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st/mesa: quick fix of CopyPixels with GL_DEPTH_STENCIL
author
Marek Olšák
<maraeo@gmail.com>
Sun, 20 Nov 2011 14:08:56 +0000
(15:08 +0100)
committer
Marek Olšák
<maraeo@gmail.com>
Tue, 22 Nov 2011 19:56:50 +0000
(20:56 +0100)
This fixes:
- depthstencil-default_fb-copypixels
- fbo-depthstencil-GL_DEPTH24_STENCIL8-copypixels
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/state_tracker/st_cb_drawpixels.c
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diff --git
a/src/mesa/state_tracker/st_cb_drawpixels.c
b/src/mesa/state_tracker/st_cb_drawpixels.c
index 95805fd3c05111e1d3df05685a13ea7d983eae3b..912241b35cfe6e16a1a78c8bb7fc82b272cf11dd 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/
src/mesa/state_tracker/st_cb_drawpixels.c
@@
-1441,6
+1441,13
@@
st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
st_validate_state(st);
+ if (type == GL_DEPTH_STENCIL) {
+ /* XXX make this more efficient */
+ st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_STENCIL);
+ st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_DEPTH);
+ return;
+ }
+
if (type == GL_STENCIL) {
/* can't use texturing to do stencil */
copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty);