The rules-ng-ng source files this header was generated from are:
- state.xml ( 26666 bytes, from 2019-08-12 13:32:55)
- common.xml ( 35468 bytes, from 2019-08-09 17:16:20)
-- common_3d.xml ( 14991 bytes, from 2019-09-12 20:32:47)
-- state_hi.xml ( 30396 bytes, from 2019-09-12 20:21:39)
+- common_3d.xml ( 15058 bytes, from 2019-09-12 20:37:35)
+- state_hi.xml ( 30552 bytes, from 2020-01-06 02:44:00)
- copyright.xml ( 1597 bytes, from 2019-08-09 17:34:08)
- state_2d.xml ( 51552 bytes, from 2019-08-09 17:34:00)
-- state_3d.xml ( 83069 bytes, from 2019-09-12 20:28:49)
+- state_3d.xml ( 83644 bytes, from 2020-01-06 02:44:06)
- state_blt.xml ( 14252 bytes, from 2019-09-12 20:21:39)
- state_vg.xml ( 5975 bytes, from 2019-08-09 17:33:52)
-Copyright (C) 2012-2019 by the following authors:
+Copyright (C) 2012-2020 by the following authors:
- Wladimir J. van der Laan <laanwj@gmail.com>
- Christian Gmeiner <christian.gmeiner@gmail.com>
- Lucas Stach <l.stach@pengutronix.de>
#define VIVS_VS_INPUT_COUNT_UNK8__MASK 0x00001f00
#define VIVS_VS_INPUT_COUNT_UNK8__SHIFT 8
#define VIVS_VS_INPUT_COUNT_UNK8(x) (((x) << VIVS_VS_INPUT_COUNT_UNK8__SHIFT) & VIVS_VS_INPUT_COUNT_UNK8__MASK)
+#define VIVS_VS_INPUT_COUNT_ID_ENABLE 0x80000000
#define VIVS_VS_TEMP_REGISTER_CONTROL 0x0000080c
#define VIVS_VS_TEMP_REGISTER_CONTROL_NUM_TEMPS__MASK 0x0000003f
#define VIVS_RS_SOURCE_STRIDE_STRIDE__MASK 0x0003ffff
#define VIVS_RS_SOURCE_STRIDE_STRIDE__SHIFT 0
#define VIVS_RS_SOURCE_STRIDE_STRIDE(x) (((x) << VIVS_RS_SOURCE_STRIDE_STRIDE__SHIFT) & VIVS_RS_SOURCE_STRIDE_STRIDE__MASK)
+#define VIVS_RS_SOURCE_STRIDE_UNK29 0x20000000
#define VIVS_RS_SOURCE_STRIDE_MULTI 0x40000000
#define VIVS_RS_SOURCE_STRIDE_TILING 0x80000000
#define VIVS_TE_SAMPLER_UNK02240(i0) (0x00002240 + 0x4*(i0))
+#define VIVS_TE_SAMPLER_ASTC0(i0) (0x00002280 + 0x4*(i0))
+#define VIVS_TE_SAMPLER_ASTC0_ASTC_FORMAT__MASK 0x0000000f
+#define VIVS_TE_SAMPLER_ASTC0_ASTC_FORMAT__SHIFT 0
+#define VIVS_TE_SAMPLER_ASTC0_ASTC_FORMAT(x) (((x) << VIVS_TE_SAMPLER_ASTC0_ASTC_FORMAT__SHIFT) & VIVS_TE_SAMPLER_ASTC0_ASTC_FORMAT__MASK)
+#define VIVS_TE_SAMPLER_ASTC0_ASTC_SRGB 0x00000010
+#define VIVS_TE_SAMPLER_ASTC0_UNK8__MASK 0x0000ff00
+#define VIVS_TE_SAMPLER_ASTC0_UNK8__SHIFT 8
+#define VIVS_TE_SAMPLER_ASTC0_UNK8(x) (((x) << VIVS_TE_SAMPLER_ASTC0_UNK8__SHIFT) & VIVS_TE_SAMPLER_ASTC0_UNK8__MASK)
+#define VIVS_TE_SAMPLER_ASTC0_UNK16__MASK 0x00ff0000
+#define VIVS_TE_SAMPLER_ASTC0_UNK16__SHIFT 16
+#define VIVS_TE_SAMPLER_ASTC0_UNK16(x) (((x) << VIVS_TE_SAMPLER_ASTC0_UNK16__SHIFT) & VIVS_TE_SAMPLER_ASTC0_UNK16__MASK)
+#define VIVS_TE_SAMPLER_ASTC0_UNK24__MASK 0xff000000
+#define VIVS_TE_SAMPLER_ASTC0_UNK24__SHIFT 24
+#define VIVS_TE_SAMPLER_ASTC0_UNK24(x) (((x) << VIVS_TE_SAMPLER_ASTC0_UNK24__SHIFT) & VIVS_TE_SAMPLER_ASTC0_UNK24__MASK)
+
+#define VIVS_TE_SAMPLER_ASTC1(i0) (0x00002300 + 0x4*(i0))
+
+#define VIVS_TE_SAMPLER_ASTC2(i0) (0x00002380 + 0x4*(i0))
+
+#define VIVS_TE_SAMPLER_ASTC3(i0) (0x00002340 + 0x4*(i0))
+
#define VIVS_TE_SAMPLER_LOD_ADDR(i0, i1) (0x00002400 + 0x4*(i0) + 0x40*(i1))
#define VIVS_TE_SAMPLER_LOD_ADDR__ESIZE 0x00000040
#define VIVS_TE_SAMPLER_LOD_ADDR__LEN 0x0000000e
#define VIVS_NTE_SAMPLER_UNK10200(i0) (0x00010200 + 0x4*(i0))
-#define VIVS_NTE_SAMPLER_UNK10280(i0) (0x00010280 + 0x4*(i0))
+#define VIVS_NTE_SAMPLER_LINEAR_STRIDE(i0, i1) (0x00010280 + 0x4*(i0) + 0x4*(i1))
+#define VIVS_NTE_SAMPLER_LINEAR_STRIDE__ESIZE 0x00000004
+#define VIVS_NTE_SAMPLER_LINEAR_STRIDE__LEN 0x00000020
#define VIVS_NTE_SAMPLER_3D_CONFIG(i0) (0x00010300 + 0x4*(i0))
#define VIVS_NTE_SAMPLER_3D_CONFIG_DEPTH__MASK 0x00003fff
#define VIVS_NTE_SAMPLER_ASTC2(i0) (0x00010600 + 0x4*(i0))
-#define VIVS_NTE_SAMPLER_ASTC3(i0) (0x00010600 + 0x4*(i0))
+#define VIVS_NTE_SAMPLER_ASTC3(i0) (0x00010680 + 0x4*(i0))
#define VIVS_NTE_SAMPLER_BASELOD(i0) (0x00010700 + 0x4*(i0))
#define VIVS_NTE_SAMPLER_BASELOD_BASELOD__MASK 0x0000000f