#include <assert.h>
-#include <stddef.h>
#include "pipe/p_util.h"
#if 0
{
static float data[256];
- draw_vf_set_data(vbuf->vf, vertex->data);
- draw_vf_emit_vertices(vbuf->vf, 1, data);
+ draw_vf_emit_vertex(vbuf->vf, vertex, data);
if(memcmp((uint8_t *)vbuf->vertex_ptr - vbuf->vertex_size, data, vbuf->vertex_size)) {
fprintf(stderr, "With VF:\n");
dump_emitted_vertex(vbuf->vinfo, (uint8_t *)data);
#endif
}
else {
- draw_vf_set_data(vbuf->vf, vertex->data);
- draw_vf_emit_vertices(vbuf->vf, 1, vbuf->vertex_ptr);
+ draw_vf_emit_vertex(vbuf->vf, vertex, vbuf->vertex_ptr);
vbuf->vertex_ptr += vbuf->vertex_size/4;
}
}
-static void
-vbuf_set_vf_attributes(struct vbuf_stage *vbuf )
-{
- const struct vertex_info *vinfo = vbuf->vinfo;
- struct draw_vf_attr_map attrs[PIPE_MAX_SHADER_INPUTS];
- uint i;
- uint count = 0; /* for debug/sanity */
- unsigned nr_attrs = 0;
-
- if(!vbuf->vf)
- return;
-
-// fprintf(stderr, "emit vertex %d to %p\n",
-// vbuf->nr_vertices, vbuf->vertex_ptr);
-
-#if 0
- if(vertex->vertex_id != UNDEFINED_VERTEX_ID) {
- if(vertex->vertex_id < vbuf->nr_vertices)
- return;
- else
- fprintf(stderr, "Bad vertex id 0x%04x (>= 0x%04x)\n",
- vertex->vertex_id, vbuf->nr_vertices);
- return;
- }
-#endif
-
- for (i = 0; i < vinfo->num_attribs; i++) {
- uint j = vinfo->src_index[i];
- switch (vinfo->emit[i]) {
- case EMIT_OMIT:
- /* no-op */
- break;
- case EMIT_ALL: {
- /* just copy the whole vertex as-is to the vbuf */
- unsigned k, s = vinfo->size;
- assert(i == 0);
- assert(j == 0);
- /* copy the vertex header */
- /* XXX: we actually don't copy the header, just pad it */
- attrs[nr_attrs].attrib = 0;
- attrs[nr_attrs].format = DRAW_EMIT_PAD;
- attrs[nr_attrs].offset = offsetof(struct vertex_header, data);
- s -= offsetof(struct vertex_header, data)/4;
- count += offsetof(struct vertex_header, data)/4;
- nr_attrs++;
- /* copy the vertex data */
- for(k = 0; k < (s & ~0x3); k += 4) {
- attrs[nr_attrs].attrib = k/4;
- attrs[nr_attrs].format = DRAW_EMIT_4F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 4;
- }
- /* tail */
- /* XXX: actually, this shouldn't be needed */
- attrs[nr_attrs].attrib = k/4;
- attrs[nr_attrs].offset = 0;
- switch(s & 0x3) {
- case 0:
- break;
- case 1:
- attrs[nr_attrs].format = DRAW_EMIT_1F;
- nr_attrs++;
- count += 1;
- break;
- case 2:
- attrs[nr_attrs].format = DRAW_EMIT_2F;
- nr_attrs++;
- count += 2;
- break;
- case 3:
- attrs[nr_attrs].format = DRAW_EMIT_3F;
- nr_attrs++;
- count += 3;
- break;
- }
- break;
- }
- case EMIT_1F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_1F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count++;
- break;
- case EMIT_1F_PSIZE:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_1F_CONST;
- attrs[nr_attrs].offset = 0;
- attrs[nr_attrs].data.f[0] = vbuf->stage.draw->rasterizer->point_size;
- nr_attrs++;
- count++;
- break;
- case EMIT_2F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_2F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 2;
- break;
- case EMIT_3F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_3F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 3;
- break;
- case EMIT_4F:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_4F;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 4;
- break;
- case EMIT_4UB:
- attrs[nr_attrs].attrib = j;
- attrs[nr_attrs].format = DRAW_EMIT_4UB_4F_BGRA;
- attrs[nr_attrs].offset = 0;
- nr_attrs++;
- count += 1;
- break;
- default:
- assert(0);
- }
- }
-
- assert(count == vinfo->size);
-
- draw_vf_set_vertex_attributes(vbuf->vf,
- attrs,
- nr_attrs,
- vbuf->vertex_size);
-}
-
-
static void
vbuf_tri( struct draw_stage *stage,
struct prim_header *prim )
vbuf->vinfo = vinfo;
vbuf->vertex_size = vertex_size;
- vbuf_set_vf_attributes(vbuf);
+ if(vbuf->vf)
+ draw_vf_set_vertex_info(vbuf->vf,
+ vbuf->vinfo,
+ vbuf->stage.draw->rasterizer->point_size);
if (!vbuf->vertices)
vbuf_alloc_vertices(vbuf);
*/
+#include <stddef.h>
+
#include "pipe/p_compiler.h"
#include "pipe/p_util.h"
-unsigned draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
- const struct draw_vf_attr_map *map,
- unsigned nr,
- unsigned vertex_stride )
+static unsigned
+draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
+ const struct draw_vf_attr_map *map,
+ unsigned nr,
+ unsigned vertex_stride )
{
unsigned offset = 0;
unsigned i, j;
}
+void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf,
+ const struct vertex_info *vinfo,
+ float point_size )
+{
+ unsigned i, j, k;
+ struct draw_vf_attr *a = vf->attr;
+ struct draw_vf_attr_map attrs[PIPE_MAX_SHADER_INPUTS];
+ unsigned count = 0; /* for debug/sanity */
+ unsigned nr_attrs = 0;
+
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ j = vinfo->src_index[i];
+ switch (vinfo->emit[i]) {
+ case EMIT_OMIT:
+ /* no-op */
+ break;
+ case EMIT_ALL: {
+ /* just copy the whole vertex as-is to the vbuf */
+ unsigned s = vinfo->size;
+ assert(i == 0);
+ assert(j == 0);
+ /* copy the vertex header */
+ /* XXX: we actually don't copy the header, just pad it */
+ attrs[nr_attrs].attrib = 0;
+ attrs[nr_attrs].format = DRAW_EMIT_PAD;
+ attrs[nr_attrs].offset = offsetof(struct vertex_header, data);
+ s -= offsetof(struct vertex_header, data)/4;
+ count += offsetof(struct vertex_header, data)/4;
+ nr_attrs++;
+ /* copy the vertex data */
+ for(k = 0; k < (s & ~0x3); k += 4) {
+ attrs[nr_attrs].attrib = k/4;
+ attrs[nr_attrs].format = DRAW_EMIT_4F;
+ attrs[nr_attrs].offset = 0;
+ nr_attrs++;
+ count += 4;
+ }
+ /* tail */
+ /* XXX: actually, this shouldn't be needed */
+ attrs[nr_attrs].attrib = k/4;
+ attrs[nr_attrs].offset = 0;
+ switch(s & 0x3) {
+ case 0:
+ break;
+ case 1:
+ attrs[nr_attrs].format = DRAW_EMIT_1F;
+ nr_attrs++;
+ count += 1;
+ break;
+ case 2:
+ attrs[nr_attrs].format = DRAW_EMIT_2F;
+ nr_attrs++;
+ count += 2;
+ break;
+ case 3:
+ attrs[nr_attrs].format = DRAW_EMIT_3F;
+ nr_attrs++;
+ count += 3;
+ break;
+ }
+ break;
+ }
+ case EMIT_1F:
+ attrs[nr_attrs].attrib = j;
+ attrs[nr_attrs].format = DRAW_EMIT_1F;
+ attrs[nr_attrs].offset = 0;
+ nr_attrs++;
+ count++;
+ break;
+ case EMIT_1F_PSIZE:
+ attrs[nr_attrs].attrib = j;
+ attrs[nr_attrs].format = DRAW_EMIT_1F_CONST;
+ attrs[nr_attrs].offset = 0;
+ attrs[nr_attrs].data.f[0] = point_size;
+ nr_attrs++;
+ count++;
+ break;
+ case EMIT_2F:
+ attrs[nr_attrs].attrib = j;
+ attrs[nr_attrs].format = DRAW_EMIT_2F;
+ attrs[nr_attrs].offset = 0;
+ nr_attrs++;
+ count += 2;
+ break;
+ case EMIT_3F:
+ attrs[nr_attrs].attrib = j;
+ attrs[nr_attrs].format = DRAW_EMIT_3F;
+ attrs[nr_attrs].offset = 0;
+ nr_attrs++;
+ count += 3;
+ break;
+ case EMIT_4F:
+ attrs[nr_attrs].attrib = j;
+ attrs[nr_attrs].format = DRAW_EMIT_4F;
+ attrs[nr_attrs].offset = 0;
+ nr_attrs++;
+ count += 4;
+ break;
+ case EMIT_4UB:
+ attrs[nr_attrs].attrib = j;
+ attrs[nr_attrs].format = DRAW_EMIT_4UB_4F_BGRA;
+ attrs[nr_attrs].offset = 0;
+ nr_attrs++;
+ count += 1;
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ assert(count == vinfo->size);
+
+ draw_vf_set_vertex_attributes(vf,
+ attrs,
+ nr_attrs,
+ vinfo->size * sizeof(float) );
+
+ for (j = 0; j < vf->attr_count; j++) {
+ a[j].inputsize = 4;
+ a[j].do_insert = a[j].insert[4 - 1];
+ if(a[j].isconst) {
+ a[j].inputptr = a[j].data;
+ a[j].inputstride = 0;
+ }
+ }
+}
+
#if 0
/* Set attribute pointers, adjusted for start position:
#endif
-/* Set attribute pointers, adjusted for start position:
+/**
+ * Emit a vertex to dest.
*/
-void draw_vf_set_data( struct draw_vertex_fetch *vf,
- float data[][4])
+void draw_vf_emit_vertex( struct draw_vertex_fetch *vf,
+ struct vertex_header *vertex,
+ void *dest )
{
struct draw_vf_attr *a = vf->attr;
unsigned j;
for (j = 0; j < vf->attr_count; j++) {
- a[j].inputstride = 0; /* XXX: one-vertex-max ATM */
- a[j].inputsize = 4;
- a[j].do_insert = a[j].insert[4 - 1];
- if(a[j].isconst)
- a[j].inputptr = a[j].data;
- else
- a[j].inputptr = (uint8_t *)&data[a[j].attrib][0];
+ if(!a[j].isconst) {
+ a[j].inputptr = (uint8_t *)&vertex->data[a[j].attrib][0];
+ a[j].inputstride = 0; /* XXX: one-vertex-max ATM */
+ }
}
+
+ vf->emit( vf, 1, (uint8_t*) dest );
}
-/* Emit count VB vertices to dest.
- */
-void draw_vf_emit_vertices( struct draw_vertex_fetch *vf,
- unsigned count,
- void *dest )
-{
- vf->emit( vf, count, (uint8_t*) dest );
-}
-
-
-
-
struct draw_vertex_fetch *draw_vf_create( void )
{
#include "pipe/p_state.h"
#include "draw_vertex.h"
+#include "draw_private.h" // for vertex_header
enum draw_vf_attr_format {
+#if 0
unsigned
draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf,
const struct draw_vf_attr_map *map,
unsigned nr,
unsigned vertex_stride );
+#endif
+
+void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf,
+ const struct vertex_info *vinfo,
+ float point_size );
#if 0
void
#endif
void
-draw_vf_set_data( struct draw_vertex_fetch *vf,
- float data[][4]);
-
-void
-draw_vf_emit_vertices( struct draw_vertex_fetch *vf,
- unsigned count,
- void *dest );
+draw_vf_emit_vertex( struct draw_vertex_fetch *vf,
+ struct vertex_header *vertex,
+ void *dest );
struct draw_vertex_fetch *
draw_vf_create( void );