mesa: Allow GL_DEPTH_STENCIL_ATTACHMENT in ES 3
authorMatt Turner <mattst88@gmail.com>
Fri, 16 Nov 2012 06:13:48 +0000 (22:13 -0800)
committerMatt Turner <mattst88@gmail.com>
Thu, 10 Jan 2013 18:57:51 +0000 (10:57 -0800)
Fixes framebuffer_srgb_default_encoding_fbo and 5 packed_depth_stencil
tests from es3conform.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/fbobject.c

index 281cdd05c7228c735d740cb5ecb646da7d590ce0..50ad84c56598fb3ddcef4156a33b06a7d62fccd1 100644 (file)
@@ -222,7 +222,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
       }
       return &fb->Attachment[BUFFER_COLOR0 + i];
    case GL_DEPTH_STENCIL_ATTACHMENT:
-      if (!_mesa_is_desktop_gl(ctx))
+      if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
         return NULL;
       /* fall-through */
    case GL_DEPTH_ATTACHMENT_EXT: