glsl/build: Remove dead LIBRARY_* variables
authorMatt Turner <mattst88@gmail.com>
Mon, 14 Jan 2013 22:26:40 +0000 (14:26 -0800)
committerMatt Turner <mattst88@gmail.com>
Mon, 21 Jan 2013 04:06:41 +0000 (20:06 -0800)
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com>
src/glsl/Makefile.am
src/glsl/glcpp/Makefile.am

index 0f545d54881bcd2e82a913a6e40c9bf8814fa66d..1d93ac4573516ba69736c86b220bd265b050dfbc 100644 (file)
@@ -25,9 +25,7 @@ AM_CPPFLAGS = \
        -I$(top_srcdir)/include \
        -I$(top_srcdir)/src/mapi \
        -I$(top_srcdir)/src/mesa/ \
-       $(LIBRARY_INCLUDES) \
        $(DEFINES) \
-       $(LIBRARY_DEFINES) \
        $(API_DEFINES)
 AM_CFLAGS = $(VISIBILITY_CFLAGS)
 AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
index 1efc9dc1ae6afd79331f6dd4d2c9de2204763453..d79f8653c60111531053b04b4223e7a2898404d1 100644 (file)
@@ -29,9 +29,7 @@ AM_CFLAGS = \
        -I$(top_srcdir)/src/mapi \
        -I$(top_srcdir)/src/mesa/ \
        $(VISIBILITY_CFLAGS) \
-       $(LIBRARY_INCLUDES) \
        $(DEFINES) \
-       $(LIBRARY_DEFINES) \
        $(API_DEFINES)
 
 AM_YFLAGS = -v -d -p "glcpp_parser_"