Thanks to Emil's -Wundef, t_dd_dmatmp.h now complains that intel_render.c
is missing a couple `#define`s.
Assigning them to 0 keeps the existing behaviour; I'll let someone else
turn them on if this is the behaviour that was intended.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
#define HAVE_TRI_FANS 1
#define HAVE_POLYGONS 1
+#define HAVE_QUADS 0
+#define HAVE_QUAD_STRIPS 0
#define HAVE_ELTS 0
static const uint32_t hw_prim[GL_POLYGON + 1] = {