if (rp->tex.length) {
fprintf(stderr, " TEX:\n");
- for(i = rp->node[n].tex_offset; i <= rp->node[n].tex_offset+rp->node[n].tex_end; ++i)
- fprintf(stderr, " %08x\n", rp->tex.inst[i]);
+ for(i = rp->node[n].tex_offset; i <= rp->node[n].tex_offset+rp->node[n].tex_end; ++i) {
+ const char* instr;
+
+ switch((rp->tex.inst[i] >> R300_FPITX_OPCODE_SHIFT) & 15) {
+ case R300_FPITX_OP_TEX:
+ instr = "TEX";
+ break;
+ case R300_FPITX_OP_KIL:
+ instr = "KIL";
+ break;
+ case R300_FPITX_OP_TXP:
+ instr = "TXP";
+ break;
+ case R300_FPITX_OP_TXB:
+ instr = "TXB";
+ break;
+ default:
+ instr = "UNKNOWN";
+ }
+
+ fprintf(stderr, " %s t%i, %c%i, texture[%i] (%08x)\n",
+ instr,
+ (rp->tex.inst[i] >> R300_FPITX_DST_SHIFT) & 31,
+ (rp->tex.inst[i] & R300_FPITX_SRC_CONST) ? 'c': 't',
+ (rp->tex.inst[i] >> R300_FPITX_SRC_SHIFT) & 31,
+ (rp->tex.inst[i] & R300_FPITX_IMAGE_MASK) >> R300_FPITX_IMAGE_SHIFT,
+ rp->tex.inst[i]);
+ }
}
for(i = rp->node[n].alu_offset; i <= rp->node[n].alu_offset+rp->node[n].alu_end; ++i) {