struct hash_entry *entry;
hash_table_foreach(shader->inputs, entry) {
nir_variable *var = (nir_variable *) entry->data;
+ enum brw_reg_type type = brw_type_for_base_type(var->type);
fs_reg input = offset(nir_inputs, var->data.driver_location);
fs_reg reg;
switch (stage) {
- case MESA_SHADER_VERTEX:
+ case MESA_SHADER_VERTEX: {
+ /* Our ATTR file is indexed by VERT_ATTRIB_*, which is the value
+ * stored in nir_variable::location.
+ *
+ * However, NIR's load_input intrinsics use a different index - an
+ * offset into a single contiguous array containing all inputs.
+ * This index corresponds to the nir_variable::driver_location field.
+ *
+ * So, we need to copy from fs_reg(ATTR, var->location) to
+ * offset(nir_inputs, var->data.driver_location).
+ */
+ unsigned components = var->type->without_array()->components();
+ unsigned array_length = var->type->is_array() ? var->type->length : 1;
+ for (unsigned i = 0; i < array_length; i++) {
+ for (unsigned j = 0; j < components; j++) {
+ emit(MOV(retype(offset(input, components * i + j), type),
+ offset(fs_reg(ATTR, var->data.location + i, type), j)));
+ }
+ }
+ break;
+ }
case MESA_SHADER_GEOMETRY:
case MESA_SHADER_COMPUTE:
unreachable("fs_visitor not used for these stages yet.");