return false;
}
+ /* account for view parameters and face index */
+ int dst_level = intelImage->base.Base.Level +
+ intelImage->base.Base.TexObject->MinLevel;
+ int dst_slice = slice + intelImage->base.Base.Face +
+ intelImage->base.Base.TexObject->MinLayer;
+
/* blit from src buffer to texture */
if (!intel_miptree_blit(brw,
irb->mt, irb->mt_level, irb->mt_layer,
x, y, irb->Base.Base.Name == 0,
- intelImage->mt, intelImage->base.Base.Level,
- intelImage->base.Base.Face + slice,
+ intelImage->mt, dst_level, dst_slice,
dstx, dsty, false,
width, height, GL_COPY)) {
return false;