pan/decode: Remove shader replacement artefact
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 5 Aug 2020 20:03:09 +0000 (16:03 -0400)
committerMarge Bot <eric+marge@anholt.net>
Thu, 6 Aug 2020 23:54:24 +0000 (23:54 +0000)
Did this ever work?

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6196>

src/panfrost/pandecode/decode.c

index 37226249e4b237be3d375e207f3f18515de5597d..8a99090b0fdb4d723515d8f2943a2058152fbcb5 100644 (file)
@@ -332,9 +332,6 @@ static const struct pandecode_flag_info sfbd_unk2_info [] = {
 };
 #undef FLAG_INFO
 
-extern char *replace_fragment;
-extern char *replace_vertex;
-
 #define DEFINE_CASE(name) case MALI_## name: return "MALI_" #name
 static char *pandecode_format(enum mali_format format)
 {