template.height = align(tmpl->height / array_size, VL_MACROBLOCK_HEIGHT);
vl_video_buffer_template(&templ, &template, resource_formats[0], 1, array_size, PIPE_USAGE_DEFAULT, 0);
+
/* TODO: get tiling working */
- templ.bind = PIPE_BIND_LINEAR;
+ /* Set PIPE_BIND_SHARED to avoid reallocation in r600_texture_get_handle,
+ * which can't handle joined surfaces. */
+ unsigned bind = PIPE_BIND_LINEAR | PIPE_BIND_SHARED;
+
+ templ.bind = bind;
resources[0] = (struct r600_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
if (!resources[0])
if (resource_formats[1] != PIPE_FORMAT_NONE) {
vl_video_buffer_template(&templ, &template, resource_formats[1], 1, array_size, PIPE_USAGE_DEFAULT, 1);
- templ.bind = PIPE_BIND_LINEAR;
+ templ.bind = bind;
resources[1] = (struct r600_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
if (!resources[1])
if (resource_formats[2] != PIPE_FORMAT_NONE) {
vl_video_buffer_template(&templ, &template, resource_formats[2], 1, array_size, PIPE_USAGE_DEFAULT, 2);
- templ.bind = PIPE_BIND_LINEAR;
+ templ.bind = bind;
resources[2] = (struct r600_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
if (!resources[2])