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remove stray, left-over RefCount++
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 16 May 2008 15:38:33 +0000
(09:38 -0600)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 16 May 2008 21:16:06 +0000
(15:16 -0600)
src/mesa/shader/program.c
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diff --git
a/src/mesa/shader/program.c
b/src/mesa/shader/program.c
index 14e401e57167cc1e30c6d43da89540042bbee4e4..63ab4dd67def0dd0e1ba47774d6ba8ebbd2423ae 100644
(file)
--- a/
src/mesa/shader/program.c
+++ b/
src/mesa/shader/program.c
@@
-73,7
+73,6
@@
_mesa_init_program(GLcontext *ctx)
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
ctx->Shared->DefaultFragmentProgram);
assert(ctx->FragmentProgram.Current);
- ctx->FragmentProgram.Current->Base.RefCount++;
#endif
/* XXX probably move this stuff */