* it can be tiled doesn't mean it can be compressed.
*/
static bool
-ok_ubwc_format(enum pipe_format pfmt)
+ok_ubwc_format(struct fd_resource *rsc, enum pipe_format pfmt)
{
/* NOTE: both x24s8 and z24s8 map to RB6_X8Z24_UNORM, but UBWC
* does not seem to work properly when sampling x24s8.. possibly
if (pfmt == PIPE_FORMAT_X24S8_UINT)
return false;
+ /* We don't fully understand what's going wrong with this combination, but
+ * we haven't been able to make it work. It's enough of a corner-case
+ * that we can just disable UBWC for these resources.
+ */
+ if (rsc->base.target != PIPE_TEXTURE_2D &&
+ pfmt == PIPE_FORMAT_Z24_UNORM_S8_UINT)
+ return false;
+
switch (fd6_pipe2color(pfmt)) {
case RB6_R10G10B10A2_UINT:
case RB6_R10G10B10A2_UNORM:
uint32_t width = prsc->width0;
uint32_t height = prsc->height0;
- if (!ok_ubwc_format(prsc->format))
+ if (!ok_ubwc_format(rsc, prsc->format))
return 0;
/* limit things to simple single level 2d for now: */
if (!rsc->layout.ubwc_layer_size)
return;
- if (ok_ubwc_format(format))
+ if (ok_ubwc_format(rsc, format))
return;
fd_resource_uncompress(ctx, rsc);