#include "util/u_gen_mipmap.h"
-/** Check if we have a front color buffer and if it's been drawn to. */
-static inline GLboolean
-is_front_buffer_dirty(struct st_context *st)
-{
- struct gl_framebuffer *fb = st->ctx->DrawBuffer;
- struct st_renderbuffer *strb
- = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
- return strb && strb->defined;
-}
-
-
-/**
- * Tell the screen to display the front color buffer on-screen.
- */
-static void
-display_front_buffer(struct st_context *st)
-{
- struct gl_framebuffer *fb = st->ctx->DrawBuffer;
- struct st_renderbuffer *strb
- = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
-
- if (strb) {
- /* Hook for copying "fake" frontbuffer if necessary:
- */
- st_manager_flush_frontbuffer(st);
- }
-}
-
-
void st_flush(struct st_context *st,
struct pipe_fence_handle **fence,
unsigned flags)
*/
st_flush(st, NULL, 0);
- if (is_front_buffer_dirty(st)) {
- display_front_buffer(st);
- }
+ st_manager_flush_frontbuffer(st);
}
st_finish(st);
- if (is_front_buffer_dirty(st)) {
- display_front_buffer(st);
- }
+ st_manager_flush_frontbuffer(st);
}
if (stfb)
strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
- if (!strb)
- return;
- /* never a dummy fb */
- stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
+ /* Do we have a front color buffer and has it been drawn to since last
+ * frontbuffer flush?
+ */
+ if (strb && strb->defined) {
+ stfb->iface->flush_front(&st->iface, stfb->iface,
+ ST_ATTACHMENT_FRONT_LEFT);
+ strb->defined = GL_FALSE;
+ }
}
/**