-$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $
+$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $
Mesa Version History
- texcombine alpha subtraction mode was broken
- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
+ - fixed divide by zero error in NURBS tessellator (Jon Perry)
+ - fixed GL_LINEAR fog bug by adding clamping
Changes:
- New spec file and Python code to generate some GL dispatch files