# define R300_TX_PITCH_EN (1 << 31)
# define R300_TX_WIDTH(x) ((x) << 0)
# define R300_TX_HEIGHT(x) ((x) << 11)
+# define R300_TX_DEPTH(x) ((x) << 22)
# define R300_TX_NUM_LEVELS(x) ((x) << 26)
#define R300_TX_FORMAT1_0 0x44C0
state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff) |
+ R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) |
R300_TX_NUM_LEVELS(pt->last_level) |
R300_TX_PITCH_EN;
/* XXX */
state->format1 = r300_translate_texformat(pt->format);
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
+ }
+ if (pt->target == PIPE_TEXTURE_3D) {
+ state->format1 |= R300_TX_FORMAT_3D;
+ }
state->format2 = (r300_texture_get_stride(tex, 0) / pt->block.size) - 1;