i965: Consider tessellation in get_pipeline_state_l3_weights.
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 10 Feb 2016 00:11:55 +0000 (16:11 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 12 Feb 2016 03:15:17 +0000 (19:15 -0800)
I think this was just missed; Curro and I were probably writing
code simultaneously and forgot to combine them at the end.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/drivers/dri/i965/gen7_l3_state.c

index 0c1813f9048ec375eea83fc108ff7f556dd8d36d..c4babc24f430b753db0ec33ec0c48094bc99319e 100644 (file)
@@ -298,7 +298,12 @@ static struct brw_l3_weights
 get_pipeline_state_l3_weights(const struct brw_context *brw)
 {
    const struct brw_stage_state *stage_states[] = {
-      &brw->vs.base, &brw->gs.base, &brw->wm.base, &brw->cs.base
+      [MESA_SHADER_VERTEX] = &brw->vs.base,
+      [MESA_SHADER_TESS_CTRL] = &brw->tcs.base,
+      [MESA_SHADER_TESS_EVAL] = &brw->tes.base,
+      [MESA_SHADER_GEOMETRY] = &brw->gs.base,
+      [MESA_SHADER_FRAGMENT] = &brw->wm.base,
+      [MESA_SHADER_COMPUTE] = &brw->cs.base
    };
    bool needs_dc = false, needs_slm = false;