-
-/* 16 bit, 565 rgb color spanline and pixel functions
- */
#define Y_FLIP(_y) (height - _y - 1)
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565( color[0], color[1], color[2] )
-
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = ( (((int)r & 0xf8) << 8) | \
- (((int)g & 0xfc) << 3) | \
- (((int)b & 0xf8) >> 3))
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
-do { \
- GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \
- rgba[0] = (((p >> 11) & 0x1f) * 255) / 31; \
- rgba[1] = (((p >> 5) & 0x3f) * 255) / 63; \
- rgba[2] = (((p >> 0) & 0x1f) * 255) / 31; \
- rgba[3] = 255; \
-} while(0)
-
-#define TAG(x) mga##x##_565
-#include "spantmp.h"
-
-
-
-
-
-/* 32 bit, 8888 argb color spanline and pixel functions
+/* 16 bit, RGB565 color spanline and pixel functions
*/
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] )
-
-
-#define WRITE_RGBA(_x, _y, r, g, b, a) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = ((r << 16) | \
- (g << 8) | \
- (b << 0) | \
- (a << 24) )
+#define GET_SRC_PTR(_x, _y) (read_buf + _x * 2 + _y * pitch)
+#define GET_DST_PTR(_x, _y) ( buf + _x * 2 + _y * pitch)
+#define SPANTMP_PIXEL_FMT GL_RGB
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-#define WRITE_PIXEL(_x, _y, p) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = p
+#define TAG(x) mga##x##_565
+#define TAG2(x,y) mga##x##_565##y
+#include "spantmp2.h"
-#define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = 0xff; \
- } while (0)
-
-#define TAG(x) mga##x##_8888
-#include "spantmp.h"
+/* 32 bit, ARGB8888 color spanline and pixel functions
+ */
+#define GET_SRC_PTR(_x, _y) (read_buf + _x * 4 + _y * pitch)
+#define GET_DST_PTR(_x, _y) ( buf + _x * 4 + _y * pitch)
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define TAG(x) mga##x##_8888
+#define TAG2(x,y) mga##x##_8888##y
+#include "spantmp2.h"
/* 16 bit depthbuffer functions.
? mmesa->driDrawable : mmesa->driReadable;
}
+/**
+ * Initialize the driver callbacks for the read / write span functions.
+ *
+ * \bug
+ * To really support RGB888 and RGBA8888 visuals, we need separate read and
+ * write routines for 888 and 8888. We also need to determine whether or not
+ * the visual has destination alpha.
+ */
void mgaDDInitSpanFuncs( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
switch (mmesa->mgaScreen->cpp) {
case 2:
- swdd->WriteRGBASpan = mgaWriteRGBASpan_565;
- swdd->WriteRGBSpan = mgaWriteRGBSpan_565;
- swdd->WriteMonoRGBASpan = mgaWriteMonoRGBASpan_565;
- swdd->WriteRGBAPixels = mgaWriteRGBAPixels_565;
- swdd->WriteMonoRGBAPixels = mgaWriteMonoRGBAPixels_565;
- swdd->ReadRGBASpan = mgaReadRGBASpan_565;
- swdd->ReadRGBAPixels = mgaReadRGBAPixels_565;
+ mgaInitPointers_565( swdd );
swdd->ReadDepthSpan = mgaReadDepthSpan_16;
swdd->WriteDepthSpan = mgaWriteDepthSpan_16;
break;
case 4:
- swdd->WriteRGBASpan = mgaWriteRGBASpan_8888;
- swdd->WriteRGBSpan = mgaWriteRGBSpan_8888;
- swdd->WriteMonoRGBASpan = mgaWriteMonoRGBASpan_8888;
- swdd->WriteRGBAPixels = mgaWriteRGBAPixels_8888;
- swdd->WriteMonoRGBAPixels = mgaWriteMonoRGBAPixels_8888;
- swdd->ReadRGBASpan = mgaReadRGBASpan_8888;
- swdd->ReadRGBAPixels = mgaReadRGBAPixels_8888;
+ mgaInitPointers_8888( swdd );
if (!mmesa->hw_stencil) {
swdd->ReadDepthSpan = mgaReadDepthSpan_32;