saves us a dword in sampler state, hw can't do non-integer aniso degree anyway.
To allow aniso 1x (which seems of dubious value but some hardware (radeons)
have such a mode, and even d3d allows specifiying it) redefine anisotropic
filtering as disabled only if max_anistropy is 0.
RGBA color used for out-of-bounds coordinates.
max_anisotropy
Maximum filtering to apply anisotropically to textures. Setting this to
- 1.0 effectively disables anisotropic filtering.
+ 0 disables anisotropic filtering. Any other setting enables anisotropic
+ filtering, however it's not unexpected some drivers only will change their
+ filtering with a setting of 2 and higher.
minFilt = translate_img_filter( sampler->min_img_filter );
magFilt = translate_img_filter( sampler->mag_img_filter );
- if (sampler->max_anisotropy > 1.0)
+ if (sampler->max_anisotropy > 1)
minFilt = magFilt = FILTER_ANISOTROPIC;
- if (sampler->max_anisotropy > 2.0) {
+ if (sampler->max_anisotropy > 2) {
cso->state[0] |= SS2_MAX_ANISO_4;
}
/* XXX: anisotropy logic slightly changed:
*/
- if (template->max_anisotropy > 1.0) {
+ if (template->max_anisotropy > 1) {
sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
- if (template->max_anisotropy > 2.0) {
- sampler->ss3.max_aniso = MIN2((template->max_anisotropy - 2) / 2,
- BRW_ANISORATIO_16);
- }
+ sampler->ss3.max_aniso = MIN2((template->max_anisotropy - 2) / 2,
+ BRW_ANISORATIO_16);
}
sampler->ss1.r_wrap_mode = translate_wrap_mode(template->wrap_r);
ps->en = 0;
- if (cso->max_anisotropy >= 8.0) {
+ if (cso->max_anisotropy >= 8) {
ps->en |= NV34TCL_TX_ENABLE_ANISO_8X;
} else
- if (cso->max_anisotropy >= 4.0) {
+ if (cso->max_anisotropy >= 4) {
ps->en |= NV34TCL_TX_ENABLE_ANISO_4X;
} else
- if (cso->max_anisotropy >= 2.0) {
+ if (cso->max_anisotropy >= 2) {
ps->en |= NV34TCL_TX_ENABLE_ANISO_2X;
}
(wrap_mode(cso->wrap_r) << NV40TCL_TEX_WRAP_R_SHIFT));
ps->en = 0;
- if (cso->max_anisotropy >= 2.0) {
+ if (cso->max_anisotropy >= 2) {
/* no idea, binary driver sets it, works without it.. meh.. */
ps->wrap |= (1 << 5);
- if (cso->max_anisotropy >= 16.0) {
+ if (cso->max_anisotropy >= 16) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_16X;
} else
- if (cso->max_anisotropy >= 12.0) {
+ if (cso->max_anisotropy >= 12) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_12X;
} else
- if (cso->max_anisotropy >= 10.0) {
+ if (cso->max_anisotropy >= 10) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_10X;
} else
- if (cso->max_anisotropy >= 8.0) {
+ if (cso->max_anisotropy >= 8) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_8X;
} else
- if (cso->max_anisotropy >= 6.0) {
+ if (cso->max_anisotropy >= 6) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_6X;
} else
- if (cso->max_anisotropy >= 4.0) {
+ if (cso->max_anisotropy >= 4) {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_4X;
} else {
ps->en |= NV40TCL_TEX_ENABLE_ANISO_2X;
break;
}
- if (cso->max_anisotropy >= 16.0)
+ if (cso->max_anisotropy >= 16)
tsc[0] |= (7 << 20);
else
- if (cso->max_anisotropy >= 12.0)
+ if (cso->max_anisotropy >= 12)
tsc[0] |= (6 << 20);
else {
- tsc[0] |= (int)(cso->max_anisotropy * 0.5f) << 20;
+ tsc[0] |= (cso->max_anisotropy >> 1) << 20;
- if (cso->max_anisotropy >= 4.0)
+ if (cso->max_anisotropy >= 4)
tsc[1] |= NV50TSC_1_1_UNKN_ANISO_35;
else
- if (cso->max_anisotropy >= 2.0)
+ if (cso->max_anisotropy >= 2)
tsc[1] |= NV50TSC_1_1_UNKN_ANISO_15;
}
sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter,
state->mag_img_filter,
state->min_mip_filter,
- state->max_anisotropy > 1.0);
+ state->max_anisotropy > 0);
/* Unfortunately, r300-r500 don't support floating-point mipmap lods. */
/* We must pass these to the emit function to clamp them properly. */
return retval;
}
-static INLINE uint32_t r300_anisotropy(float max_aniso)
+static INLINE uint32_t r300_anisotropy(unsigned max_aniso)
{
- if (max_aniso >= 16.0f) {
+ if (max_aniso >= 16) {
return R300_TX_MAX_ANISO_16_TO_1;
- } else if (max_aniso >= 8.0f) {
+ } else if (max_aniso >= 8) {
return R300_TX_MAX_ANISO_8_TO_1;
- } else if (max_aniso >= 4.0f) {
+ } else if (max_aniso >= 4) {
return R300_TX_MAX_ANISO_4_TO_1;
- } else if (max_aniso >= 2.0f) {
+ } else if (max_aniso >= 2) {
return R300_TX_MAX_ANISO_2_TO_1;
} else {
return R300_TX_MAX_ANISO_1_TO_1;
cso->mipfilter = translate_mip_filter(sampler->min_mip_filter);
cso->magfilter = translate_img_filter( sampler->mag_img_filter );
cso->minfilter = translate_img_filter( sampler->min_img_filter );
- cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 );
- if(cso->aniso_level != 1)
+ cso->aniso_level = MAX2( sampler->max_anisotropy, 1 );
+ if(sampler->max_anisotropy)
cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC;
cso->lod_bias = sampler->lod_bias;
cso->addressu = translate_wrap_mode(sampler->wrap_s);
trace_dump_member(uint, state, compare_mode);
trace_dump_member(uint, state, compare_func);
trace_dump_member(bool, state, normalized_coords);
+ trace_dump_member(uint, state, max_anisotropy);
trace_dump_member(float, state, lod_bias);
trace_dump_member(float, state, min_lod);
trace_dump_member(float, state, max_lod);
trace_dump_member_array(float, state, border_color);
- trace_dump_member(float, state, max_anisotropy);
trace_dump_struct_end();
}
unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */
unsigned compare_func:3; /**< PIPE_FUNC_x */
unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
+ unsigned max_anisotropy:6;
float lod_bias; /**< LOD/lambda bias */
float min_lod, max_lod; /**< LOD clamp range, after bias */
float border_color[4];
- float max_anisotropy;
};
teximg ? teximg->_BaseFormat : GL_RGBA,
sampler->border_color);
- sampler->max_anisotropy = texobj->MaxAnisotropy;
+ sampler->max_anisotropy = (texobj->MaxAnisotropy == 1.0 ? 0 : (GLuint)texobj->MaxAnisotropy);
/* only care about ARB_shadow, not SGI shadow */
if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {