glsl: Remove unused includes in link_uniform_init.
authorThomas Helland <thomashelland90@gmail.com>
Mon, 9 Jun 2014 22:57:32 +0000 (00:57 +0200)
committerMatt Turner <mattst88@gmail.com>
Tue, 10 Jun 2014 20:05:51 +0000 (13:05 -0700)
Found with IWYU, confirmed with grepping for "hash" and "symbol".
No negative effects on compilation.

IWYU also reported core.h and linker.h could be removed,
but I'm unsure if those are false positives.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
src/glsl/link_uniform_initializers.cpp

index 2100e0517160e6a7c45df506113c78e39f4e5bf3..d755cec98c98f0ed63623589ae4d2d990601d1ad 100644 (file)
@@ -25,8 +25,6 @@
 #include "ir.h"
 #include "linker.h"
 #include "ir_uniform.h"
-#include "glsl_symbol_table.h"
-#include "program/hash_table.h"
 
 /* These functions are put in a "private" namespace instead of being marked
  * static so that the unit tests can access them.  See