->bpe == 2)
+ if (bpe == 2)
AddrSurfInfoIn.tileIndex = 11; /* 16bpp */
else
AddrSurfInfoIn.tileIndex = 12; /* 32bpp */
} else {
- if (surf->bpe == 1)
+ if (bpe == 1)
AddrSurfInfoIn.tileIndex = 14; /* 8bpp */
- else if (surf->bpe == 2)
+ else if (bpe == 2)
AddrSurfInfoIn.tileIndex = 15; /* 16bpp */
- else if (surf->bpe == 4)
+ else if (bpe == 4)
AddrSurfInfoIn.tileIndex = 16; /* 32bpp */
else
AddrSurfInfoIn.tileIndex = 17; /* 64bpp (and 128bpp) */
surf->htile_alignment = 1;
/* Calculate texture layout information. */
- for (level = 0; level <= surf->last_level; level++) {
- r = compute_level(ws, surf, false, level, type, compressed,
+ for (level = 0; level <= tex->last_level; level++) {
+ r = compute_level(ws, tex, surf, false, level, compressed,
&AddrSurfInfoIn, &AddrSurfInfoOut,
&AddrDccIn, &AddrDccOut, &AddrHtileIn, &AddrHtileOut);
if (r)
}
/* Calculate texture layout information for stencil. */
- if (surf->flags & RADEON_SURF_SBUFFER) {
+ if (flags & RADEON_SURF_SBUFFER) {
AddrSurfInfoIn.bpp = 8;
AddrSurfInfoIn.flags.depth = 0;
AddrSurfInfoIn.flags.stencil = 1;
/* This will be ignored if AddrSurfInfoIn.pTileInfo is NULL. */
AddrTileInfoIn.tileSplitBytes = surf->stencil_tile_split;
- for (level = 0; level <= surf->last_level; level++) {
- r = compute_level(ws, surf, true, level, type, compressed,
+ for (level = 0; level <= tex->last_level; level++) {
+ r = compute_level(ws, tex, surf, true, level, compressed,
&AddrSurfInfoIn, &AddrSurfInfoOut, &AddrDccIn, &AddrDccOut,
NULL, NULL);
if (r)
* This is what addrlib does, but calling addrlib would be a lot more
* complicated.
*/
- if (surf->dcc_size && surf->last_level > 0) {
+ if (surf->dcc_size && tex->last_level > 0) {
surf->dcc_size = align64(surf->bo_size >> 8,
ws->info.pipe_interleave_bytes *
ws->info.num_tile_pipes);
/* Make sure HTILE covers the whole miptree, because the shader reads
* TC-compatible HTILE even for levels where it's disabled by DB.
*/
- if (surf->htile_size && surf->last_level)
+ if (surf->htile_size && tex->last_level)
surf->htile_size *= 2;
return 0;
*/
#include "radeon_drm_winsys.h"
-
+#include "util/u_format.h"
#include <radeon_surface.h>
static unsigned cik_get_macro_tile_index(struct radeon_surf *surf)
}
static void surf_winsys_to_drm(struct radeon_surface *surf_drm,
+ const struct pipe_resource *tex,
+ unsigned flags, unsigned bpe,
+ enum radeon_surf_mode mode,
const struct radeon_surf *surf_ws)
{
int i;
memset(surf_drm, 0, sizeof(*surf_drm));
- surf_drm->npix_x = surf_ws->npix_x;
- surf_drm->npix_y = surf_ws->npix_y;
- surf_drm->npix_z = surf_ws->npix_z;
- surf_drm->blk_w = surf_ws->blk_w;
- surf_drm->blk_h = surf_ws->blk_h;
- surf_drm->blk_d = surf_ws->blk_d;
- surf_drm->array_size = surf_ws->array_size;
- surf_drm->last_level = surf_ws->last_level;
- surf_drm->bpe = surf_ws->bpe;
- surf_drm->nsamples = surf_ws->nsamples;
- surf_drm->flags = surf_ws->flags;
+ surf_drm->npix_x = tex->width0;
+ surf_drm->npix_y = tex->height0;
+ surf_drm->npix_z = tex->depth0;
+ surf_drm->blk_w = util_format_get_blockwidth(tex->format);
+ surf_drm->blk_h = util_format_get_blockheight(tex->format);
+ surf_drm->blk_d = 1;
+ surf_drm->array_size = 1;
+ surf_drm->last_level = tex->last_level;
+ surf_drm->bpe = bpe;
+ surf_drm->nsamples = tex->nr_samples ? tex->nr_samples : 1;
+
+ surf_drm->flags = flags;
+ surf_drm->flags = RADEON_SURF_CLR(surf_drm->flags, TYPE);
+ surf_drm->flags = RADEON_SURF_CLR(surf_drm->flags, MODE);
+ surf_drm->flags |= RADEON_SURF_SET(mode, MODE);
+
+ switch (tex->target) {
+ case PIPE_TEXTURE_1D:
+ surf_drm->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
+ break;
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D:
+ surf_drm->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
+ break;
+ case PIPE_TEXTURE_3D:
+ surf_drm->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ surf_drm->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
+ surf_drm->array_size = tex->array_size;
+ break;
+ case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
+ assert(tex->array_size % 6 == 0);
+ /* fall through */
+ case PIPE_TEXTURE_2D_ARRAY:
+ surf_drm->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
+ surf_drm->array_size = tex->array_size;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ surf_drm->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
+ break;
+ case PIPE_BUFFER:
+ default:
+ assert(0);
+ }
surf_drm->bo_size = surf_ws->bo_size;
surf_drm->bo_alignment = surf_ws->bo_alignment;
memset(surf_ws, 0, sizeof(*surf_ws));
- surf_ws->npix_x = surf_drm->npix_x;
- surf_ws->npix_y = surf_drm->npix_y;
- surf_ws->npix_z = surf_drm->npix_z;
surf_ws->blk_w = surf_drm->blk_w;
surf_ws->blk_h = surf_drm->blk_h;
- surf_ws->blk_d = surf_drm->blk_d;
- surf_ws->array_size = surf_drm->array_size;
- surf_ws->last_level = surf_drm->last_level;
surf_ws->bpe = surf_drm->bpe;
- surf_ws->nsamples = surf_drm->nsamples;
surf_ws->flags = surf_drm->flags;
surf_ws->bo_size = surf_drm->bo_size;
}
static int radeon_winsys_surface_init(struct radeon_winsys *rws,
+ const struct pipe_resource *tex,
+ unsigned flags, unsigned bpe,
+ enum radeon_surf_mode mode,
struct radeon_surf *surf_ws)
{
struct radeon_drm_winsys *ws = (struct radeon_drm_winsys*)rws;
struct radeon_surface surf_drm;
int r;
- surf_winsys_to_drm(&surf_drm, surf_ws);
+ surf_winsys_to_drm(&surf_drm, tex, flags, bpe, mode, surf_ws);
if (!(surf_ws->flags & RADEON_SURF_IMPORTED)) {
r = radeon_surface_best(ws->surf_man, &surf_drm);