.maxVertexInputAttributeOffset = 2047,
.maxVertexInputBindingStride = 2048,
.maxVertexOutputComponents = 128,
- .maxTessellationGenerationLevel = 0,
- .maxTessellationPatchSize = 0,
- .maxTessellationControlPerVertexInputComponents = 0,
- .maxTessellationControlPerVertexOutputComponents = 0,
- .maxTessellationControlPerPatchOutputComponents = 0,
- .maxTessellationControlTotalOutputComponents = 0,
- .maxTessellationEvaluationInputComponents = 0,
- .maxTessellationEvaluationOutputComponents = 0,
+ .maxTessellationGenerationLevel = 64,
+ .maxTessellationPatchSize = 32,
+ .maxTessellationControlPerVertexInputComponents = 128,
+ .maxTessellationControlPerVertexOutputComponents = 128,
+ .maxTessellationControlPerPatchOutputComponents = 128,
+ .maxTessellationControlTotalOutputComponents = 2048,
+ .maxTessellationEvaluationInputComponents = 128,
+ .maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = 32,
.maxGeometryInputComponents = 64,
.maxGeometryOutputComponents = 128,