S_028044_FORMAT(V_028044_STENCIL_8);
}
- /* use htile only for first level */
- if (rtex->htile_offset && !level) {
+ if (r600_htile_enabled(rtex, level)) {
uint64_t va = rtex->resource.gpu_address + rtex->htile_offset;
surf->db_htile_data_base = va >> 8;
surf->db_htile_surface = S_028ABC_HTILE_WIDTH(1) |
* array are clear to different value. To simplify code just
* disable fast clear for texture array.
*/
- /* Only use htile for first level */
- if (rtex->htile_offset && !level &&
+ if (r600_htile_enabled(rtex, level) &&
fb->zsbuf->u.tex.first_layer == 0 &&
fb->zsbuf->u.tex.last_layer == util_max_layer(&rtex->resource.b.b, level)) {
if (rtex->depth_clear_value != depth) {
surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
surf->db_prefetch_limit = (rtex->surface.u.legacy.level[level].nblk_y / 8) - 1;
- /* use htile only for first level */
- if (rtex->htile_offset && !level) {
+ if (r600_htile_enabled(rtex, level)) {
surf->db_htile_data_base = rtex->htile_offset >> 8;
surf->db_htile_surface = S_028D24_HTILE_WIDTH(1) |
S_028D24_HTILE_HEIGHT(1) |
return tex->dcc_offset && level < tex->surface.num_dcc_levels;
}
+static inline bool
+r600_htile_enabled(struct r600_texture *tex, unsigned level)
+{
+ return tex->htile_offset && level == 0;
+}
+
+static inline bool
+vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
+{
+ assert(!tex->tc_compatible_htile || tex->htile_offset);
+ return tex->tc_compatible_htile && level == 0;
+}
+
#define COMPUTE_DBG(rscreen, fmt, args...) \
do { \
if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
}
if (inplace_planes) {
- if (!tex->tc_compatible_htile) {
+ bool tc_compat_htile = vi_tc_compat_htile_enabled(tex, first_level);
+
+ if (!tc_compat_htile) {
si_blit_decompress_zs_in_place(
sctx, tex,
levels_z, levels_s,
*/
si_make_DB_shader_coherent(sctx, tex->resource.b.b.nr_samples,
inplace_planes & PIPE_MASK_S,
- tex->tc_compatible_htile &&
- first_level == 0);
+ tc_compat_htile);
- if (tex->tc_compatible_htile) {
+ if (tc_compat_htile) {
/* Only clear the mask that we are flushing, because
* si_make_DB_shader_coherent() can treat depth and
* stencil differently.
}
}
- if (zstex && zstex->htile_offset &&
- zsbuf->u.tex.level == 0 &&
+ if (zstex &&
+ r600_htile_enabled(zstex, zsbuf->u.tex.level) &&
zsbuf->u.tex.first_layer == 0 &&
zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) {
/* TC-compatible HTILE only supports depth clears to 0 or 1. */
}
meta_va |= (uint32_t)tex->surface.tile_swizzle << 8;
- } else if (tex->tc_compatible_htile && first_level == 0) {
+ } else if (vi_tc_compat_htile_enabled(tex, first_level)) {
meta_va = tex->resource.gpu_address + tex->htile_offset;
}
surf->db_depth_size = S_02801C_X_MAX(rtex->resource.b.b.width0 - 1) |
S_02801C_Y_MAX(rtex->resource.b.b.height0 - 1);
- /* Only use HTILE for the first level. */
- if (rtex->htile_offset && !level) {
+ if (r600_htile_enabled(rtex, level)) {
z_info |= S_028038_TILE_SURFACE_ENABLE(1) |
S_028038_ALLOW_EXPCLEAR(1);
surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
levelinfo->nblk_y) / 64 - 1);
- /* Only use HTILE for the first level. */
- if (rtex->htile_offset && !level) {
+ if (r600_htile_enabled(rtex, level)) {
z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
S_028040_ALLOW_EXPCLEAR(1);
si_init_depth_surface(sctx, surf);
}
- if (rtex->tc_compatible_htile && !surf->base.u.tex.level)
+ if (vi_tc_compat_htile_enabled(rtex, surf->base.u.tex.level))
sctx->framebuffer.DB_has_shader_readable_metadata = true;
r600_context_add_resource_size(ctx, surf->base.texture);