ARB prog: Revert some changes to debug output
authorIan Romanick <ian.d.romanick@intel.com>
Thu, 30 Jul 2009 18:05:07 +0000 (11:05 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 18 Aug 2009 19:07:47 +0000 (12:07 -0700)
src/mesa/shader/arbprogparse.c

index 42a53789999ef233b5702ed4e0a53dc8ec4465ee..36ddc373b036b026f9de021fcaa60d8e93f6a791 100644 (file)
@@ -4073,10 +4073,8 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
       _mesa_free_parameter_list(program->Base.Parameters);
    program->Base.Parameters = prog.Parameters; 
 
-#if 1 || DEBUG_VP
+#if DEBUG_VP
    _mesa_printf("____________Vertex program %u __________\n", program->Base.Id);
    _mesa_print_program(&program->Base);
-   _mesa_printf("inputs = 0x%04x, outputs = 0x%04x\n", program->Base.InputsRead,
-               program->Base.OutputsWritten);
 #endif
 }