{
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4;
- unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
+ unsigned i, exports_ps, spi_ps_in_control, db_shader_control;
unsigned num_sgprs, num_user_sgprs;
unsigned spi_baryc_cntl = 0, spi_ps_input_ena, spi_shader_z_format;
uint64_t va;
db_shader_control |= S_02880C_KILL_ENABLE(1);
exports_ps = 0;
- num_cout = 0;
for (i = 0; i < shader->shader.noutput; i++) {
if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
exports_ps |= 1;
- else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
- if (shader->shader.fs_write_all)
- num_cout = shader->shader.nr_cbufs;
- else
- num_cout++;
- }
}
if (!exports_ps) {
/* always at least export 1 component per pixel */