On LLC, it should always be better to use a cached mapping than the GTT.
On non-LLC, it seems pretty silly to try to optimize read performance for
the INVALIDATE_RANGE_BIT case. This will make the buffer_storage logic
easier.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
"range map",
length + extra,
alignment);
- if (!(access & GL_MAP_READ_BIT)) {
- drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]);
- } else {
+ if (brw->has_llc) {
drm_intel_bo_map(intel_obj->range_map_bo[index],
(access & GL_MAP_WRITE_BIT) != 0);
+ } else {
+ drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]);
}
obj->Mappings[index].Pointer =
intel_obj->range_map_bo[index]->virtual + extra;