ib_size,
index_buffer->ptr,
bufferobj);
+ } else {
+ if (((1 << get_index_type(index_buffer->type)) - 1) & offset) {
+ struct gl_buffer_object *vbo;
+ GLuint voffset;
+ GLubyte *map = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_DYNAMIC_DRAW_ARB,
+ bufferobj);
+ map += offset;
+ get_space(brw, ib_size, &vbo, &voffset);
+
+ ctx->Driver.BufferSubData(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ voffset,
+ ib_size,
+ map,
+ vbo);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, bufferobj);
+
+ bufferobj = vbo;
+ offset = voffset;
+ }
}
/* Emit the indexbuffer packet: