This field is for the primitive ID export to the fragment shader.
Ported from RadeonSI.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
 
        radeon_set_context_reg(ctx_cs, R_028A84_VGT_PRIMITIVEID_EN,
                               S_028A84_PRIMITIVEID_EN(es_enable_prim_id) |
-                              S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id));
+                              S_028A84_NGG_DISABLE_PROVOK_REUSE(outinfo->export_prim_id));
 
        radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
                               ngg_state->vgt_esgs_ring_itemsize);