i965: Add plumbing for fast clear layer/level details
authorTopi Pohjolainen <topi.pohjolainen@intel.com>
Thu, 9 Jun 2016 07:59:06 +0000 (10:59 +0300)
committerTopi Pohjolainen <topi.pohjolainen@intel.com>
Fri, 25 Nov 2016 14:57:07 +0000 (16:57 +0200)
Until now fast clear has been supported only for non-layered and
non-mipmapped buffers. However, from gen8 onwards there is hardware
support also for layered/mipmapped. Once this is enabled, fast clear
operations target specific layer/level and call for the state to be
tracked in the same granularity. This is the first step providing
the details from callers to the state tracking.

Patch introduces new interface for reading and writing the state
hiding the upcoming bookkeeping changes in the call sites. There is
bunch of sanity checks added that will be relaxed per hardware
generation later on when the actual functionality is enabled.

v2: Rebased on top current master setting the state in
    blorp_surf_for_miptree().
v3: Replace open-coded resolved check in surface state emission
    with intel_miptree_has_color_unresolved().

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/mesa/drivers/dri/i965/brw_blorp.c
src/mesa/drivers/dri/i965/brw_wm_surface_state.c

index bdc36fabdb1de071498acf4245e12fbb455656db..67f4ccea5fbecd140f7645335a60509067975dd6 100644 (file)
@@ -216,7 +216,8 @@ blorp_surf_for_miptree(struct brw_context *brw,
          intel_miptree_resolve_color(brw, mt,
                                      *level, start_layer, num_layers, flags);
 
-         assert(mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED);
+         assert(!intel_miptree_has_color_unresolved(mt, *level, 1,
+                                                    start_layer, num_layers));
          surf->aux_usage = ISL_AUX_USAGE_NONE;
       }
    }
@@ -811,8 +812,12 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
        !brw_is_color_fast_clear_compatible(brw, irb->mt, &ctx->Color.ClearColor))
       can_fast_clear = false;
 
+   const unsigned logical_layer = irb_logical_mt_layer(irb);
    const bool is_lossless_compressed = intel_miptree_is_lossless_compressed(
                                           brw, irb->mt);
+   const enum intel_fast_clear_state fast_clear_state =
+      intel_miptree_get_fast_clear_state(irb->mt, irb->mt_level,
+                                         logical_layer);
 
    if (can_fast_clear) {
       union gl_color_union override_color =
@@ -830,8 +835,7 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
       /* If the buffer is already in INTEL_FAST_CLEAR_STATE_CLEAR, the clear
        * is redundant and can be skipped.
        */
-      if (!color_updated &&
-          irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_CLEAR)
+      if (!color_updated && fast_clear_state == INTEL_FAST_CLEAR_STATE_CLEAR)
          return true;
 
       /* If the MCS buffer hasn't been allocated yet, we need to allocate
@@ -849,7 +853,6 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
       }
    }
 
-   const unsigned logical_layer = irb_logical_mt_layer(irb);
    const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
 
    /* We can't setup the blorp_surf until we've allocated the MCS above */
@@ -878,7 +881,9 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
        * INTEL_FAST_CLEAR_STATE_CLEAR so that we won't waste time doing
        * redundant clears.
        */
-      irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
+      intel_miptree_set_fast_clear_state(irb->mt, irb->mt_level,
+                                         logical_layer, num_layers,
+                                         INTEL_FAST_CLEAR_STATE_CLEAR);
    } else {
       DBG("%s (slow) to mt %p level %d layer %d+%d\n", __FUNCTION__,
           irb->mt, irb->mt_level, irb->mt_layer, num_layers);
@@ -965,7 +970,8 @@ brw_blorp_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt,
                      resolve_op);
    blorp_batch_finish(&batch);
 
-   mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
+   intel_miptree_set_fast_clear_state(mt, level, layer, 1,
+                                      INTEL_FAST_CLEAR_STATE_RESOLVED);
 }
 
 static void
index ec434c7fa1fb3d38bb0f347ab8804f5ac3a093b4..6c44381be139b9bf8afec1711a34a58e2c3fc6b5 100644 (file)
@@ -441,20 +441,23 @@ brw_find_matching_rb(const struct gl_framebuffer *fb,
 
 static inline bool
 brw_texture_view_sane(const struct brw_context *brw,
-                      const struct intel_mipmap_tree *mt, unsigned format)
+                      const struct intel_mipmap_tree *mt,
+                      const struct isl_view *view)
 {
    /* There are special cases only for lossless compression. */
    if (!intel_miptree_is_lossless_compressed(brw, mt))
       return true;
 
    if (isl_format_supports_lossless_compression(&brw->screen->devinfo,
-                                                format))
+                                                view->format))
       return true;
 
    /* Logic elsewhere needs to take care to resolve the color buffer prior
     * to sampling it as non-compressed.
     */
-   if (mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_RESOLVED)
+   if (intel_miptree_has_color_unresolved(mt, view->base_level, view->levels,
+                                          view->base_array_layer,
+                                          view->array_len))
       return false;
 
    const struct gl_framebuffer *fb = brw->ctx.DrawBuffer;
@@ -473,15 +476,20 @@ brw_texture_view_sane(const struct brw_context *brw,
 
 static bool
 brw_disable_aux_surface(const struct brw_context *brw,
-                        const struct intel_mipmap_tree *mt)
+                        const struct intel_mipmap_tree *mt,
+                        const struct isl_view *view)
 {
    /* Nothing to disable. */
    if (!mt->mcs_buf)
       return false;
 
+   const bool is_unresolved = intel_miptree_has_color_unresolved(
+                                 mt, view->base_level, view->levels,
+                                 view->base_array_layer, view->array_len);
+
    /* There are special cases only for lossless compression. */
    if (!intel_miptree_is_lossless_compressed(brw, mt))
-      return mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED;
+      return !is_unresolved;
 
    const struct gl_framebuffer *fb = brw->ctx.DrawBuffer;
    const unsigned rb_index = brw_find_matching_rb(fb, mt);
@@ -499,13 +507,13 @@ brw_disable_aux_surface(const struct brw_context *brw,
     */
    if (rb_index < fb->_NumColorDrawBuffers) {
       if (brw->draw_aux_buffer_disabled[rb_index]) {
-         assert(mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED);
+         assert(!is_unresolved);
       }
 
       return brw->draw_aux_buffer_disabled[rb_index];
    }
 
-   return mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED;
+   return !is_unresolved;
 }
 
 void
@@ -625,10 +633,10 @@ brw_update_texture_surface(struct gl_context *ctx,
           obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY)
          view.usage |= ISL_SURF_USAGE_CUBE_BIT;
 
-      assert(brw_texture_view_sane(brw, mt, format));
+      assert(brw_texture_view_sane(brw, mt, &view));
 
-      const int flags =
-         brw_disable_aux_surface(brw, mt) ? INTEL_AUX_BUFFER_DISABLED : 0;
+      const int flags = brw_disable_aux_surface(brw, mt, &view) ?
+                           INTEL_AUX_BUFFER_DISABLED : 0;
       brw_emit_surface_state(brw, mt, flags, mt->target, view,
                              tex_mocs[brw->gen],
                              surf_offset, surf_index,
@@ -1749,9 +1757,10 @@ update_image_surface(struct brw_context *brw,
             };
 
             const int surf_index = surf_offset - &brw->wm.base.surf_offset[0];
-            const int flags =
-               mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED ?
-               INTEL_AUX_BUFFER_DISABLED : 0;
+            const bool unresolved = intel_miptree_has_color_unresolved(
+                                       mt, view.base_level, view.levels,
+                                       view.base_array_layer, view.array_len);
+            const int flags = unresolved ? 0 : INTEL_AUX_BUFFER_DISABLED;
             brw_emit_surface_state(brw, mt, flags, mt->target, view,
                                    tex_mocs[brw->gen],
                                    surf_offset, surf_index,