#define need_GL_ARB_point_parameters
#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
#define need_GL_ARB_vertex_shader
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
{"GL_ARB_texture_rectangle", NULL},
+ {"GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
{"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},