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spec/oes_shader_image_atomic/preprocessor/enabled-es.geom: skip
-spec/oes_shader_image_atomic/preprocessor/enabled-es.tesc: skip
-spec/oes_shader_image_atomic/preprocessor/enabled-es.tese: skip
spec/oes_shader_io_blocks/compiler/layout-location-aliasing.vert: fail
spec/oes_shader_io_blocks/preprocessor/disabled-defined-es.comp: skip
spec/oes_shader_io_blocks/preprocessor/disabled-defined-es.frag: skip
spec/oes_shader_io_blocks/preprocessor/disabled-undefined-es.tese: skip
spec/oes_shader_io_blocks/preprocessor/disabled-undefined-es.vert: skip
spec/oes_shader_io_blocks/preprocessor/enabled-es.geom: skip
-spec/oes_shader_io_blocks/preprocessor/enabled-es.tesc: skip
-spec/oes_shader_io_blocks/preprocessor/enabled-es.tese: skip
spec/oes_standard_derivatives/preprocessor/disabled-defined-es.comp: skip
spec/oes_standard_derivatives/preprocessor/disabled-defined-es.frag: skip
spec/oes_standard_derivatives/preprocessor/disabled-defined-es.geom: skip
spec/oes_standard_derivatives/preprocessor/disabled-undefined-es.tese: skip
spec/oes_standard_derivatives/preprocessor/disabled-undefined-es.vert: skip
spec/oes_standard_derivatives/preprocessor/enabled-es.geom: skip
-spec/oes_standard_derivatives/preprocessor/enabled-es.tesc: skip
-spec/oes_standard_derivatives/preprocessor/enabled-es.tese: skip
spec/oes_texture_buffer/preprocessor/disabled-defined-es.comp: skip
spec/oes_texture_buffer/preprocessor/disabled-defined-es.frag: skip
spec/oes_texture_buffer/preprocessor/disabled-defined-es.geom: skip
spec/oes_texture_buffer/preprocessor/disabled-undefined-es.tese: skip
spec/oes_texture_buffer/preprocessor/disabled-undefined-es.vert: skip
spec/oes_texture_buffer/preprocessor/enabled-es.geom: skip
-spec/oes_texture_buffer/preprocessor/enabled-es.tesc: skip
-spec/oes_texture_buffer/preprocessor/enabled-es.tese: skip
spec/oes_texture_storage_multisample_2d_array/preprocessor/disabled-defined-es.comp: skip
spec/oes_texture_storage_multisample_2d_array/preprocessor/disabled-defined-es.frag: skip
spec/oes_texture_storage_multisample_2d_array/preprocessor/disabled-defined-es.geom: skip
spec/oes_texture_storage_multisample_2d_array/preprocessor/disabled-undefined-es.tese: skip
spec/oes_texture_storage_multisample_2d_array/preprocessor/disabled-undefined-es.vert: skip
spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.geom: skip
-spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.tesc: skip
-spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.tese: skip
summary:
name: results
---- --------
- pass: 9682
+ pass: 9909
fail: 2
crash: 0
- skip: 5099
+ skip: 4872
timeout: 0
warn: 0
incomplete: 0
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec2-vec2-vec2: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec3-vec3-vec3: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec4-vec4-vec4: skip
spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: fail
spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index2: fail
spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-non-const-uniform-index: fail
spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-non-opaque-members: skip
spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-const: skip
spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-nonconst: skip
-spec/arb_arrays_of_arrays/execution/tessellation/tcs-tes-patch: skip
spec/arb_arrays_of_arrays/execution/ubo/fs-mixed-const-nonconst: skip
spec/arb_arrays_of_arrays/execution/ubo/fs-nonconst: skip
spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
spec/arb_cull_distance/clip-cull-4: fail
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output-indirect: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-array-interleave: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-double: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch-array-interleave: skip
spec/arb_geometry_shader4/execution/2darray-basic: skip
spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-vector: skip
spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask: skip
spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask-loop: skip
-spec/arb_separate_shader_objects/linker/pervertex-clipdistance-tcs-out-tes: skip
-spec/arb_separate_shader_objects/linker/pervertex-clipdistance-tes-out-gs: skip
-spec/arb_separate_shader_objects/linker/pervertex-clipdistance-vs-out-tcs: skip
-spec/arb_separate_shader_objects/linker/pervertex-culldistance-tcs-out-tes: skip
-spec/arb_separate_shader_objects/linker/pervertex-culldistance-tes-out-gs: skip
-spec/arb_separate_shader_objects/linker/pervertex-culldistance-vs-out-tcs: skip
-spec/arb_separate_shader_objects/linker/pervertex-pointsize-tcs-out-tes: skip
-spec/arb_separate_shader_objects/linker/pervertex-pointsize-tes-out-gs: skip
-spec/arb_separate_shader_objects/linker/pervertex-pointsize-vs-out-tcs: skip
-spec/arb_separate_shader_objects/linker/pervertex-position-tcs-out-tes: skip
-spec/arb_separate_shader_objects/linker/pervertex-position-tes-out-gs: skip
-spec/arb_separate_shader_objects/linker/pervertex-position-vs-out-tcs: skip
spec/arb_shader_atomic_counters/linker/different-bindings-atomic-counter: skip
spec/arb_shader_ballot/execution/fs-ballot: skip
spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip
spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks: skip
spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks-instanced: skip
-spec/arb_tessellation_shader/execution/16in-1out: skip
-spec/arb_tessellation_shader/execution/1in-1out: skip
-spec/arb_tessellation_shader/execution/barrier: skip
-spec/arb_tessellation_shader/execution/barrier-patch: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acos-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-int-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec2-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec2-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec3-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec3-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec4-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec4-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uint-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec2-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec2-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec3-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec3-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec4-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec4-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec2-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec3-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec4-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cross-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-floor-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-float-float-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-and-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-and-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-large-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x3-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2x4-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x2-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x4-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x2-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat4x3-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-large-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec2-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec3-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec4-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec2-ivec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec3-ivec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec4-ivec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2-mat2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x3-mat2x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x4-mat2x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3-mat3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x2-mat3x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x4-mat3x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4-mat4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x2-mat4x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x3-mat4x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec2-uvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec3-uvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec4-uvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec2-vec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec3-vec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec4-vec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-le-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-mat3x4: skip
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-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec2-bvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec3-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec4-bvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec2-ivec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec3-ivec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec4-ivec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2-mat2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x3-mat2x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x4-mat2x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3-mat3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x2-mat3x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x4-mat3x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4-mat4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x2-mat4x2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x3-mat4x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec2-uvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec3-uvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec4-uvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec2-vec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec3-vec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec4-vec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-not-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-not-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-or-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-or-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2-float: skip
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-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-xor-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-xor-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-vec2-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-vec3-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-vec4-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-round-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-vec3-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tan-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec4: skip
+spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-float-float: fail
spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip
spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip
spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip
spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-different-from-position: skip
spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-enables: skip
spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-gs-clip-vertex-different-from-position: skip
-spec/arb_tessellation_shader/execution/dmat-vs-gs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/double-array-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/double-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/dvec2-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/dvec3-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/invocation-counting-even: skip
-spec/arb_tessellation_shader/execution/invocation-counting-odd: skip
-spec/arb_tessellation_shader/execution/isoline: skip
-spec/arb_tessellation_shader/execution/isoline-no-tcs: skip
-spec/arb_tessellation_shader/execution/nop: skip
-spec/arb_tessellation_shader/execution/patch-pair-verts: skip
-spec/arb_tessellation_shader/execution/patch-partial-write: skip
-spec/arb_tessellation_shader/execution/patch-single-vert: skip
-spec/arb_tessellation_shader/execution/quads: skip
-spec/arb_tessellation_shader/execution/sanity: skip
-spec/arb_tessellation_shader/execution/sanity2: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-array-interface: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-mat: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface-builtin: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-simple: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-simple-interface: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-float: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-float_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-gl_clipdistance: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-gl_pointsize: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-gl_position: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-int: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-int_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-ivec4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat2x4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat3x4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-mat4x3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uint: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uint_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-uvec4_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec2_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec3: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec3_2: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec4: skip
-spec/arb_tessellation_shader/execution/tcs-input/tcs-input-vec4_2: skip
-spec/arb_tessellation_shader/execution/tcs-output-unmatched: skip
-spec/arb_tessellation_shader/execution/tcs-primitiveid: skip
-spec/arb_tessellation_shader/execution/tcs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tcs-read-texture: skip
-spec/arb_tessellation_shader/execution/tcs-tes-patch: skip
-spec/arb_tessellation_shader/execution/tcs-tes-patch-array: skip
-spec/arb_tessellation_shader/execution/tcs-tes-vertex: skip
+spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: fail
+spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail
spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip
-spec/arb_tessellation_shader/execution/tes-fs: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-float: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-float_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_clipdistance: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_pointsize: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-gl_position: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-int: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-int_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-ivec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat2x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat3x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-mat4x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-float: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-float_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-int: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-int_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-ivec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat2x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat3x4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-mat4x3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uint: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uint_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-uvec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-patch-vec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uint: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uint_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-uvec4_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec2_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec3: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec3_2: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec4: skip
-spec/arb_tessellation_shader/execution/tes-input/tes-input-vec4_2: skip
-spec/arb_tessellation_shader/execution/tes-no-tcs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tes-primitiveid: skip
-spec/arb_tessellation_shader/execution/tes-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tes-read-texture: skip
spec/arb_tessellation_shader/execution/tess-instance-id: skip
-spec/arb_tessellation_shader/execution/tess_with_geometry: skip
-spec/arb_tessellation_shader/execution/trivial: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs_no-gs-inputs: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs_no-tes-inputs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-dvec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-dvec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-rd-after-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-wr-before-barrier: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-float-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec2-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec3-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-swiz-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-tes-array-in-struct: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-dvec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-dvec4-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-float-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec2-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec3-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec4-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/vertex-partial-write: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-tessinner-tessouter-inputs-quads: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-tessinner-tessouter-inputs-tris: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-vertex: skip
-spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads: skip
spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip
-spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-tris: skip
-spec/arb_tessellation_shader/execution/vs-tes-vertex: skip
-spec/arb_tessellation_shader/linker/no-vs: skip
-spec/arb_tessellation_shader/linker/tcs-no-vs: skip
-spec/arb_tessellation_shader/linker/tcs-output-size-declared-in-other-shader: skip
-spec/arb_tessellation_shader/linker/tes-no-vs: skip
spec/ext_demote_to_helper_invocation/execution/demote: skip
spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip
spec/ext_gpu_shader4/execution/fs-shift-left-of-shift-left: fail
summary:
name: results
---- --------
- pass: 8944
- fail: 55
+ pass: 10711
+ fail: 58
crash: 0
- skip: 6347
+ skip: 4577
timeout: 0
warn: 0
incomplete: 0