swr/rast: Shader debugging work
authorGeorge Kyriazis <george.kyriazis@intel.com>
Fri, 19 Jan 2018 21:47:01 +0000 (15:47 -0600)
committerGeorge Kyriazis <george.kyriazis@intel.com>
Fri, 19 Jan 2018 22:52:34 +0000 (16:52 -0600)
- Move debug .ll files to JIT_CACHE_DIR
- Don't link against jitter SRGBLut table, add global data to shader that needs it.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
src/gallium/drivers/swr/rasterizer/jitter/builder_misc.h

index 16ff693c6e4a7107856f4657b1c3690cf7cf16af..7eb65f36880c337ebcc5d10ebff044551698eb1f 100644 (file)
@@ -49,6 +49,12 @@ Constant *C(const std::initializer_list<Ty> &constList)
     return ConstantVector::get(vConsts);
 }
 
+template<typename Ty>
+Constant *CA(LLVMContext& ctx, ArrayRef<Ty> constList)
+{
+    return ConstantDataArray::get(ctx, constList);
+}
+
 Constant *PRED(bool pred);
 
 Value *VIMMED1(int i);