static nir_variable *
create_clipdist_var(nir_shader *shader, unsigned drvloc,
- bool output, gl_varying_slot slot)
+ bool output, gl_varying_slot slot, unsigned array_size)
{
nir_variable *var = rzalloc(shader, nir_variable);
var->data.driver_location = drvloc;
- var->type = glsl_vec4_type();
var->data.mode = output ? nir_var_shader_out : nir_var_shader_in;
var->name = ralloc_asprintf(var, "clipdist_%d", drvloc);
var->data.index = 0;
var->data.location = slot;
+ if (array_size > 0) {
+ var->type = glsl_array_type(glsl_float_type(), array_size,
+ sizeof(float));
+ var->data.compact = 1;
+ } else
+ var->type = glsl_vec4_type();
+
if (output) {
exec_list_push_tail(&shader->outputs, &var->node);
shader->num_outputs++; /* TODO use type_size() */
static void
create_clipdist_vars(nir_shader *shader, nir_variable **io_vars,
- unsigned ucp_enables, int *drvloc, bool output)
+ unsigned ucp_enables, int *drvloc, bool output,
+ bool use_clipdist_array)
{
- if (ucp_enables & 0x0f)
+ if (use_clipdist_array) {
io_vars[0] =
- create_clipdist_var(shader, ++(*drvloc), output,
- VARYING_SLOT_CLIP_DIST0);
- if (ucp_enables & 0xf0)
- io_vars[1] =
- create_clipdist_var(shader, ++(*drvloc), output,
- VARYING_SLOT_CLIP_DIST1);
+ create_clipdist_var(shader, ++(*drvloc), true,
+ VARYING_SLOT_CLIP_DIST0,
+ util_last_bit(ucp_enables));
+ } else {
+ if (ucp_enables & 0x0f)
+ io_vars[0] =
+ create_clipdist_var(shader, ++(*drvloc), output,
+ VARYING_SLOT_CLIP_DIST0, 0);
+ if (ucp_enables & 0xf0)
+ io_vars[1] =
+ create_clipdist_var(shader, ++(*drvloc), output,
+ VARYING_SLOT_CLIP_DIST1, 0);
+ }
}
static void
static void
lower_clip_outputs(nir_builder *b, nir_variable *position,
nir_variable *clipvertex, nir_variable **out,
- unsigned ucp_enables, bool use_vars)
+ unsigned ucp_enables, bool use_vars,
+ bool use_clipdist_array)
{
nir_ssa_def *clipdist[MAX_CLIP_PLANES];
nir_ssa_def *cv;
/* 0.0 == don't-clip == disabled: */
clipdist[plane] = nir_imm_float(b, 0.0);
}
+ if (use_clipdist_array && plane < util_last_bit(ucp_enables)) {
+ assert(use_vars);
+ nir_deref_instr *deref;
+ deref = nir_build_deref_array_imm(b,
+ nir_build_deref_var(b, out[0]),
+ plane);
+ nir_store_deref(b, deref, clipdist[plane], 1);
+ }
}
- if (use_vars) {
- if (ucp_enables & 0x0f)
- nir_store_var(b, out[0], nir_vec(b, clipdist, 4), 0xf);
- if (ucp_enables & 0xf0)
- nir_store_var(b, out[1], nir_vec(b, &clipdist[4], 4), 0xf);
- } else {
- if (ucp_enables & 0x0f)
- store_clipdist_output(b, out[0], &clipdist[0]);
- if (ucp_enables & 0xf0)
- store_clipdist_output(b, out[1], &clipdist[4]);
+ if (!use_clipdist_array) {
+ if (use_vars) {
+ if (ucp_enables & 0x0f)
+ nir_store_var(b, out[0], nir_vec(b, clipdist, 4), 0xf);
+ if (ucp_enables & 0xf0)
+ nir_store_var(b, out[1], nir_vec(b, &clipdist[4], 4), 0xf);
+ } else {
+ if (ucp_enables & 0x0f)
+ store_clipdist_output(b, out[0], &clipdist[0]);
+ if (ucp_enables & 0xf0)
+ store_clipdist_output(b, out[1], &clipdist[4]);
+ }
}
}
*
* If use_vars is true, the pass will use variable loads and stores instead
* of working with store_output intrinsics.
+ *
+ * If use_clipdist_array is true, the pass will use compact arrays for the
+ * clipdist output instead of two vec4s.
*/
bool
-nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars)
+nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars,
+ bool use_clipdist_array)
{
nir_function_impl *impl = nir_shader_get_entrypoint(shader);
nir_builder b;
return false;
/* insert CLIPDIST outputs */
- create_clipdist_vars(shader, out, ucp_enables, &maxloc, true);
+ create_clipdist_vars(shader, out, ucp_enables, &maxloc, true,
+ use_clipdist_array);
- lower_clip_outputs(&b, position, clipvertex, out, ucp_enables, use_vars);
+ lower_clip_outputs(&b, position, clipvertex, out, ucp_enables, use_vars,
+ use_clipdist_array);
nir_metadata_preserve(impl, nir_metadata_dominance);
static void
lower_clip_in_gs_block(nir_builder *b, nir_block *block, nir_variable *position,
nir_variable *clipvertex, nir_variable **out,
- unsigned ucp_enables)
+ unsigned ucp_enables, bool use_clipdist_array)
{
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
case nir_intrinsic_emit_vertex_with_counter:
case nir_intrinsic_emit_vertex:
b->cursor = nir_before_instr(instr);
- lower_clip_outputs(b, position, clipvertex, out, ucp_enables, true);
+ lower_clip_outputs(b, position, clipvertex, out, ucp_enables, true,
+ use_clipdist_array);
break;
default:
/* not interesting; skip this */
*/
bool
-nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables)
+nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables,
+ bool use_clipdist_array)
{
nir_function_impl *impl = nir_shader_get_entrypoint(shader);
nir_builder b;
return false;
/* insert CLIPDIST outputs */
- create_clipdist_vars(shader, out, ucp_enables, &maxloc, true);
+ create_clipdist_vars(shader, out, ucp_enables, &maxloc, true,
+ use_clipdist_array);
nir_builder_init(&b, impl);
nir_foreach_block(block, impl)
- lower_clip_in_gs_block(&b, block, position, clipvertex, out, ucp_enables);
+ lower_clip_in_gs_block(&b, block, position, clipvertex, out,
+ ucp_enables, use_clipdist_array);
nir_metadata_preserve(impl, nir_metadata_dominance);
/* insert conditional kill based on interpolated CLIPDIST
*/
bool
-nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables)
+nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables,
+ bool use_clipdist_array)
{
nir_variable *in[2];
int maxloc = -1;
* must add our own:
*/
/* insert CLIPDIST inputs */
- create_clipdist_vars(shader, in, ucp_enables, &maxloc, false);
+ create_clipdist_vars(shader, in, ucp_enables, &maxloc, false,
+ use_clipdist_array);
nir_foreach_function(function, shader) {
if (!strcmp(function->name, "main"))